Foon → Ludum Dare Explorer → LD49 → Feedback comment stats → C0nt
Feedback comments for LD49
C0nt's games and stats for all events →
| Timestamp | Since previous | Game | C0nt's comment | |
|---|---|---|---|---|
| Oct 9 16:41:49 | The Probability of Meltdown Is Minimal | ♥ 1 | The game had great atmosphere thanks to level design and sound. This made the exploration and the puzzles rather enjoyable. If it weren't for the graphical glitches, I feel like I could've been truly immersed in this experience. | |
| Oct 9 16:50:29 | 8m 40s | The Mandela Conspiracy | ♥ 0 | I'd really like if there was more to it. |
| Oct 9 17:02:58 | 12m 29s | Collapse | ♥ 1 | Great execution of a platformer centred around falling platforms. The levels utilized it differently and were thus pretty interesting. The music was jamming as well. |
| Oct 9 17:06:48 | 3m 50s | Monocykl | ♥ 0 | Interesting and tough. I wish it was a bit clearer what the WASD buttons were doing, I felt like I was having little impact on the monocycle. |
| Oct 9 17:12:55 | 6m 07s | Ebony & Ivory Tower | ♥ 1 | The game could have more to it, if the side pieces were pickable. Maybe the blocks should have been slightly uneven? The sounds were satisfying. |
| Oct 9 17:18:37 | 5m 42s | Unstable | ♥ 0 | The weapon-switching mechanic was interesting, but I feel like there wasn't much to the game besides that. And I don't see how it connected to the theme. |
| Oct 9 17:23:20 | 4m 43s | Nuclear Guy | ♥ 0 | I really liked the mechanic, but the execution wasn't there on the level design front. Good luck on future games. |
| Oct 9 17:27:04 | 3m 44s | History Towers | ♥ 1 | I definitely have played something similar before. The aesthetics were fun though. |
| Oct 11 16:29:26 | 47h 02m | The Three Goblin Problem | ♥ 3 | I really liked the presentation even though I was shit at the game itself. Perfect mood. Audio got repetitive fast however. |
| Oct 11 16:41:11 | 11m 45s | Normal Human | ♥ 3 | What a cute game! And polished as well. It was a bit hard for me to play, but perhaps I'm bad. Sometimes the word you needed would only come by once. Other times it went by too fast and was too small to be really clickable. |
| Oct 11 16:51:04 | 9m 53s | Unstable Magicks | ♥ 1 | I'm a sucker for simple arena shooters with elegant designs. The presentation was nice. Made me want for more. |
| Oct 11 16:58:12 | 7m 08s | Understable | ♥ 2 | Unique mechanic and nice presentation. QoL improvements would make this a great game. |
| Oct 12 14:21:28 | 21h 23m | It Crumbles | ♥ 1 | Great mechanics, but I don't think they can be utitilized to their fullest in such a small-scale game. I especially liked how dying worked in conjuction with level destruction. |
| Oct 12 14:28:51 | 7m 23s | Unstable Investments | ♥ 1 | Could have used a scaling chart, so that the price of stocks would be less predictable. Also, the fluctuations were way too big. |
| Oct 12 14:35:31 | 6m 40s | Unstabled | ♥ 1 | A surreal experience. I liked that you could finish the game though. Nice to see someone else do the pun interpretation of the theme. |
| Oct 13 13:59:47 | 23h 24m | Gnolab | ♥ 1 | Interesting mechanic, although the scope might have been too large for this jam. The game was held back greatly by clunkiness, frustration, and overall confusion. |
| Oct 13 14:11:08 | 11m 21s | Turnip Boi and the Forest Lost in Time | ♥ 1 | I had a lot of fun playing this game, the jump mechanic especially was quite satisfying (although strange). The visuals felt satisfying over-all. I like the main sprite. However, there was quite a lot of visual cacophany between different models, sprites, textures, and colours. It still felt striking stylistically. |
| Oct 13 14:23:15 | 12m 07s | Apollo's Lab | ♥ 1 | Cute and amazing art. Together with the music it resulted in quite an immersive atmosphere. The methodical gameplay was interesting, but I'm unsure how long I could have stood it before getting frustrated (the death-animation took quite long). Getting past the first glizzy was confusing as well. The little details of the animations were what made it for me. |