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Whysguy52

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TimestampSince previousGameWhysguy52's comment
Oct 4 21:47:51 LIFE|DEATH ♥ 1 Really great job. I agree with the controls thing. Really sluggish and hard to control but I get the idea. Maybe use the mouse to determine direction? just a suggestion. Also, maybe make the blue bar a little bigger and have set amounts of decrease for each ghost. Hard/impossible to know if i'm going to die from sucking up the next ghost. All that aside, outstanding work!
Oct 5 01:29:10 3h 41m fixOS ♥ 2 is the.exe supposed to crash right away? "the code execution cannot proceed because libwinpthread-1.dll was not found"
Oct 5 05:14:08 3h 44m HOLD IT ♥ 1 I had more fun with that than I should have. LOL Please lower the sensitivity
Oct 5 05:18:11 4m 03s TYPEROPE ♥ 2 let me let go of the keys!!! QQ LOL great job
Oct 5 05:35:45 17m 34s Nuclear Guy ♥ 0 Pretty cool idea but I don't understand when it goes down. sometimes i'd stand still and it would hold and other times it would go down. Is that a glitch or did i miss something? Also, it's hard to move him forward btw. he jumps high but not far forward making it hard to control every jump.
Oct 5 06:15:16 39m 31s Precarious Powers ♥ 3 took me a while to realize i could use the ice to cross large gaps but i beat that dark wizards @zz
Oct 5 08:01:25 1h 46m Astronaut Gary Inc. ♥ 4 Awesome work! there's a little bit too much delay with picking things up and controlling the inventory is a bit tricky
Oct 5 08:15:52 14m 27s Don't Panic ♥ 1 link is 404
Oct 5 18:21:25 10h 05m Frail Ascent ♥ 1 So does adding a reservoir of water actually increase the rate of consumption of water or does it only add 500 to the count? Also, i think the physics may be backwards? maybe a negative because it kept leaning towards the side that was empty.
Oct 5 18:55:40 34m 15s B00-P Saves the World ♥ 0 i love B00-P :) don't forget, if you want your game to be rated, you have to rate other games as well in order for the site to prioritize you.
Oct 5 21:46:14 2h 50m A Lively Level Generator ♥ 1 I won so fast the first time but the second time, it randomized too fast. is that block in the middle of that one room the trap door? I fell through the floor without reason a few times. I think that, when the geometry refreshed, the collision disappeared long enough for me to just fall through.
Oct 5 22:30:47 44m 33s Jenga DESU ! ♥ 1 we may have a winner. placement is a little tricky and i wish you could rotate in more than one axis but I get it... it's a jam
Oct 5 22:56:58 26m 11s Unstabled Goat ♥ 3 Wow. great job. Couldn't figure out what to do about the blocks until i re-read the description but I got it. accidentally restarted because i used shift to sprint and activated sticky keys. May want to unbind that button.