slimmerburger 2021-10-04 20:47
I honestly really enjoyed this game, but there were some points where I couldn't shoot and I didn't know why. But when I could shoot I had a lot of fun
Foon → Ludum Dare Explorer → LD49 → The Lost Souls
By wbertrand
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 479 | 3.71 | 30 | |
| Fun | 536 | 3.60 | 30 | |
| Innovation | 1206 | 2.85 | 30 | |
| Theme | 921 | 3.35 | 30 | |
| Graphics | 597 | 3.76 | 30 | |
| Audio | 700 | 3.20 | 26 | |
| Humor | 878 | 2.72 | 27 | |
| Mood | 344 | 3.78 | 30 |
I honestly really enjoyed this game, but there were some points where I couldn't shoot and I didn't know why. But when I could shoot I had a lot of fun
Played your game! Nice graphics, speedy controls! Like it. Pulled blocks to enemies and tried to build block base in a corner but couldn't)) Nice work
Neat game, it would be nice to see it expanded upon in the future!
This was the best LD49 entry i've played thus far. Apart from me being a big fan of pixel art games, this one was really good. The only thing that I missed was a boss fight with a new kind of sprite for the boss. And maybe you could implement damage on touch. Also, being unstable was quite preferable, since you deal a lot more damage that way. OVerall great game!
Nice game, though its very short. I don't know if it is my computer, but in browser the game seems to laggy a little bit, despite that it has great potencial!
Awesome game! despite some minor bugs(for example the shards could actually get out of the map) I believe it was one of the best in its own genre. Keep it up, I'm definitely looking forward to see more from this game! :D
Very cool game liked the art style a lot and it was very entertaining. There were 1 or 2 minor visual bugs but to be honest they were hardly noticeable
That was great. The sound effects were nice and the visuals, particularly the lighting, were superb. Controls were really smooth too, it felt very clean and polished.
Gave me some strong Undertale vibes. Good idea, solid working game. Good job! Btw, if you are lost soul as like as the enemies, why you can consume soul shards, and they can't? Would be pretty cool as for me :D
Hands down the best entry i play so far, the game was easy enough but the presentation, art and overall mood makes me want to play a full game about this character, maybe some sort of bullet hell story game idk. great joB
@liss1024 great point! I was actually going to have enemies consume your soul shards and get stronger as well, but ran out of time. I'll definitely try and add that in a post-jam version.
A solid game with a complete game loop, and actually pretty fun to play with. I really like the dark theme and the background music, those combination remind me the dark soul game feeling. Good job!
Very interesting small game! The style of the picture is very cute
I think it would be great if the souls would collide against the walls, because it feels more rewarding to collect them if they don't fly away. Also I thought first that the health bar goes down over time, but it's only on-hit right? Making it go down over time might add a little pressure to go on and promote aggressive play.
It was nice to play! :) Art, polish and overall atmosphere feels really good.
I loved this game! The dialogue was pretty well written and the music fit really well. While the song was ramping up I kept feeling like it was building to some dark conclusion, and the ending fit that well. Great job!
Amaizing game! the art is great, I really liked the light and shadow effects. I would like to see how the game progresses, I found it interesting the possibility of pushing enemies and making them collide or interact in some other way, great work! xD
This game is super polished for 72 hours, the dialogue looks crisp, the visuals are nice, and the lighting/effects are done pretty well. Of course its not the most original idea though it was done really well and thats what counts. Nice music choice too, it fits well enough.
Great game! Had a palpable mood to it, a nice dialogue system, and good lighting/shadows. Sounds were great too, though it could've used more ambience and variety. Well done.