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QueenOfSquiggles

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TimestampSince previousGameQueenOfSquiggles's comment
Oct 4 20:02:43 Alche-Tea ♥ 0 Really good game. I did have some trouble knowing what to do. It took me a while to figure out to put stuff in the teapot. I got a high-score of 102 but I'm not really sure what I did to get there. It is a super chill game and it's pretty relaxing to just mix stuff and see what it makes, but I feel like a little more guidance for the player would be super helpful
Oct 4 20:10:16 7m 33s UNSTABLE - The UNstable cattle STABLE ♥ 2 Really fun game! I had a lot of trouble once I had to manage changing the type of adapter for each wave. It was a lot to handle but I'm sure I could overcome it if I had more time to play. I did have some trouble with clicking around where sometimes I wouldn't actually end up grabbing the adapter but this really only helped the game. Well done!
Oct 4 20:21:55 11m 39s Topple Tower ♥ 2 I had a lot of fun with this. Maybe it's just because I never got to play with these kinds of blocks when I was little but making a tower with them and seeing how much you can knock off without making it fall down was pretty fun. It would be really cool if there was a display that showed how many blocks had been knocked off so far. It could be like a kind of high-score!
Oct 4 20:30:20 8m 25s Finite Runner ♥ 2 This was pretty awesome! I forgot I was playing a jam game for a while while playing it. It is a little bit floaty, but it is pretty rewarding to master and it creates a really good tension between wanting to move and not losing stability. I started trying to run and fall instead of jumping as often as I could to maintain a high stability. Didn't work very well, but I think I got up to a score of 150
Oct 4 20:53:46 23m 26s Unstable flowers ♥ 1 I really enjoyed playing this game. I've never played a tower defense game quite like it. I made it through 29 waves on medium. I think it was super funny when I got an earthquake and the information pane just said something like "I hope at least one of your towers got destroyed". That was pretty funny. It was to tell if the armour damage did anything. I'm not sure of a solution for that, it just was a bit hard to guess what was needed for each bug.
Oct 4 21:08:11 14m 25s The Probability of Meltdown Is Minimal ♥ 1 This is a pretty tense game. My two runs were total disasters because I didn't imagine a reasonable factory would need me to take screws off to get access. Once I figured that out all the little puzzles were a breeze. Maybe helping the player understand at the beginning how cheap the factory owners were with worker safety, or make it easier to notice the screws. Either way the mood was on point! Well done!
Oct 5 13:38:46 16h 30m U-49 Meltdown ♥ 2 This game was really cute. I really enjoyed how I had to backtrack after cooling the rod. My path to get to the pool means I have to make a different way. I did find I could just spam the jump button and move and most of the time I could get to where I needed to go. There's also a bit of information overload with all of the possible platforms, but it kindof helps I think. Overall, really fun game!
Oct 5 13:52:10 13m 24s ....To the Ends of the World and Back ♥ 2 The game was pretty relaxing. I liked reading the banter. I got to a point where the screen went white, then black, and everything stopped. I'm not sure if that was the end or if I broke something. Either way looks pretty good!
Oct 5 14:03:27 11m 17s Unstable Adventures of the Space Engineer ♥ 1 It looks like a pretty good game. I ran into the problem of not knowing why my health was going down. I was trying to figure out if there was a specific ship module that was in charge of health but I couldn't figure it out. Without knowing how it works it's hard to give a good recommendation, so I'd say maybe help the player understand why the health is going down? It was fun to play as is, but I just spent my time mindlessly walking around doing the minigame.
Oct 5 14:17:09 13m 42s Unstable Equilibrium ♥ 1 This was a pretty interesting game. I really liked the physics puzzles. I'd love to see this expanded on to make a complete game. It took some trial and error for me to get the hang of the gun but once I was used to it I was able to quickly solve the puzzles. When you make this larger, I think it would be better to only give the player one or two functions on the gun. Maybe even just start them off with gravity so they can understand each mechanic one at a time. Best of luck working on expanding this!
Oct 5 14:49:33 32m 24s Click For Living ♥ 3 This has been a pretty interesting game. I love simulation games and seeing how everything interacts. This game reminded me of Equilinox. Really well done! Once I got to my first T-Rex I thought, "Wouldn't it be funny if the danger sign is just a human." I did have trouble understanding what was happening sometimes. It looks like everything was dying really fast but my numbers for different creatures stayed the same. If you want to take this game a step further, having the animals reproduce and then also die would be very interesting. That level of simulation could be as educational as it would be fun.
Oct 5 14:56:59 7m 26s A Crumbly Planet ♥ 2 This game was adorable! I loved the little scream the astronaut made when falling through. I had a lot of fun with this game. And the twist was really good. For a second I thought the game had just restart. Well done! My only critique is the game feels sluggish so I felt like I had to wait to get over to a spot, only to learn it wasn't a viable path.
Oct 5 15:15:00 18m 01s Tables & Tremors ♥ 3 I can't lie this is the most fun game I've played so far from Ludum Dare in general. Great job! I did have trouble with getting past level 10 no matter how hard I tried. That might just mean I need to get better. But a more forgiving table targeting might help. The reticle was fairly large so it did get hard to see the table after it flies away. I do love the graphics and the brief pause when doing a ground pound. There is a bug though (unless it's intended) where I can press the ground pound button repeatedly and spawn multiple iterations of particles. It doesn't seem to affect my computer, but it might be worth debugging for performance. All in all, great job!
Oct 5 15:28:24 13m 24s Lord Glutton ♥ 1 This is a cute little game. I got really frustrated with the other people really quickly, but I imagine that it the point of the game. I didn't last very long but the game was pretty clear and easy to pick up. It would be interesting to see how allowing the player to pick up two things at once would affect the gameplay.
Oct 6 00:31:12 9h 02m Push Comes to Shove ♥ 1 It's a nice little game. I wish I had friends to play it with. Otherwise well done!
Oct 6 00:49:01 17m 49s Watch your step ♥ 1 Looks really good! I got to the 3rd level. I'm usually pretty bad at rouge-likes so maybe the game was a bit too difficult, but maybe it's just because I'm really bad at that type of game. I really like the art and sound effects. The little slashes from the sword are cute!
Oct 6 01:00:57 11m 56s Quantum Split ♥ 2 I really like this game. It was really engaging and I had to really think on those last few puzzles. It was challenging but it never felt unfair. My only critique is that the opening for each level was a bit slow. It might be nice if the person talking would have their dialogue appear and scroll while you were able to play. That way if you've already played the level a few times, you can just jump right back in without needing to go through the opening dialogue. Otherwise graphics and audio are amazing. Well done!
Oct 6 01:10:11 9m 14s Il Bambino ♥ 1 This was a nice little game. It feels like a simpler version of an adventure game. Really well done. The story even is pretty well presented for a jam game. Some parts of the game almost feel like I'm reading through a children's story-book, which I think was intended.
Oct 7 19:47:46 42h 37m The Lost Souls ♥ 0 I loved this game! The dialogue was pretty well written and the music fit really well. While the song was ramping up I kept feeling like it was building to some dark conclusion, and the ending fit that well. Great job!
Oct 7 19:50:42 2m 56s Meteorite Meltdown ♥ 2 Pretty well done. I can't really comment on much of the game because I couldn't get past the first part when the particles start coming from the walls. I think if the up and down movement was as fast as the side to side I could probably get past that part. Otherwise well done!
Oct 7 20:02:38 11m 56s Devil's Sitter ♥ 2 I liked this game. The baby's crying sound got very annoying, but I think that fits the story pretty well. It was a bit odd how bouncy the babysitter's walk animation was. It felt out of place to me. Otherwise very well done. I had a lot of fun playing this!
Oct 8 21:26:44 25h 24m Return To The Ranch: Project Freedom ♥ 2 I really liked this game. It's really fun just to destroy stuff and escape from the bombs. It would help if there was more visual aid to the bombs. Even just a grey sphere that expanded to the range of the explosions. Also, I did find a bug when I tried to get revenge on the Baron. I ran at the Baron with the scoop down, then tried to lift the scoop and the Baron. But that pushed me down and outside of bounds so when I stopped playing I was falling infinitely. I love the graphics and the music. Well done!
Oct 8 21:45:30 18m 46s Cosmic Time-Out ♥ 1 Super cute! It was really fun smashing the blocks together and throwing them off of the ledge if they messed up. It was pretty difficult so I couldn't get past the second hill level. The graphics are adorable and the audio really fits. The Prixce is written really well. Great job!
Oct 9 00:24:57 2h 39m Nth Space ♥ 1 I really liked the puzzles for this. The music was very chill and the 2d/3d mechanic was super fun to mess around with. I did struggle in the beginning because I didn't realize I could pick up the pink cube for a bit. Maybe some text in the first room saying that you can pick up pink objects would be enough to solve that. If you were to carry this further, I'd suggest using textures and shapes to help define what can be picked up because if someone were playing and is colourblind, it may be difficult for them to see. Obviously that's usually a post-jam concern. Great job!