thehansinator 2021-10-04 01:24
Game seems to end really fast - it looks like it ends as soon as everyone has gathered at least 1 gold? It at least causes the games with AI in them to end in less than 20 seconds.
Foon → Ludum Dare Explorer → LD49 → Treasure and Ice
By keylime
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 3.00 | 7 | ||
| Fun | 2.70 | 7 | ||
| Innovation | 2.70 | 7 | ||
| Theme | 3.60 | 7 | ||
| Graphics | 3.50 | 7 | ||
| Mood | 2.80 | 7 |
Game seems to end really fast - it looks like it ends as soon as everyone has gathered at least 1 gold? It at least causes the games with AI in them to end in less than 20 seconds.
Are the AI too good or am I missing something I can't manage to bring back more than 1 Or
At first I didn't know what was happening because the screen is so big that I couldn't see my player :D
The AI seems to just go to the gold in a straight line, so you can just walk a bit on their path and cause them all to fall in the water :)
The game never ended though, I got all the gold from the center in my home and there was nothing else to do?
Would definetly have to try this game with 4 human players to see how fun it is :)
There is a bug that causes the game to end after 4 gold is collected. I will have to wait to fix this after the 2 week game review period. Sorry folks! UPDATE: I pushed the fix up since it was breaking the entire game. It's all good now
Cool idea! I thing it would be more challenging if ice would break after first touch (adding unbreakable areas for balance should be ok in that case)
A cool concept, though busted if someone walks in a circle twice. Maybe making the cracking probabilistic could help account for that?
That's a fun concept :slight_smile:. Unfortunately I played solo but I find the execution pretty good (AI aside). You did a good job :thumbsup: