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tinykidtoo

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TimestampSince previousGametinykidtoo's comment
Oct 4 01:18:40 Midnight Maintenance ♥ 1 I love the signs, they made me laugh the whole way through. Found the jumping a bit difficult with how the gravity is handled after releasing the button. Great job!
Oct 4 01:24:38 5m 58s Tones of the World ♥ 1 This is quite the atmospheric experience. I am not sure if I did well or as the goal was unclear. Really neat effects though. I like the soundscape you created.
Oct 4 01:28:42 4m 04s Overloaded Server ♥ 0 Looks neat, but I get the Error "Error: no known VMs. (check for corrupt jvm.cfg file). I have not setup any particular java environments, so I am not sure what I have installed.
Oct 4 01:40:21 11m 39s Sway ♥ 1 Great job, the few times I have tried to deal with physx I have had to give up because of how bad it is. I enjoyed this, kept getting so close to the end, swaying out of control. Only to be moments away from victory to hit an oncoming car.
Oct 4 01:52:14 11m 53s Going Home ♥ 1 Had some issues locating where to go next. I did manage to get to the end after ignoring the first weapon upgrade on the left. Too many enemies. I love the piano as the enemies approach and the final chord stuck as they are defeated. Really cool use of tension and release. Also, I love the graphics, wish I could see more of the castle as it was a really cool icon to work towards.
Oct 4 01:59:01 6m 47s Un Stabled ♥ 2 Wow, this fits the theme perfectly, but in a totally new way. Unfortunately I could not for the life of me be unstable enough to un-stable the stable. I guess I am too stable, also I kept hitting the horse. Poor Sam and Leo. :(
Oct 4 02:05:24 6m 23s Can you Drive It? ♥ 1 Yes, yes I can drive it. Neat Idea, once I got used to it the car is not too hard to drive. Just slam on the break and floor it in the opposite tank drive side to sorta spin it a bit.
Oct 4 02:17:32 12m 08s Atomic Hard ♥ 0 I couldn't get past the first rod. I just kept crashing, it seems a single jump covers the entire play space. I found it impossible to control. I love the music and art, though.
Oct 4 17:18:56 15h 01m Lord Glutton ♥ 2 I'll have to look into this fancade, seems really neat. I love the art and sounds, great job on that. I did find the people wandering a bit of a challenge to navigate, overall great job!
Oct 4 17:33:47 14m 51s UNSTABLE [ Warning, PERMADEATH ] ♥ 1 I made it out, guess I lived. Not sure what is going on, but I love the atmosphere. Cool music and sfx. I just wish it was a little less dark, there are times when I don't know where to go because it was pitch black. The whole persistent world thing is really neat, but I didn't see any indication of running into any traps, but cool idea.
Oct 4 18:00:25 26m 38s Green Leaf and the Garbage Truck ♥ 2 I like the use of the theme, especially with the combination of the music.
Oct 4 22:25:13 4h 24m Danub: Potion Packer ♥ 3 Really great art, but I am unsure which things I should be shipping or what needs to be done before I pack anything. I kept shipping the wrong items.
Oct 5 01:47:09 3h 21m Dread Knowledge ♥ 1 Its pretty hard to make it to the end, I was close. Pretty cool art. I like the lava flow and the colors you choose.
Oct 5 02:15:30 28m 21s Viole(n)t Cooking ♥ 3 Really well polished game. The art, sound, and story are all really cool. Just wish I could figure out how to make it to the end. Things keep turning grey and the game seems to lock me out until I reload the page. It happens every time the ingredients go over 50%.
Oct 5 02:29:33 14m 03s A Stable Life ♥ 1 Tried the web build, it runs alright. Left control to crouch did cause me to crash the game a few times when pressed with w or s. I explored the apartment, nothing happened. So I tried to leave, but the menu for leaving does not function. Interesting setup, but I am really interested in some answers for the mystery. Great job with the art, it tells quite a bit about the events that may have transpired.
Oct 5 02:40:24 10m 51s Tower of unlife ♥ 2 I love the graphics, they look great. Along with the great platforming mechanics, the game feels very polished. I like the concept of the tilting world, but I feel more could be done with it from a game design perspective. Maybe making it a bit faster would be interesting, but make it harder.
Oct 5 02:49:42 9m 18s Tetrawave ♥ 3 I like the balancing mechanic, really fun use of the theme and a good twist on a classic. I never quite knew how much a piece would affect the tilt or how close to the edge I was. It would be interesting to maybe see how much of an effect this had on the lean visually. I also love the graphics, definitely synthwave-y.
Oct 5 15:09:07 12h 19m The Show Must Go Down ♥ 2 But the play bust go on. I liked swapping out the weapons to see what happened. Really neat concept.
Oct 5 16:02:27 53m 20s Snow Dash ♥ 1 I like the design of the face, really neat. I only got a score of 25 though. Seems there is more skills I have to learn.
Oct 5 21:56:15 5h 53m Balkanization 1 ♥ 2 Never seen a grand strategy in a game jam. I didn't get very far in, I kept going to war with everyone and losing all my cavemen, then they got real soldiers and my giant army was no match. Overall, a really neat take on the theme.
Oct 11 16:16:26 138h 20m Displaced ♥ 0 Neat use of the theme, but I wish I had more control over what was occurring. I could not figure out how to get to people to collide. I feel if there was a bit more control one could have more agency over what occurs. But really neat idea.
Oct 11 16:33:59 17m 33s The Salatroitsk Incident ♥ 2 Really great job on the playstation vibe. From the sound effects being creepy, but still PS1 quality to the pixel-ization. I loved it, I did have some trouble reading the text on my 720p monitor at times. Overall great job. Might be interesting to see this expanded upon with some sort of ammo mechanic. That would make the monster even more scary.