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Marc Grabow

Feedback comments for LD49

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TimestampSince previousGameMarc Grabow's comment
Oct 4 12:33:21 Arranging The Deckchairs ♥ 1 The character has one giant jump ability there :D The unstable ship makes sense, I am not sure why this guy is re-arranging chairs when it is about to go down but I assume thats the point that there is no point? haha As for the controls I would recommend using just one button to pick up and throw, that would make it easier to understand. Good job in getting this little game done in 48h!
Oct 4 12:35:36 2m 15s Unshippable ♥ 1 Would love to play this but I am on mac and missing the HTML5 version. I think it wouldn't be against the rules if you publish one afterwards, because you would have to fix the UI bug which prevented you from shipping at first?
Oct 4 12:59:42 24m 06s A Senator's Sacrifice ♥ 0 Clever idea with limiting the jumps, 5 stars on the unstable theme. Would've been nice to have some falling rocks or dust or so to add some flair but I am very aware how limiting 48h are :D The air controls could use some work and make some sections more difficult than they should be. But apart from that, very cool game, good job!
Oct 4 13:08:59 9m 17s Risky Manufacture ♥ 0 Whilst the idea is nice I am not quite sure how to win/loose this game (if I can even win?)
Oct 4 13:14:58 5m 59s Tanks 'n robots ♥ 2 Not quite sure about the theme fit and the cannon could have a bit more "oomph" and pushback, which would make it feel having more power. Good job in getting a tank and 3D controls in and everything in 48h! Did you even make all 3D models yourself in that time?!
Oct 4 13:26:43 11m 45s Cool ♥ 1 Cool idea, great fit for the theme! Nice execution, cute pixel art and love the main character! Got a bit hectic at times and took me a few tries to get a "good" score (no idea if this is good). I think the only thing I would improve a bit would be the audio effects and making the falling parts a tiny bit bouncy to have a better gamefeel. Amazing job in 48h! Cool by KewDev 2021-10-04 21-22-03.jpg
Oct 4 13:33:28 6m 45s Operator ♥ 1 Could you make the play area in html5 bigger please? :) Just in the settings in itch.io, should be simple to fix. Operator by skelyvelocirap 2021-10-04 21-32-13.jpg
Oct 4 13:42:16 8m 48s Dr. Frank ♥ 0 Got 85p, not sure if that is any good or not :) Really like the visuals and effects, very cool and polished game feel. It is not quite clear initially what to do and I think highlighting the flask that needs shooting a bit better would work wonders. Amazing entry for this LD!
Oct 4 13:58:20 16m 04s UnstableOS ♥ 1 Very polished look and feel and clever idea for the theme! Whilst I understand the glitches are required to communicate to the player how the OS is deteriorating , I found them sometimes very annoying - if you could lower the saturation and speed of them it would be easier to focus on the tasks at hand. But thats just a tiny detail. Amazing job for 48h!
Oct 4 14:02:33 4m 13s Monday ♥ 2 Good job, nice idea with the stress level and especially good job to get a game in even though you have a little baby around - I can relate, it is very difficult to find time isn't it? :)
Oct 4 14:09:46 7m 13s CryptoCoaster ♥ 1 Haha, that made actually laugh, fantastic idea :D Good job!
Oct 4 14:15:37 5m 51s Operation Un-Stable ♥ 1 hahahah un-stable, I love it. Genius! Love the animation and audio, fantastic work!
Oct 4 14:23:08 7m 31s Bitrunner ♥ 1 The controls and visuals feel very slick - great work for such a small timeframe!
Oct 4 14:29:03 5m 55s Hello Darkness. My old Friend. ♥ 2 Love the art style! Couldn't get past level 3 (or so) as it felt like I couldn't jump high enough to get to the next platform. If you put more work in it you could make this an actual game that people will pay money for - the art style is really lovely.
Oct 5 13:10:04 22h 41m UNSUSTAINABLE: a god job ♥ 5 Fantastic work, you guys seem to be a great team! Best art I've seen so far! I found the minigames a bit hard to play on a touchpad but the mood is super strong in this one :) 👏 👏 👏
Oct 5 13:11:22 1m 18s Entropy ♥ 1 Yeap same, link broken :/
Oct 5 13:22:58 11m 36s Divine Intervention ♥ 1 Amazing art, flawless victor in that area! I wouldn't be surprised if you win in that category! :) As for gameplay, that is a bit punishing and hard to remember all the keys to press, the learning curve is quite steep. As an idea, if a task would initially only require one button so one can get the hang of it. After successfully completing the task it could progress to that task level 2 which then requires 2 buttons and so on. Also like the "juicy" feedback when pressing buttons etc, feels really good! 👏 👏 👏
Oct 5 13:26:40 3m 42s Dog ate the bomb ♥ 1 Ok I have to ask, how did you get that idea? 🤣 Cool gameplay, nice graphics, great job!