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Feedback comments for LD46
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| Timestamp | Since previous | Game | defectivemelon's comment | |
|---|---|---|---|---|
| Apr 20 21:23:22 | Flat Frat | ♥ 1 | At the start I was thinking "Just click on stuff? pretty easy" but by the end it was super hectic and I couldn't get anyone to shut up. Pretty fun. Would love to see the gameplay more fleshed out (maybe hit a specific button to do the task, etc.) | |
| Apr 20 21:28:35 | 5m 13s | Asteroid Redirect Project | ♥ 2 | I was unsuccessful in opening this on my computer (Windows) - I have java installed but when clicking the jar, nothing happens |
| Apr 22 00:23:45 | 26h 55m | Global Warning: The Smogocalypse | ♥ 1 | I bet with a little more polish this would be pretty fun. I played through the TP factory and started the Tire Factory. Ran into a bug in the tire factory where I was stuck in the jump animation, sliding endlessly. It's a neat hybrid -- but I most enjoyed the music + graphics aesthetics |
| Apr 22 00:34:40 | 10m 55s | Big Bee Bigby | ♥ 1 | I like this entry, simple but cute and pretty fun to see how long I (we?) could survive. The highlights for me are the music and the art, I get a 90s nickelodeon cartoon vibe, especially in that game over screen. Thanks! |
| Apr 22 01:01:32 | 26m 52s | Lumberjack | ♥ 2 | Fun to play, and I enjoyed the art and mood. I found myself letting hordes of enemies build up and follow me so I could keep following the fox, killing them at the logs. I thought it was cool that I had to come up with a strategy like that instead of mindlessly killing everything. |
| Apr 22 01:12:22 | 10m 50s | It was your fault | ♥ 0 | I like the art, especially the shader surrounding the character. I mostly had difficulties working with the camera though, on keyboard and mouse I needed to push it down constantly. Neat mechanic! |
| Apr 22 01:24:14 | 11m 52s | Dark Star | ♥ 2 | Woah - the production value is crazy - excellent art and props to you for having multiplayer! Controls w/ mouse and keyboard were defnitely tough, I wish I had a controller around to get the full feeling of it. |
| Apr 22 01:44:28 | 20m 14s | Universal Friend Organization (UFO) | ♥ 1 | Who knew logistics could be so much fun? :) I enjoyed this quite a bit, was just the right level of challenge, with some tense moments that I could pull through from. I will echo the "missed drops" comment, maybe would be nice to have some visual indication when you're in range of drop off / pickup. |
| Apr 22 02:00:34 | 16m 06s | Connection | ♥ 1 | Just want to chime in w/ my enjoyment of this game -- it got tense near the end, but I got lucky with the exact card I needed to take out 3 red cards and make sure I didn't lose another lane on the last turn -- A very cool project, nice job w/ the exposition to fit the theme ;) |
| Apr 22 02:17:00 | 16m 26s | Save the Trees! | ♥ 3 | I had some fun shooting stuff, and I liked growing my farm. My main feedback would be on prioritizing different stuff, it's cool that you made an inventory system, but i think it would've been better if combat was more fleshed out instead. That said, building on this would be neat, maybe with placing objects and building to defend your crops. |
| Apr 22 02:31:44 | 14m 44s | Space Exodus | ♥ 2 | This game is quite cool! Big fan of using 3d audio as a game mechanic -- my only complaint with this is that I cranked up volume to be able to hear the sounds, but then found them to be too loud once I was close to the planet. Overall it was fun -- I should've realized flying into the sun would kill me :) |
| Apr 22 02:48:07 | 16m 23s | Econaut | ♥ 2 | Beautiful and relaxing ( until it's stressful! ) -- My one piece of feedback might be that it doesn't really feel like the ice has a purpose -- though it's possible I just got lucky finding the 4 pieces in time. |
| Apr 22 03:04:55 | 16m 48s | Manifest Destiny | ♥ 3 | I like this take on Oregon trail -- I agree I had some camera issues, especially when the caravan was moving towards the camera. Overall some fun gameplay, dodging bullets worked really well. Would've been cool If I had to consider my ammo usage as well |
| Apr 22 12:30:52 | 9h 25m | Safe and Sound | ♥ 1 | The last level was tough! I had fun playing. For repetitive sound effects like the jump sound, I've found it's really nice to have a couple of different sounds to cycle through, I felt the constant bloops a little annoying. Nice art style too |
| Apr 22 13:36:52 | 1h 06m | Out Of Harms Way | ♥ 1 | Fun game -- Big props for local multiplayer and the amount of content you've added -- especially HAT SELECTION!! |
| Apr 22 13:47:32 | 10m 40s | Marx's Graffiti Squad | ♥ 1 | Fun and a nice challenge -- I'll report a super minor bug -- sprint stamina on one level persists through to the next. Not a big deal but something I noticed. Great work! |
| Apr 22 14:02:02 | 14m 30s | Firepower | ♥ 0 | This was a lot of fun! I quite liked the challenge of having to dodge all the enemies attacks, very bullet hell-like. And having the shop was pretty cool. Would be fun if there was some more enemy variety, but overall a fun arcade game |
| Apr 22 14:08:11 | 6m 09s | Max Party - Party Planner To The Stars | ♥ 1 | Was it intentional that by holding down the mouse button, you would fire in time with the music? Pretty funny. The game is fun, as simple as it is |
| Apr 23 00:01:02 | 9h 52m | Dead Tired | ♥ 2 | I think I noticed a couple of times that I didn't lose or gain resources when I should've (and I don't think it was a chance either) -- other than that though I enjoyed this! Found it engaging to make the choice between (indirectly) supporting slavery or keeping my energy up. |
| Apr 23 00:12:28 | 11m 26s | Bloody Fantastic | ♥ 0 | Pretty cool idea that got pretty hectic! Something that would've been cool - maybe progressively intense music, or at least consistently intense music, I felt like whenever the rapid drums kicked in I expected the pace to pick up, and then I expected things to calm down when the music lulled (of course, it didn't, and I died 😆 ) |
| Apr 23 00:42:54 | 30m 26s | Elementrees | ♥ 2 | Great work on this! I can tell you guys had a lot of ambition with this and it paid off massively. It was very cool to see all the different skills I could use. Something I would've liked to have is some kind of indication when a tree off-screen was being attacked. Cool project! |
| Apr 23 00:56:34 | 13m 40s | Elements | ♥ 1 | The amount of polish here is awesome! The gameplay, the lighting, the music, and the visuals all work really well together and make for a really fun experience. Feels silly but my only complaint is that I wanted to play more of it :) |
| Apr 23 01:02:55 | 6m 21s | Save the King | ♥ 0 | Cool idea for a worker management game -- will be cool to see this start fleshed out more! |
| Apr 23 01:10:53 | 7m 58s | Crop Time | ♥ 1 | This is chill and fun -- something that seems kind of interesting to me is that I get to choose the level of challenge I want. Literally, I reap what I sow, cool concept. |
| Apr 23 01:19:47 | 8m 54s | Super Survival Ball | ♥ 1 | Appreciate the work you put in to polish the simple concept here, fun and addictive game. I love the eSports theming as well, cool stuff. |
| Apr 23 01:32:31 | 12m 44s | Feed the dog | ♥ 1 | Big fan of the art style, and the synthetic sound effects seemed a little odd, but I actually like how the fit the overall aesthetic. Agree it would've been cool with more stuff to do, but it's well-executed for what it is. Calming + cool. |
| Apr 23 01:51:38 | 19m 07s | Project Ark | ♥ 1 | Lot's of content and choices to be made here, a super complicated optimization problem. It's cool and makes for a smart game that's fun to try (and fail) to solve. Something you did which I think was a good idea was ease in the options over time -- Maybe expanding on this, I feel it would've been less overwhelming if you limited the available options to choose from a bit more. Tougher to balance though and makes your job much harder obviously! :) |