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Feedback comments for LD49
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| Timestamp | Since previous | Game | yodoG's comment | |
|---|---|---|---|---|
| Oct 6 05:16:46 | Tones of the World | ♥ 1 | Loved the synths swirling around in space. The game play was trickier than I thought and I wasn't quite sure what I was doing exactly, but I still very much enjoyed it! | |
| Oct 6 05:24:12 | 7m 26s | Fission Friends | ♥ 4 | It took me a while to get into it, but I and fun once I did. Loved the art style. I think you could ease in the difficulty a bit to allow the player to get a bit more comfortable with the controls. I would have liked to have a bit more variation in the sounds as well. After a while it was just constant boops. Overall, nice work! |
| Oct 6 18:26:47 | 13h 02m | Unstable: Save a Herd of Horses | ♥ 4 | Nice work! love the look and the take on the theme. I wish there was more of a ramp up to the craziness to allow the player to get used to the mechanics. It took me a few plays to figure it out, but I eventually started getting the hang of it. I really enjoyed the music. |
| Oct 6 18:31:25 | 4m 38s | Oopsie Potion | ♥ 1 | Love the look and feel. Just wish there was more. |
| Oct 7 04:41:31 | 10h 10m | Koluan's DINER | ♥ 1 | Really nice look and feel to this game. I will admit that it took me a few attempts to figure out exactly what to do, but once I got it I had fun. I think there can be a way to streamline the mechanics so you don't have to click GO. I found that part a bit odd. Also, there was quite a bit of downtime while waiting for the orders to populate or finish at the end where I wasn't sure what I was supposed to be doing. I think there's some balancing that could happen there. Overall, I was impressed! Nice work. |
| Oct 7 04:49:32 | 8m 01s | Slimestable | ♥ 3 | I like the concept here, but I think it's too hard right out of the gate. Maybe slightly less gravity at first would help the player out, and possibly implementing a WASD type control to help out. I managed to make it to the fourth platform, but fell off immediately. The sounds and music were fun! |
| Oct 7 04:59:34 | 10m 02s | CYBER LANCER | ♥ 2 | I think there's some serious potential here. But I agree with most of the comments above. The controls were not as smooth as I would hope and the game over is really quick. I like the sounds and music, though I would prefer the music loop instead of starting over every time. And the art has a nice style to it. I would like to see more! |
| Oct 7 05:08:23 | 8m 49s | Crooked Castle (Web) | ♥ 3 | Gorgeous art. Great music and sounds. Great atmosphere and concept. The game play was more immediately difficult than I felt it should be. I think there should be a bit more positive feedback for the player when they do something good. I think this one has a lot of potential. |
| Oct 7 05:15:34 | 7m 11s | Carrying A Microwave Down 3rd Ave | ♥ 1 | Sadly I can't seem to get this to work on Mac after unzipping the file. Would love to play it if I can figure it out. |
| Oct 8 04:53:51 | 23h 38m | WobblyWords | ♥ 1 | I was very very happy to see a word game in here! I think there's a ton of potential here. Especially for powerups, multipliers, etc. I found myself waiting a lot hoping for the right letters to fall but ended up with a bunch of Qs, Ys, and Zs. There definitely needs to be a bit of balancing here, but I love the feel and mood of the game. |
| Oct 8 05:21:52 | 28m 01s | The Swirl | ♥ 4 | Really beautiful work! Loved the music throughout. And it was just so beautiful to look at! I reached the end, but I'll probably play a few times to check out the various endings. Nice job team! |
| Oct 8 17:54:51 | 12h 32m | Deathrail | ♥ 2 | Nice work. Loved the concept. The controls were pretty difficult, but I imagine it comes with practice. I would have liked to hear the music continue instead of starting over each time. I think it would have kept me in the world longer. Would love to see power ups and other variations. |
| Oct 8 18:18:46 | 23m 55s | Hop or Stop | ♥ 1 | I like the concept here. I agree with the above comment. Some of the pieces are just too small and feel tedious to move around. I think a couple of small ones here and there is good, but I'm definitely more interested in the big pieces. I liked the music. It provided a nice contrast between construction and movement. Also I noticed that the camera controls are A and D, but the game says A and W. |
| Oct 8 18:31:59 | 13m 13s | Emily vs the Unstable Creatures | ♥ 1 | Cute as heck and really polished! the music is the best I've heard yet. Everything was cohesive and nothing felt out of place. Really nicely done. |
| Oct 9 00:12:41 | 5h 40m | NauSea | ♥ 0 | I was hoping to find a game like this with Among Us style tasks. Nice job. I would have liked to see a noticeable progression with goals. Maybe different kinds of ships to maintain or something. The infinite tasks got a bit old quickly. The movement was a bit imprecise and I had a hard time climbing the ladders. I think there's a lot of potential here. Nice work. |
| Oct 9 00:31:19 | 18m 38s | Butler with a gun | ♥ 1 | Quick to pick up and easy to understand. I agree that falling in the holes was kind of annoying to deal with since the burgers spawn so close to them, but I can see having them around in less frequent spaces. The music was a little odd to me, but I started to get more into it as I went along. The sfx when you get hit are pretty dang loud. I would notch those down a bit. |
| Oct 9 00:44:48 | 13m 29s | The Unstoppable Guio | ♥ 1 | I like the look and feel of the game, but the teleporting jump was an issue for me. I couldn't really get past the first few jumps after several attempts. I really like the music! |
| Oct 12 16:51:30 | 88h 06m | OverCauldron - Lonely industrial stories across the hearth | ♥ 2 | Nice art, cool sounds. Easy to grasp game play. I just wish there was a bit more to the game play. It was a bit too easy and after a while it just felt like busy work. I think there's a good amount of potential here. The mechanics are nicely implemented and there's lots more to explore. |
| Oct 13 17:22:01 | 24h 30m | Unstable connection | ♥ 1 | I love the idea of this game, but it seems that if you mess up after a certain amount of time there's no way to recover. I would have liked to see a bit more variation in gameplay somehow. Maybe more tasks to keep track of. The music was nice, but I would have liked it to be a longer track and not just the same four chords over and over. Agree that all of the sounds were loud initially, but I apprecited the web build having volume adjustments in the settings. I would turn down the music initially though. Great use of the theme! |
| Oct 13 17:24:51 | 2m 50s | Catamaran Cats | ♥ 1 | Awesome stuff! I think this could be really fun with a tournament mode or a way to play against other players. I imagine this game is best with friends, but it was also fun to learn the ropes (pun intended) by myself. I'd love to see this game expanded. |
| Oct 13 17:37:38 | 12m 47s | Betatester | ♥ 1 | I don't think I would have figured out to look at the setting menu to get past the bugged door without looking at the previous reply. I got stuck int he next room. Couldn't get past the stairs up to the button. I assume that it has something to do with grabbing the boxes, but I'm currently on a macbook and couldn't release the box with a left mouse button. I'll try the game again later to see if i can get further. I love the idea of a game with a bunch of purposely made bugs that you have to debug as you play. I think there's a lot of potential there. |
| Oct 20 17:41:25 | 168h 03m | Hunger Of The Elder Slime | ♥ 3 | Lots of fun! Great work. Beautiful artwork and easy to pick up game play. I would have liked to hear the music ramp up as the slimes invaded more to amp up the tension. |
| Oct 20 17:50:47 | 9m 22s | Autobattler | ♥ 1 | I would like some stats on each of the battlers that I pick. I feel like I'm just sort of picking at random. Also not sure how the theme fits here, but maybe I need to keep playing? Would also love some sfx. Great look and good animations! |