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cirno

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TimestampSince previousGamecirno's comment
Oct 4 03:32:21 Vitamin D-Ficient ♥ 1 Congratulations for your first Game Jam work! The control is a bit hard for me. I can beat some levels but failed to reach the ending. The whistle music is nice. Keep up with good work!
Oct 4 03:54:08 21m 47s Card Cannons ♥ 0 The game mechanism is fun. It takes some time to figure out how to play. I hope I can battle vs AI in future updates.
Oct 4 04:03:21 9m 13s Kattonauten ♥ 3 Very interesting. Though it is too hard for me, I still love the control and the idea. It is also a bit hard to use hover button. I prefer launching at full speed then press the opposite direction to hover in mid air.
Oct 4 05:22:40 1h 19m SteamScale ♥ 2 The screen is red when I try to start the game, both for the html5 and windows versions. Do you have any idea what happened and how can I start the game?
Oct 4 05:30:45 8m 05s Celestial Heights ♥ 1 Nice physics and the background is interesting. I love the idea of showing a laser dot when the hook is reachable. The most difficult thing for me is to reach upper layers when my character is blocked under a platform. But the feeling of finding a way to higher levels is good.
Oct 4 05:44:35 13m 50s Midnight Maintenance ♥ 1 The atmosphere of horror and mystery is very nice. The red power plant is working as a good guiding target in the dark environment. I am not good at 3d action games and jumping over the platforms in limited time is not so easy for me.
Oct 4 06:04:11 19m 36s Unstababel ♥ 3 The idea is fun and of potential. And the gameplay is perfectly fit the theme. The most interesting part for me is that each block can be placed in different orientations to play as different roles.
Oct 4 08:37:56 2h 33m Prakzar's Problematic Potion Puzzle Pit ♥ 1 Describing the theme with chain reaction is a neat idea. The music is nice.
Oct 4 09:13:26 35m 30s Pong-Anoid ♥ 2 The idea is very nice! The combination of these two type performs well. I also think that an AI would be better for single players. Controlling two sides at the same time is really hard.
Oct 4 09:22:35 9m 09s UnBalancer ♥ 1 Very neat and solid game. I love the idea of last three levels. Level 3 and 4 provides two white objects for you to use while level 5 handles the white object in a totally different way (from my solution).
Oct 4 09:55:57 33m 22s SCANLINE ♥ 1 Great idea on the unstable boxes! It brings up a different sokoban experience. I do not need to worry about 2x2 boxes but to think more on how to push the boxes on a line.
Oct 4 10:23:40 27m 43s Steady Grounds ♥ 2 Finding and collecting carrots add some nice challenges. I cannot reach the later levels but the early levels are fun.
Oct 4 12:18:15 1h 54m Help me there are buildings falling from the sky onto my precious mountain ♥ 1 Nice little game! Clicking the buildings and see how they affect the board is simple but fun enough. It would be more attractive if buildings have different physical behaviors.
Oct 4 22:40:52 10h 22m Blast Mine Catcher ♥ 1 Very nice idea. The player need to collect the explosive in the mid air. This creates different experience than finding collections on fixed locations.
Oct 4 22:52:07 11m 15s A Curious Case Of Lines ♥ 1 I love the idea of exploring the level in different directions using lines to help. Hope the level can be extended to a large world. And the large circle is a nice puzzle. I stucked in the wall after a teleportation but the game is great.
Oct 5 00:03:34 1h 11m Among Monolyths ♥ 1 Awesome game! I love this type of games guessing rules and solving the puzzles. I first walked to the right and guessed out the dot rule. But the double line rule is really hard. Later I find a way to the left and learned about the rule. The art and music is also great! I recommend this game I played several months ago https://store.steampowered.com/app/1299400/Understand/ . This is a witness-like puzzle game filled with guessing rules by trials on the board.
Oct 5 00:08:31 4m 57s Bobby McStevie's Unstable Adventure ♥ 1 Nice idea. I think it's too long to wait for one minute. Pressing a button or trigger some conditions may have better experience. Keep up with good work!
Oct 5 01:05:41 57m 10s Un-Named Stock Market Battle Simulator ♥ 1 Nice concept and framework. Looking forward to a final version with card descriptions!
Oct 5 02:22:02 1h 16m Komuro ♥ 1 Nice idea, nice sound effect (and beautiful math conclusion). Using a greedy method solved all the problems I met: find an edge that fits in a colored slot after a flip, flip it, then repeat this step until all the edges are fit. I can't prove if it is right but it seems to work.
Oct 5 03:40:47 1h 18m 【night trade】 ♥ 1 The theme and music is great. A bit hard to understand how to buy and sell, but my money is increasing at least. The animations are also good enough to feel the atmosphere.
Oct 5 03:55:13 14m 26s Atomic Rock Paper Scissors ♥ 2 Congratulations for your finishing the work! Impressive tiny game with nice sound effects. Hope that the nuclear can blast the nearby objects away. Finally I have found how to use the nuke. It's really fun to achieve multiple blasts.
Oct 5 04:07:18 12m 05s Hazmat Magic ♥ 1 I love this game so much! The pixel animation and controls are well polished. The game mechanism is so compact that only the two types of liquid and a cup are used to make such variety of levels. Nice work!
Oct 5 23:04:20 18h 57m Deepwell Safety Inc. ♥ 2 The game is great with nice graphic and background music. The way of items in the storage affecting each other is also fun. I didn't notice the rotating function at the first time, struggled to 25 days and feel it challenging. After going familiar with this game, thinking in advance for hot, cold and radiative items also help.
Oct 5 23:11:35 7m 15s New World Disorder ♥ 1 Nice try on describing the story with game maker. Hope to see more narrative interactions like selecting continent to bring democracy in the game.
Oct 6 01:21:20 2h 09m Lost In Time ♥ 1 The game is of great humor in all the examples. The idea of fixing the time line by talking to people is awesome.
Oct 6 02:09:36 48m 16s Randomazer ♥ 2 Great work! I have noticed that some rooms are intentionally designed for different abilities to take different paths. When I go into a same room with a new ability, I can have totally different experience. Sometimes I have to go back to rearrange the rooms, which is a bit frustrating but the result is rewarding after all. The ending is nice!
Oct 7 00:00:48 21h 51m Aimless Wizard ♥ 1 The random magic idea fits the unstable theme prefectly. Using the magic slowly or furiously can be two strategies which is fun. This idea has lots of potential that more unstable magic can be added to build a totally unstable wizard.
Oct 7 05:16:22 5h 15m Dimensional Shift ♥ 2 The dimensional shifting with limited time is awesome. This gives each level 3 states instead of 2. Do you have any hints on the 4th key of level 2? I cannot find it.
Oct 7 13:55:46 8h 39m O'Ryan ♥ 2 The graphics and the sound is great! It's really hard work for finishing a metroid vania game in this event. The control is a bit hard for me. It becomes better when I got the wall jump and double jump abilities. Keep up with good work!
Oct 8 02:06:44 12h 10m Unsteady ♥ 1 Nice game that perfectly fit the theme! I love the level idea that the player can turn 180 degrees to hang on the platform. It provides a new way to use the turning function.
Oct 9 02:33:52 24h 27m Red Flag (Le Temps des Tempêtes) ♥ 3 The atmosphere of defeating all the enemy ships in the sea wave and storm is great. It's hard to avoid enemy bullets using acceleration or deceleration but it's good experience to repeat clicking and destroy enemy ships with tons of bullets.
Oct 11 00:33:25 45h 59m Stack Tower Jump ♥ 1 The artwork and animation is smooth. The game is easy to understand and play. Hope more elements can be added to the game. Nice work!
Oct 11 00:45:02 11m 37s Monster Lab ♥ 1 Nice concept that generates the pet from the selection to satisfy the requirement of the customer. The art style is nice. Personally I need some more hints on the habits and behaviors of the monsters when selecting them.
Oct 11 00:53:10 8m 08s Nature vs. Demons ♥ 1 It's really hard work to finish a tactical game in the jam! The abilities of changing environments is also fun that I can cover multiple enemies or allies with the environment then fight. The action point seems to be a little low and the direct attack uses the action point more efficiently.