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Feedback comments for LD49
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| Timestamp | Since previous | Game | TheHansinator's comment | |
|---|---|---|---|---|
| Oct 3 23:46:05 | Dominion | ♥ 1 | Cute little game! I'm liking the RTS-lite vibes I'm getting, and the drawings and audio are quite pleasant and do their job well. Question: am I supposed to be able to pan the camera? I noticed that you had a screenshot of the center of the battlefield, but when I was playing in the Web version, clicking on the map or pressing any of the keys didn't do anything to show me past my base. The buttons were also in front of some of my cells, so I wasn't able to click on those cells. | |
| Oct 4 01:09:36 | 1h 23m | Why Fail WiFi | ♥ 1 | This made me laugh. :) It seems a little unforgiving how close you have to be to the WiFi for it to work, but the game was enjoyable otherwise. I love the little touch of having the green and red portraits on both the HUD and on the character's laptop. |
| Oct 4 01:13:18 | 3m 42s | This Is Fine | ♥ 1 | Got an error at the start of the "The Sky Is Falling" event: TypeError: AudioListener.setPosition: Argument 1 is not a finite floating-point value. _JS_Sound_SetListenerPosition@https://v6p9d9t4.ssl.hwcdn.net/html/4548963/Build/Builds.framework.js.gz:2:52259 @https://v6p9d9t4.ssl.hwcdn.net/html/4548963/Build/Builds.wasm.gz:wasm-function[3825]:0x19af0f ... I'll note that Player 1 had fallen off the edge, if this matters. |
| Oct 4 01:24:11 | 10m 53s | Treasure and Ice | ♥ 0 | Game seems to end really fast - it looks like it ends as soon as everyone has gathered at least 1 gold? It at least causes the games with AI in them to end in less than 20 seconds. |
| Oct 6 02:08:58 | 48h 44m | 10 minutes to instability | ♥ 1 | Wow, you did a great job! Loved the haunting feeling you give with the audio - headphones definitely recommended! :) Agree that it would be nice to have something else to do while waiting for emails - perhaps being able to reply to the other two senders? It might also be interesting to leverage the "balancing act" aspect between the emails and bomb defusing a little more by forcing the player to move away from the bomb to get reception, especially since they wouldn't be able to manage the "needy" module at the same time. |
| Oct 6 02:10:29 | 1m 31s | Cancerred | ♥ 1 | Couldn't find a download link either |
| Oct 6 03:07:28 | 56m 59s | Reactor Symphony | ♥ 4 | Noice, a touch typing game! Fits perfectly with the unstable reactor idea. I also love the little poses the guy goes into as you press each button. |
| Oct 6 03:29:00 | 21m 32s | Alchemy Academy | ♥ 3 | Had a lot of fun with this one! The teacher's voice really carries it, including him just yelling "WRONG!" at you. Graphics were nice too - reminded me of Reigns. |
| Oct 6 04:00:21 | 31m 21s | Outer Space Transport Service | ♥ 1 | Really nice job on this! Loving the Asteroids aesthetic and physics, and I think the application of using the physics to transport boxes is really cool. Nice job on the audio, too. There's something really ominous about the drop points, both with the sound they make and with (or was this just me?) the way that the level changes after dropping something off. Plus with the way they eat you too. Something funny about the CRT effects: I will be a bit of that "um, akschually" guy and point out that an Asteroids cabinet would have the CRT bend but would not have raster scanlines, since the electron gun is being controlled by software like a LOGO pen. However, they still did a great job of providing that nostalgic look and I didn't even realize it wasn't technically accurate until I wrote this review. Perhaps they also trigger that "creepy VHS/security camera footage" look? |
| Oct 8 03:02:00 | 47h 01m | Unstable Tower | ♥ 1 | You weren't kidding! I love the way the little climbers jostle and knock down the tower - they totally look like ants. I _think_ I have the right strategy - pick the right stones and build a tower straight up, yes? I assume that the rules are set up in such a way to make building a pyramid not work, since too many guys die from fall damage before it gets tall enough. |
| Oct 8 03:13:46 | 11m 46s | Equine Escape | ♥ 1 | Hey, another stable pun person! I love the horse's dialogue - he has definitely gotten up and chosen violence today. |
| Oct 8 03:28:58 | 15m 12s | Erratic Equine Extraction | ♥ 2 | Love the concept here! It took a little bit to get used to the controls until I realized that they were like Super Monkey Ball, where everything moves. And there's some really interesting puzzles done with it, too! |
| Oct 10 22:08:46 | 66h 39m | Paper Work | ♥ 1 | Very cute. :) I love the boss's bloodshot eyes when he's staring at you. |