2020-04-20 23:40
godo job!
Foon → Ludum Dare Explorer → LD46 → Feed the dog
By mungobulge
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 2098 | 3.06 | 35 | |
| Fun | 2350 | 2.59 | 34 | |
| Innovation | 2280 | 2.63 | 35 | |
| Theme | 1591 | 3.48 | 35 | |
| Graphics | 965 | 3.80 | 35 | |
| Audio | 1177 | 3.09 | 34 | |
| Humor | 1495 | 2.60 | 32 | |
| Mood | 1172 | 3.42 | 34 |
godo job!
I really like the art !
Good style, but I think you may add some gameplay mechanics
Nice Game!
Really nice art and sound! Could incorporate more tasks to make it more fun.
nice idea, and lovely art style
Nice art style! This was one of the ideas I had to drop due to the theme, kill the whole forest, but keep the dog alive =P. Nice implementation though. Great job.
I agree with the rest, Really nice art style. My dog suddenly died though, I would like to see some indicator for my ammo and dog food value.
Like the art and simple controls. But my dog seemed to die randomly. Would have been great to have an indication of how hungry the dog is and how much ammo you have.
Big fan of the art style, and the synthetic sound effects seemed a little odd, but I actually like how the fit the overall aesthetic. Agree it would've been cool with more stuff to do, but it's well-executed for what it is. Calming + cool.
Fun Idea
agree with others that some sort of HUD indicating ammo + dog hunger would have helped. game concept could have also been fleshed out more. however, art is amazing and the atmosphere is great, plus the music is pretty good.
I love the art and music!
Contrary to everyone else, I actually like that you have to keep track of your ammo by yourself and that the only way to know how your dog is doing is through the sound cues. I feel like that just adds to the immersion.
What I didn't like is that opening the game would also open SteamVR for some reason, lol.
I like the art and the idea, however, I find it a bit lackluster. Some indication of when the dog starves or how far it is would have been great as well as ammo. Despite that, great job!
i liked the art and i found fun the game
Eye catching take on pixel art (this is what got me to play). Could see you adding the UI as others have said but I respect the intent of focusing on audio queues.