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Feedback comments for LD49
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| Timestamp | Since previous | Game | peterfiftyfour's comment | |
|---|---|---|---|---|
| Oct 4 13:38:54 | II-III-V | ♥ 2 | yessss the typing section is perfection. the sounds and bleep bloops so good | |
| Oct 4 13:48:42 | 9m 48s | Unstable Genius | ♥ 1 | what a masterpiece. i wish there were more fmv sequences! |
| Oct 4 13:57:46 | 9m 04s | You won't believe your result from this personality test! | ♥ 1 | omg what that's original hahha |
| Oct 4 14:08:59 | 11m 13s | Manoe's Quest | ♥ 1 | Damn there's a lot of stuff going on here! I think there is a lot of potential to expand on this! Also love the visuals :D |
| Oct 5 01:04:40 | 10h 55m | Tables & Tremors | ♥ 1 | Fantastic! Love the visuals and the concept! This needs a full release :) |
| Oct 5 01:28:33 | 23m 53s | Trenchmouth | ♥ 1 | I knew I recognized that art style ;) I love the idea of a heavily story and atmosphere focused strategy game! This is exciting! Can't wait for the full release hehe |
| Oct 5 01:58:05 | 29m 32s | The Robotic Savior | ♥ 1 | This is great! With some more polish it could be super fun. I like the idea of exploring larger worlds - like a robot noita :D |
| Oct 5 06:14:26 | 4h 16m | Witch Reactor | ♥ 2 | Pretty cool concept! I wish I understood more about how to play. It seems no matter what I do I can't win the timed encounter? |
| Oct 5 06:26:27 | 12m 01s | Unstable Concoctions | ♥ 1 | The controls feel a little unresponsive but the concept is cool! Music is cool too! |
| Oct 5 06:37:29 | 11m 02s | --- | ♥ 1 | I see somone's played inside and or little nightmares :D I love this kinda thing. The camera movement was nice and love the atmosphere. Also nice lens flares from the characters face! |
| Oct 5 07:46:09 | 1h 08m | Criticality | ♥ 1 | I'm sad I need to spend time playing other jam games and can't spend longer on this lol. This is really fun I hope you keep working on it! I love the retro ui too. |
| Oct 5 08:50:42 | 1h 04m | Help me there are buildings falling from the sky onto my precious mountain | ♥ 2 | glorious. the music is chefs kiss |
| Oct 5 09:28:10 | 37m 28s | Unstable Reactor | ♥ 2 | Epic! Would love to have more camera control especially the ability to zoom right out and see everything top down? Was pretty hard to figure out the best way to win haha. Maybe the waves could be less fast? |
| Oct 5 09:46:52 | 18m 42s | HONK III | ♥ 1 | Very niceee love the chunky pixels. Satisfying shooting too!! |
| Oct 5 09:59:20 | 12m 28s | Hazmat Magic | ♥ 1 | This is awesome! Really polished movement and cool puzzles. Gives me megaman vibes maybe just because of the art. Nice job! |
| Oct 5 10:07:13 | 7m 53s | Eruption | ♥ 3 | I drove a carload of people into the volcano :) I have a soft spot for these low poly games. I like how you can just drive around and do whatever. Also the car is massive compared to the houses hahah. I think it messes with your perception of distance because you don't expect it. With a few tweaks like this it should feel a bit more natural. Also the cloud things on the ground - im guessing its some kind of light cookie or mask? I think it would less distracting if it was a little less dark/sharp edged? Cool entry! Also love that the driver has a explorer hat lol |
| Oct 5 10:15:47 | 8m 34s | Unbound | ♥ 1 | Great visuals. They would work well in an adventure setting! Something slower paced so we can enjoy them for longer rather than racing past! |
| Oct 5 10:31:40 | 15m 53s | Volatile | ♥ 1 | Nice and simple and fun lil game. Love the explosion effects. It was pretty hard to get the upgrades after a while haha the scaling was pretty harsh :D |
| Oct 5 10:53:15 | 21m 35s | Lovecrafting | ♥ 4 | Fantastic! I love this very much! Fav so far <3 |
| Oct 5 11:04:19 | 11m 04s | Unfabled | ♥ 3 | I love how this old man is just shuffling through the woods but also packing enough magic to nuke the entire forest. I found the best strat was to ignore what the exact spells were and just spam the same keys since they all do something to every enemy! If it was more rock-paper-scissors like spells I think things would get very hard and maybe the game would need to become more slow-paced-puzzly? Awesome work! |
| Oct 5 11:23:33 | 19m 14s | Lapis Vitae (Point&Click Adventure) | ♥ 3 | Very impressive amount of work here! Even though you didn't make all the assets the levels were nicely put together. I love how we were basically evil and got people killed/stole shit/poisoned a guy haha. The cursor having the two things for left and right click was kinda confusing - since it appears on the left or right it feels like you are not clicking on it fully. I have been thinking of a good way to do this for a while but haven't been able to solve it :( You could have 3 cursors, one for look only, one for interact only and one for both? But yeah it's a bit tricky. Oh I didn't take note of my play time but I guess it was like 10-15 mins? |
| Oct 5 11:28:18 | 4m 45s | INSTABILIS (LATIN) | ♥ 2 | Omg that fish eye is wild! Cool idea! I'm not sure how well this would work in a longer game hehe might need to have specific areas where the effects get wild and some areas which are less? I don't know if I could do 40 hours of fisheye 😂 |
| Oct 5 12:12:21 | 44m 03s | SANCTITY Compliant Yggdrasil Worldship | ♥ 3 | I awake in a bright room, in a pool of my own humanity. Faithless and itchy, I run my hands over the smooth and lavender scented walls. They must know of the gardening.. and the birds. The holy texts carved into my flesh offer no solace. I am a hollow vessel for the grey light but most importantly, no gormlins shall touch me. Nothing matters now I can only fly I can share it with noone it's beautiful the pictures of nature melt on my tongue I repent I repent I repent I repent i repent irepetnirepentirepentireptnirepent |
| Oct 5 12:25:29 | 13m 08s | Dranker | ♥ 3 | I am so confused but the art in the cutscenes is really cool! That flat style reminds me of "another world". I'd like to see this style used in a more story heavy game! |
| Oct 5 12:31:44 | 6m 15s | Orbital Cascade | ♥ 1 | Really nice visuals! Love DITHERING!!! |
| Oct 5 13:31:15 | 59m 31s | Unstackable | ♥ 2 | This is super cute. I love the lil boat and sound effects. Actually driving the boat around was really satisfying. I kinda just wanted to explore the map but I couldnt go very far! Nice entry |
| Oct 5 13:34:08 | 2m 53s | Benji's Boat | ♥ 4 | Don't mean to be a downer but the first thing I thought of when I saw this was that bathtub scene in what remains of edith finch. God what a fking tragedy. ANYWAY cute models and love the water :D |
| Oct 5 13:56:34 | 22m 26s | Clay Boy | ♥ 1 | Bless this sweet boy and bless this game beauty.png |
| Oct 6 07:13:07 | 17h 16m | ROBOKILL | ♥ 0 | I'm getting "virus detected" when I try download the zip. Any idea what could cause this? |
| Oct 6 07:19:31 | 6m 24s | Interstellar Highway Robbery | ♥ 1 | I love this! If you add audio and some progression it would be sweet! |
| Oct 6 07:33:54 | 14m 23s | Psycho-unstable Journey | ♥ 1 | You nailed the look and the lighting! I wish there was more. Such a cool atmosphere |
| Oct 6 07:42:20 | 8m 26s | Office Novice | ♥ 2 | Amazing I wish the chaotic part was even more crazy lol. The sudden metal is so good! |
| Oct 6 09:20:16 | 1h 37m | Unstabadome | ♥ 4 | How the heck did someone get 6000+ points! That's crazy! Pretty cool entry love the audio and music! |
| Oct 6 09:37:58 | 17m 42s | Karawan | ♥ 3 | Amazing visuals! As others have said it's pretty hard and I think there's a gem of a game in there you just need to tweak it a bit till you find it! |
| Oct 6 10:10:19 | 32m 21s | Everything is Fine | ♥ 4 | Nice entry! The visuals are great I think the interaction just needs a bit more feedback so you know when actions complete. I love the wordless communication too. I think this could be explored further! |
| Oct 6 11:39:26 | 1h 29m | Unstable Stick | ♥ 2 | This is brutal I can't get past the small platforms in a line :@ This is such a great lil game. Does one thing really well. The only thing I don't like is how randomness is added to the bounce so it's pretty hard to know where you are gonna go. I feel like this makes it less skill based and more chance based. I had 500+ deaths trying to get past those bloody platforms and then the game crashed :D |
| Oct 6 11:50:15 | 10m 49s | Kattonauten | ♥ 1 | Did you play the "unstable stick" entry? It's kiiiiinda similar to this! I love the visuals and audio and the movement is very satisfying! |
| Oct 6 11:58:22 | 8m 07s | A Hard Pill to Swallow | ♥ 1 | LESSSGOOOO |
| Oct 6 12:01:46 | 3m 24s | MANIC MELTDOWN! | ♥ 3 | dem colours are beautiful |
| Oct 6 12:19:29 | 17m 43s | AFTER SUN | ♥ 1 | Holy the audio is great. what did you use? sounds like some fancy fmod shiiit cos god damn it was sounding good. Visually amazing too. The gameplay was a bit janky at times but man worth it for the overall vibe. I feel like this style is crying out to be used for some kinda scifi adventure game? Ok did the same composer work on hum? That looks sick too! Will keep an eye out for your other work! |
| Oct 7 11:37:15 | 23h 17m | Among Monolyths | ♥ 1 | ⚠️ SPOILER ALERT ⚠️ Hey nice entry! The puzzles are great and satisfying. After figuring out the mechanics of each one they became very easy so maybe new stuff would have to be thrown in to keep it fresh but that should be no problem as the layout you used is very flexible/expandable. I think some of the mechanics are pretty obtuse lol which was frustrating like how the pink dots don't need to all be in one block - that took ages of back and forth between the old puzzles. I think the easy puzzles actually fail to teach the player the mechanics because they have multiple solutions and they don't contain enough information to work out what the actual mechanic is. Like the dots one I had no idea how it worked until the very last hardest one I solved with educated guess + brute force and then realized the mechanic. To be fair it was a cool feeling to work it out myself but I think a few tweaks here and there to the early puzzles would help a lot! Loved the witness and basically anything jo blow does and this definitely has that vibe to the progression. I think the walking around and story stuff is a cool addition and tying the exploration to the puzzle solving like having to find that number clue is clever! The only problem is walking back and forth is a bit of a pain when you just wanna jump to the next puzzle. I think the witness *kinda* solves this by having similar mechanics contained in an area. Puzzle games are always a fascinating study in game design and this one is great so good job! |
| Oct 7 11:50:13 | 12m 58s | Grabanakki | ♥ 2 | This is basically ready for release on switch :D Awesome work. Very professional <3 |
| Oct 7 12:24:31 | 34m 18s | Failing 4 You | ♥ 0 | Cute ai voice and cool particle effects around the screen/mouth! I think you just need to tweak the movement a bit as it was a lil janky and the camera shake moved the player hehe. |
| Oct 7 12:33:55 | 9m 24s | Going Home | ♥ 1 | I'm wondering who's giant human-like footsteps those were :o Did I just kill a guy?? |
| Oct 7 12:52:04 | 18m 09s | Path of the Pogo | ♥ 1 | I love spinning and then catapulting myself into lava. I also hate this experience thank u |
| Oct 7 13:01:11 | 9m 07s | Horse Rider | ♥ 1 | Love the visuals and audio - I wish I could just ride around and not worry about falling of haha. Was pretty hard to steer between the trees! |
| Oct 7 13:07:39 | 6m 28s | Stable Meltdown | ♥ 4 | omg the music is perfection |
| Oct 7 13:21:00 | 13m 21s | Hopin | ♥ 2 | Ohh jumping + an angled camera is a tricky problem! Many many games have tried and struggled with this so you have set yourself a hard task :D You could add a blob shadow under the character rather than the normal shadow which can shrink when the player is higher up? And make the jump a little higher too. I dunno just copy whatever mario does haha those games are a masterclass in game design xD |
| Oct 7 13:25:21 | 4m 21s | Space and keys | ♥ 0 | Did you make the music too? It's great! Got a really improvisational feel |
| Oct 7 13:28:59 | 3m 38s | Path of Giants | ♥ 2 | Love the look of the mechs! Real interesting designs |
| Oct 7 13:37:27 | 8m 28s | 4D Jenga | ♥ 1 | this is highly confusing. Nice job implementing it tho ahah |
| Oct 9 03:46:36 | 38h 09m | LCD DREAM ESCALATOR | ♥ 1 | I live for this shit. Thank u please make more. OK the ending music is glorious |
| Oct 9 22:23:59 | 18h 37m | The Lesser Evil | ♥ 1 | This is a fantastic entry! The only feedback I have is the aiming sometimes feels a little off since the enemies are 3d it kinda messes with you a bit, especially the ones that hover just above the ground! |