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defectivemelon

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TimestampSince previousGamedefectivemelon's comment
Oct 6 01:20:51 Lucky Lefty Loves Landslides ♥ 1 This was lovely :) The art, sound, and gameplay are so simple, but I was enchanted by how cute everything was and how it all fit together perfectly.
Oct 6 01:41:05 20m 14s Unstable Potion ♥ 1 Definitely agree with mistercheezy above that I was turned off at first by how hard the game was. But I was hooked in once I learned how to use the potions. A cool and unique mechanic, and really fun!
Oct 6 01:58:00 16m 55s The Probability of Meltdown Is Minimal ♥ 1 I hate those damn drones! But I like the game :) I do think you nailed the atmosphere, people have mentioned sound issues with the drones but I thought those were fine, my sound problem was the clock ticking noise, which was just a little loud and grating. Oh -- and excellent font choice!
Oct 6 02:06:57 8m 57s Tunnel Taupe ♥ 0 86 Highscore!! I was taken out by some kind of abominable conga line... I really liked this, the art and sound were perfect, and the gameplay is pretty unique and definitely fun. It was cool to have to rewire my brain, which has been conditioned so hard by other mining games to mine everything in sight. Simply a great entry, congrats!
Oct 6 02:43:40 36m 43s heat wave ♥ 1 This game is really neat. It looks and sounds amazing. Gameplay was very addictive as well, though it took me awhile to figure out what was happening. tbh, I'm still not sure if there was any reason to avoid running out of or maxing out heat/wind/water, but I did my best to avoid it! I lasted to 700 villagers, then I did something which caused the game to freeze. Still had a lot of fun though!
Oct 11 23:57:06 141h 13m Roboturai ♥ 0 This was a fun idea, I think a couple things like tightening up the hitbox of the boss's attacks (I often felt like I got hit when I shouldn't have), and agree that a visual indicator for the q-mashing would be helpful.
Oct 12 00:14:24 17m 18s Deep Space Defenders ♥ 1 This was really nice! Really pretty, and I like the little twist on the usual tower defense formula. It feels great that even if my tower doesn't kill an enemy, it's still weakened for when it gets to the next one eventually.
Oct 12 00:27:53 13m 29s Drilbert II Diggeredoo ♥ 1 This was awesome -- what a fun mechanic! It was a little unintuitive to me at first but the early levels helped to figure it out. And great graphics and music to fit it all together
Oct 12 00:34:58 7m 05s the end ♥ 1 Difficult, but pretty fun to try for a couple rounds! Would be interesting to see how it changes if you mix up the events and things thrown at the player. For instance, suddenly decreasing gravity again might throw your balance off, melting the hail, etc.
Oct 12 00:47:31 12m 33s Nuclear Faith ♥ 2 This was neat. I think I'm a little too impatient to survive for very long, but it was fun. I think the look + feel of the game are perfect. Every button feels real and tactile, which I know can be tough to do.
Oct 12 01:03:40 16m 09s Volatile ♥ 1 This was amazing. Lots of comments praising this already, and I agree with them. As a really minor thing - it's really frustrating when enemies spawn right behind you when you're on the edge of the screen. Preventing spawning near the player or giving some kind of warningwould be really nice. But I played this a lot, it's awesome !
Oct 12 01:16:44 13m 04s U.N. Stable ♥ 1 After the funniness of the horse joke wore off, I found this one pretty cool. I think I agree that more horses to judge before the ending would've been cool, but it was fun to have a few mini moral dilemmas to consider. In paper's please I found there was always a bit of friction to have hard rules to follow that were clearly penalized. I quite prefer not having the rules be so explicit, and rather having to just make the judgement call. And love the art + ambience going on!!
Oct 12 01:30:41 13m 57s My Little Monster ♥ 1 Fun and really cute! I had a couple problems getting him to actually eat, I think I almost fed him the wrong food and then put it away. But this was lovely, and the graphics and music were nice
Oct 12 01:43:56 13m 15s Ziggy Bungus: Pizza Delivery Simulator ♥ 0 Man, this was impossible. I just rage quit eventually. You've transcended rage games and now I'm just sad 😄 Excellent execution, I hope others join me in my misery
Oct 12 02:02:40 18m 44s Kinetic Space Mining ♥ 1 It's a cool mechanic! It felt cool when I realized I should pull in my asteroids before rotating the camera.The game is really stylish too. A little bare once I've cleared out a bunch of asteroid, but the tractor beam effect really pops compared to the rest of things.
Oct 12 02:17:04 14m 24s Radi8 M8: A Cherno Bill Story ♥ 3 Wow, so much content in this, that's awesome. I like a lot of the monsters, really gross and creepy looking. I definitely agree that faster run speed or smaller rooms would've helped alot, as well as lower time to kill on a few of the enemies. Maybe I'm just used to faster pacing on games like this 🤷
Oct 12 02:33:15 16m 11s Brittle Buildings ♥ 2 Awesome game, so much about the concept is really cool. Kinda hard but eventually I figured out a pretty good strategy. I wish I could have deleted modules I didn't want anymore or that there was some other way to keep things dynamic, as eventually you stop making choices and it's just down to gunplay/existing strategy. I hit a bug where I finished a wave and didn't have any more enemies to kill, but the wave never ended.
Oct 12 02:40:11 6m 56s Junta! Police State 1981 ♥ 1 Pretty fun, I think it all works well together. I have some gripes about the destinations being difficult to get to (I got caught between buildings sometimes) , but I guess if I had memorized the map that would've been alleviated. I will confess that when I was done, I went on a murderous water gun spree 😄
Oct 12 02:50:28 10m 17s The Niland Incident ♥ 1 This was cool! It was nice getting to stomp all over the monsters once I was really leveled up. I liked the vibe of everything too, the cutscenes were especially well done. Overall pretty fun, but I'd be curious to see how you could add some more strategy to this game.
Oct 13 00:49:58 21h 59m Unstable Fuel Mixture ♥ 2 I tried the original version, but definitely found the monitors a bit too unclear, so I was glad to see things fixed up in the post-jam version! I think for the gameplay, it is fun to combine the right colors at the right levels, but it's not clear to me what I should do when the pressure fills up, I could drain the tanks, but then I'm back to where I started. The post-jam version was well polished, the graphics are a great fit for the game, and I'm a fan of the music as well.
Oct 13 01:00:43 10m 45s Fool's Paradise ♥ 2 uhhmmm... my game just crashed?? ;) This was such a funny little project, really refreshing -- Why not enter into the humor category? Feels like it's a perfect fit for something like this
Oct 13 01:15:38 14m 55s Hatchling's Adventure ♥ 1 This was awesome -- one of my favorite entries. The art and music are so cute! There's something very nice about launching really far and landing on a checkpoint :) The game is really fun, and the difficulty felt perfectly balanced to me.
Oct 13 01:24:32 8m 54s Diamonds in the Rough ♥ 1 This is a cool little card game, the allure of chaos drew me in, and I had a... blast 😎
Oct 13 01:35:39 11m 07s Unstable Wizarding ♥ 1 Really ambitious guys! I made it to the end with seconds to spare :) I got unlucky and found the exit before I found the apple. I did eventually just ignore enemies and run past them, so it would be interesting to see how you could stop players from doing that
Oct 13 01:41:03 5m 24s Reflate ♥ 1 I like this, a survival/platformer is neat. Would've liked some more sfx / music, and maybe a more varied level, but I know how jams can get :)