Foon → Ludum Dare Explorer → LD49 → Feedback comment stats → Bearacus
Feedback comments for LD49
Bearacus's games and stats for all events →
| Timestamp | Since previous | Game | Bearacus's comment | |
|---|---|---|---|---|
| Oct 5 02:12:24 | Viole(n)t Cooking | ♥ 2 | I was immediatly taken aback by the visuals, top notch! Aswell as the music and sound effect. The game itself was hectic at first, the pie chart fluctuates way to much and it hard to keep track when i'm initially figuring out what i can interact with AND which type of ingredient they count as, 2 minutes later i'm forcing poor Violet to phase through the kitchen just to keep the balance! Addicting! Good work! | |
| Oct 5 02:16:07 | 3m 43s | Unstaball | ♥ 1 | Which the environment helped me tell where the ball was going to land more easily, controls feel nice |
| Oct 5 02:19:14 | 3m 07s | Captain Dinohater | ♥ 2 | I played this game for 20 minutes straight, it was so arcady, fun and addicting, the sound and graphic design make shooting/hitting the dinos super satisfying. Some top tier work here! |
| Oct 6 20:56:23 | 42h 37m | Dizzard Wizzard | ♥ 2 | The controls feel good and the visuals are very impressive, good work! |
| Oct 6 21:09:55 | 13m 32s | Into the Uncertain Abyss | ♥ 2 | map is large and shows promise, i got the firt key in the cave but then i kept getting overrun when entering the next section were all the bandits would accumulate at the entrance and i'd immediatly go back to spawn |
| Oct 6 21:14:45 | 4m 50s | Unstable escape | ♥ 1 | Music and graphics are a big plus for me and the animations on the player model are very clean, good work! |
| Oct 6 21:19:37 | 4m 52s | Stumblewood | ♥ 1 | This game is so cute, i love the idea that you have an alien like camel that transports the prescious junk for you, i love that you can upgrade the carrier, i love the running aninmation and i love the music, the overall setting was a bit confusing as i dont know where i am, but everything else is super fun looking! |
| Oct 19 20:08:14 | 310h 48m | Nature vs. Demons | ♥ 1 | Wow an RTS in a 3 day game jam! amazing! I love the visuals! shame there's no sounds but considering all this content you have, it's understandable. Great work! |
| Oct 19 20:13:28 | 5m 14s | Alchemy Simulator | ♥ 1 | I'd love it if there was a diferent way to interact with the alchemy section other than throwing fire from a static position. But i love the aspect of trying to collecting herbs and makes potions whilst trying to make a profit! Great idea. |
| Oct 19 20:16:41 | 3m 13s | Volcano BoB | ♥ 0 | This game is so fun! I love the little sheep noises and the scary volcano, just non-chalant, telling you to head to the next lvl. Great work! |
| Oct 19 20:25:54 | 9m 13s | LabileLoL | ♥ 1 | I love that we're the little consciousness inside our mind, and that we're the ones pulling the string to keep out characters healthy! Love the concept would love to see it move developed and maybe something to fill the dark space around the head |
| Oct 19 20:34:58 | 9m 04s | Roof Rain | ♥ 1 | This is something i'd find back in early newgrounds, brings me back. Great work! love the promo video |
| Oct 19 20:41:13 | 6m 15s | Store Oasis | ♥ 0 | I like seeing the robits interact with eachother for sure! I liked looking around to see if it was safe to snag an item. The whole balancing platform at the top left... kinda killed it for me, it felt like the mechanic was forced into the game to justify the theme, even tho you're not obligated to follow the community chosen theme to heart. Good work on everything else tho. |
| Oct 19 20:43:52 | 2m 39s | The Headless Horseman | ♥ 1 | It's even halloween themed! The music is a bop and the pixel art is very well done. But in the end i'm playing the "chrome offline dino jump over cactus" minigame with a halloween skin on. |
| Oct 19 20:47:57 | 4m 05s | c0rrup73d | ♥ 1 | Dang the visuals are really good! From the promo art, to the very ingame sprites! Love that we're constantly glitching into new levels, adds an endless mode vibe to it, only awkward thing that got me was the little enemies that required you to be falling from a ledge and only then will you be at the right height to shoot them. |