Foon → Ludum Dare Explorer → LD49 → Feedback comment stats → ruofusun
Feedback comments for LD49
ruofusun's games and stats for all events →
| Timestamp | Since previous | Game | ruofusun's comment | |
|---|---|---|---|---|
| Oct 6 07:45:57 | Keep It Standing | ♥ 1 | I like the simplicity design of this game! | |
| Oct 6 07:57:03 | 11m 06s | Wilson's Lab | ♥ 3 | The level design has some variations and some nice progression feelings! Also really enjoy the sound effect of this game. |
| Oct 6 08:12:29 | 15m 26s | Disruption | ♥ 1 | very immersive and atmospheric. Like the idea of collecting posters as a kind of mental recovery method. |
| Oct 6 09:20:32 | 1h 08m | Mt. Deep Space | ♥ 2 | Really like the opening session of this game to use Constellations shapes to introduce the story! And the idea of sending dwarfs up to the sky is also very funny! |
| Oct 6 09:37:21 | 16m 49s | OUR ANCIENT TRADITION | ♥ 2 | Like the core idea of balancing between three values with some rock scissor and paper relationships. I am a bit confused by the goal. I choose the normal mode of 15 years but I was defeated in the middle when all my three params are above 0. Good work! |
| Oct 6 10:13:05 | 35m 44s | I Want to Summon a Hot Demon but My Pwr Lvl is too Low so the Portal is Unstable | ♥ 1 | Like the handle of the theme to maintaining the stability of a portal. During the whole process my mind is very unstable about the time elapse. I think the background music is some hints of the time passed? But I am not sure. It will be really nice if it has something to do with time and player would know the relationship at the beginning. |
| Oct 6 10:22:49 | 9m 44s | Watch Your Step! | ♥ 2 | pretty fun, but maybe can teach players at the start regarding which type of platform will change based on different button pressed. It can help us get used to the rule. |
| Oct 6 16:17:35 | 5h 54m | Divine Intervention | ♥ 2 | Really enjoy this game, one of my favorite so far! I can see it holds a lot potential for co-op mode that you can play locally with your friend. I also really like the design of the screen, it is very cohesive. Great work! |
| Oct 6 16:31:13 | 13m 38s | Finite Runner | ♥ 3 | Maybe adding more movable platforms can be better? There are a lot situations that jumping is necessary and I can also wait on the same spot to recover. So most of times I will not cherish jump times. If platforms can move h/v, maybe player can choose between sacrifice time or jump chances. |
| Oct 6 17:04:32 | 33m 19s | A Stable Job | ♥ 1 | hahaha very ironic! We did something similar, choosing the workday morning wakeup routine as our concept for illustrating unstable. Good to know we are not alone :) |
| Oct 6 17:27:04 | 22m 32s | Sky Burns Red | ♥ 2 | super smart! |
| Oct 6 17:42:44 | 15m 40s | Brasópolis: Unstable Economy | ♥ 1 | Maybe the camera position can be adjusted a bit so I can see more clearly which lane I am heading to ? |
| Oct 13 08:05:57 | 158h 23m | Wobble Waddle! | ♥ 2 | Its so cohesive and complete! congrats! |
| Oct 14 09:00:55 | 24h 54m | Nightstruck | ♥ 1 | It reminds me a lot of undertale with those interesting dialogues and character design. Can not really relate to the theme though, maybe its my poor understanding. |
| Oct 14 09:30:05 | 29m 10s | P.T. Bone-um's Fabulous Tightrope of Terror | ♥ 2 | I wonder if there is an end? The art and sound is 10/10! |