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Nuclear Guy
Nuclear Guy
By jessekaz, JasonSpence and Cole Davidson
View on ldjam.com
| Category | Rank | Score | Count |
|
|---|
| Overall | 1479 | 2.62 | 14 | |
| Fun | 1456 | 2.54 | 14 | |
| Innovation | 1147 | 2.91 | 14 | |
| Theme | 1173 | 3.04 | 14 | |
| Graphics | 1331 | 2.54 | 14 | |
| Humor | | 2.50 | 13 | |
| Mood | | 2.75 | 12 | |
Comments
Pretty cool idea but I don't understand when it goes down. sometimes i'd stand still and it would hold and other times it would go down. Is that a glitch or did i miss something?
Also, it's hard to move him forward btw. he jumps high but not far forward making it hard to control every jump.
jessekaz
2021-10-06 18:33
That is in fact a glitch. Should be fixed now.
Good point about jumping forwards, that's something we're aware of and will likely fix soon.
The game was wigging out for me when I downloaded it. A few things: 1. The controls said to use WASD, though I actually moved with the arrow keys. 2. It looks like I can wiggle around with the arrow keys before pressing enter, and when I did press enter the character would fall through the ground and die repeatedly. 3. When I did hit enter immediately and started moving I bounced to the ceiling when I pressed jump, and somehow got sucked into the end of level portal? 4. When the next level started, the console immediately filled with a bunch of error messages.
Dunno if it was something about my build in particular, but I'm running windows 10 in case that's helpful.
I think you have a proof-of-concept for a pretty fun puzzle platform game here. Collecting uranium bars in order to jump high enough to reach more bars is much more interesting than the keys you'd use in most games like this.
Unfortunately, I can confirm some of the things Nick-shooter said are true. Arrow key controls instead of WASD. While my first playthrough of the game had no real glitches, i managed to trigger the falling through floor glitch on subsequent plays. I attempted to glitch hunt this, and while I didn't manage to get it consistently, I did manage to trigger it while weirdly moving into a slope on level 2. Other than that, I didn't get error messages or manage to hit the exit unintentionally.
There's also no sound. Is this intentional?
But yeah, you could make something pretty good from this.
jessekaz
2021-10-08 08:00
Thanks for the feedback, people! Just a few answers:
1) Thanks @nick-shooter, our controls didn't match our "how-to" image. Bit of an oversight, that will be fixed soon.
2) We're aware of an issue causing invisible levels and console error message spam and are looking into it.
3) There are still a few known bugs in our collision physics, which is probably what's allowing occasional movement through the floor.
4) There is no sound. We made this in our own custom game engine and the engine unfortunately has no audio support yet.
c0nt
2021-10-09 17:23
I really liked the mechanic, but the execution wasn't there on the level design front. Good luck on future games.
xpoho
2021-10-14 03:06
Интересная механика. Только почему-то в уровнях черный экран показывается. А так - удачи!
yoss-iii
2021-10-14 04:22
Took a second for me to figure out the controls, but after I got going, I kinda liked the crazy jump physics! The first level was the only one that really felt like a proper level to me, but I'd be interested to see what the idea will look like when it's more fleshed out.
rjmarzec
2021-10-20 05:13
A bit confusing to start, but once I got the hang of things the concept was super cool! Having to manage your resource to make sure you can exactly land your jumps while making sure you don't explode or run out of power either. Like other said, the levels after the first were glitch and felt incomplete, but I would love to see more of the game fleshed out!