grizeldi 2021-10-04 18:18
Should probably be marked as unfinished
Foon → Ludum Dare Explorer → LD49 → Alchemy Simulator
By ghubert
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 1524 | 2.18 | 26 | |
| Fun | 1504 | 2.27 | 26 | |
| Innovation | 1035 | 3.04 | 26 | |
| Theme | 1319 | 2.80 | 25 |
Should probably be marked as unfinished
Sure, the gameplay is unfinished, but the idea behind it seems cool! I hope you come back to the project after the jam, I think there's potential!
Not a bad idea. But I think you can refine it more.
Not really sure how to play but it seemed interesting
I really liked the idea, but I was confused on how to play, definetely consider doing a tutorial because making the balls hit each other was oddly soothing
It is a bit confusing as to what you need to do to get to to work. My alchemy couldn't seem to get past 10%. There might be something to the concept to build upon, but not sure what. Good Luck!
I can see some idea in it ,but it is unfished~ Maybe you can try to let the upgrade system,UI go and just do the core gameplay next time:) Hope you can finish it oneday and i will glad to play it!
It is very interesting)
@taximan981 Alchemy and final generation powder is unfinished
I was stuck in the third part. It may help if I can choose the direction of creating fire. Nice idea.
Nice idea with potential!
@cloistered Finished the gameplay and optimized the ui
I'd love it if there was a diferent way to interact with the alchemy section other than throwing fire from a static position. But i love the aspect of trying to collecting herbs and makes potions whilst trying to make a profit! Great idea.