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| Timestamp | Since previous | Game | Whysguy52's comment | |
|---|---|---|---|---|
| Apr 27 02:09:33 | Inferno Dominus | ♥ 4 | I'm not sure if it's working? Igniting the frozen dudes isn't doing anything but I had fun roaming around! Excellent work on the graphics and lighting. | |
| Apr 27 02:15:10 | 5m 37s | Swarm Crawl | ♥ 2 | Pretty dang good! a little claustrophobic and sensitive and the surfaces are super specular but still fun. Roommate had to tell me to move on to the next game. How far does it go? |
| Apr 27 02:34:11 | 19m 01s | Spacepunk 48 | ♥ 2 | I'm not sure I understand. food and o2 start at some huge negative number and it won't change. Broken perhaps? |
| Apr 27 03:13:22 | 39m 11s | Down To Hell | ♥ 3 | I don't know if it's just me or my machine but the sensitivity was insanely high. Pretty good though |
| Apr 27 03:22:45 | 9m 23s | Digger & Diggur | ♥ 3 | Yeah this is really good. Not easy by yourself but I get the idea. |
| Apr 27 03:34:13 | 11m 28s | Depth-First Search | ♥ 2 | Nice! Reminds me of Everspace, which is a good game. Controls are a bit slippery, even with the inertial dampeners but turning feels nice. |
| Apr 27 04:22:46 | 48m 33s | Just Defuse the Bomb!! | ♥ 1 | Pretty nice. Tough to get but I almost got it. 2 min feels short but doable. |
| Apr 27 04:54:30 | 31m 44s | Tiefenrausch: Raptures of the Deep | ♥ 4 | I agree with @cninja. Wish I would have known about having to go back. too long to replay it but it the mode, sound and graphics are awesome. Check points would help. |
| Apr 27 05:23:39 | 29m 09s | Club U.G. | ♥ 1 | I didn't feel like looking up logic gates online. Maybe a pic next to them to explain them? Really cool though. Fun and engaging. |
| Apr 27 05:33:41 | 10m 02s | Slimefall | ♥ 1 | Controls are awkward but I have an appreciation for the 2D particle system. pretty well animated. |
| Apr 27 05:50:20 | 16m 39s | The Mystery of Stalore-9 | ♥ 3 | I'm not sure if i can even play it. Sensitivity is WAY too high. Is it my PC? |
| Apr 27 06:21:58 | 31m 38s | Vox Machina | ♥ 0 | Very cool and innovative. a little confusing but you can figure it out. the terminal part confused me for a second and i'm still not sure i fully understand it but I eventually got to the end. Creepy audio was good. |
| Apr 27 06:52:39 | 30m 41s | Into the Dark | ♥ 3 | I really liked it but it's way too dark. How do the lights work? some won't turn on. |
| Apr 27 07:30:41 | 38m 02s | Lost in the deep | ♥ 1 | Excellent! One piece of advice for programming. STAY AWAY FROM ROTATIONS and Euler angles! I think this is called gimbal lock when something rotates like that. Try working with transforms or quaternions. They may be tougher to work with but perform really well. https://docs.godotengine.org/en/stable/tutorials/3d/using_transforms.html Personally, I like doing the FPS structure for everything. Place an object that only "nods" (like a head nodding 'yes') inside an object that only turns left and right. The parent object (the left and right object) will turn the nodding object but never nods itself. this way, you don't get confusing angles. Each object only get's 1 rotation. this tutorial will help you see the object structure: https://docs.godotengine.org/en/stable/tutorials/3d/fps_tutorial/index.html (I like Godot a lot btw :P ) |
| Apr 27 08:02:24 | 31m 43s | Deeper & Deeper Winery | ♥ 2 | It worked fine for me. Very funny. i got 30 bottles (29 perfect 1 good). Very simple. not bad for only 8 hrs |
| Apr 27 08:13:06 | 10m 42s | Aquarius | ♥ 1 | holy frijoles this is beautiful! Can I hire you for a space game I'm making outside of the jam?? |
| Apr 27 08:23:52 | 10m 46s | Mission: Descend | ♥ 1 | The bomb spawning on my head got me trapped so many times LOL pretty fun. How do i get back though? |
| Apr 27 08:32:51 | 8m 59s | INTO THE FRAME | ♥ 1 | Yeah this is awesome. |
| Apr 27 18:49:36 | 10h 16m | Spikers Quest | ♥ 1 | Pretty good! thought the spiker was an enemy for a hot minute. Didn't realize that IT WAS a spiker. How do you break the black rocks? i wish i could program in C++ |
| Apr 27 19:04:45 | 15m 09s | Depth Unknown | ♥ 1 | a little short but pretty fun! dang these critters move fast |
| Apr 27 19:14:16 | 9m 31s | T-Minus | ♥ 1 | Holy hardness batman! very fun though. |
| Apr 27 19:21:16 | 7m 00s | Barochamber | ♥ 0 | NICE! Reminds me of dead space a little. i loved that game. fish people are sort of hard to hit and do cost a bunch of oxygen but very well done. |
| Apr 27 19:44:46 | 23m 30s | Diggy Diggy Dwarf 2 : Deeper & Deeper | ♥ 3 | wow. A little more explanation would be nice but enough trial and error could probably figure it out. I love the little animations and the board game feel. |
| Apr 27 20:12:48 | 28m 02s | Rip Deeper | ♥ 2 | Yeah, i'm not sure how to put them back into their graves unless i'm missing something too. Looks and sounds great thought! |
| Apr 27 21:55:50 | 1h 43m | Gone Dark | ♥ 1 | I got some runtime errors in the terminal so I'm not sure if that changed the experience but I was able to fly around and pick up gas clouds etc. Didn't make it to the end but enjoyed it! nice job |
| Apr 28 00:53:38 | 2h 57m | Encephaloexcavation | ♥ 2 | Nice work! can't defeat any enemies but that may just me fighting before being ready. |
| Apr 28 01:14:23 | 20m 45s | ROBOTIC A.M. | ♥ 1 | building is a little tough but dang this is awesome! |
| Apr 28 01:16:55 | 2m 32s | Divey (VR Only) | ♥ 0 | Awe! I don't have my VR set up :( maybe later this week I will |
| Apr 28 01:27:00 | 10m 05s | Yet another SCP 087 game | ♥ 1 | GJ, I hate it. JK JK the atmosphere was awesome. Creeped me waaaay out. I know SCP-087 and just said nope eventually |
| Apr 28 01:40:15 | 13m 15s | Under New Management | ♥ 0 | I kinda wish there was an enemy but the atmosphere was creepy enough. Excellent work on atmosphere! |
| Apr 28 01:57:12 | 16m 57s | Hope | ♥ 1 | Yeah oddly engaging. Good job. |
| Apr 28 02:05:28 | 8m 16s | An Unexpected Mishap in Naval Mine Cove | ♥ 2 | Not bad at all. The character is a bit sluggish and slow but i like these ship management games. |
| Apr 28 02:13:02 | 7m 34s | DRYVER | ♥ 2 | The graphics were awesome. Didn't get very for or find anything other than more sand but maybe I'm doing something wrong |
| Apr 28 02:27:45 | 14m 43s | Deep Sleep | ♥ 3 | Thanks for the feels :( I liked it though :) Spoilers: I liked putting the mom in jail a hundred times |
| Apr 28 02:45:50 | 18m 05s | Intiqaam - The Revenge | ♥ 1 | holy cow that's a lot of bandits LOL well done though. |
| Apr 28 02:54:23 | 8m 33s | Vertabyss | ♥ 1 | WOW! That was very cool. Scroll wheel mechanic is weird but you can always ascend/descend so that's fine. |
| Apr 28 03:54:33 | 1h 00m | Deep in Wraithwood Forest | ♥ 2 | I know you probably didn't have time but, implementing the use of mouse to select the tile would be much easier to control but the overall game mechanics are awesome! |
| Apr 28 04:37:46 | 43m 13s | The Squeaky Affair | ♥ 2 | Excellent! I got stuck on one but dang this was good! Love these types of simple puzzle games |
| Apr 29 01:14:35 | 20h 36m | Crashdown | ♥ 1 | Yeah this was really good. I don't think i've ever seen a level stacked like that before. Very creative. controls are really tight and intuitive, mechanics are dope with the crash down. one question, how do I change weapons? |
| Apr 30 01:20:52 | 24h 06m | Boundless Depths | ♥ 2 | I liked everything except how spread out or hard it is to find resources. At least, when you respawn, you keep your upgrades but i can't find anything shallower than 125m. Other than the resources, i loved it! |
| Apr 30 01:39:01 | 18m 09s | Sausage Void | ♥ 0 | i agree with @6smith. I had no feedback on when i should swallow or eat the next one. I was pushing the buttons as instructed but only got 3 points even though i had chewed and swallowed about 10 sausages. What am i doing wrong? Genuinely don't understand |
| Apr 30 02:05:05 | 26m 04s | Puzzles of the Deep | ♥ 1 | i played it admittedly much longer than I should have. I really like the game. Repetitive for obvious reasons so that's fine. Very well done. Does it have an end? |
| Apr 30 02:15:52 | 10m 47s | The Deep Web | ♥ 1 | I love everything synthwave and I loved this too. the space bar/drift button does not work for sure. Probably a bug. |
| Apr 30 02:51:23 | 35m 31s | Dream Diver | ♥ 1 | once i got to level 4 i couldn't move and ammo kept draining by 5 or more each level. but the idea was pretty cool. Wish i could go deeper but the movement lock forced me to go backwards. Did i do something wrong? |
| Apr 30 03:04:46 | 13m 23s | Deeper and Deeper | ♥ 0 | Really fun and polished. you definitely have a big team that works well together. Kinda wish it was longer but hey, that's ludum! Great work! |
| Apr 30 03:18:08 | 13m 22s | The Deepest Thoughts | ♥ 1 | I really like the art. the sound also really makes you feel alone. Great job. |
| Apr 30 04:18:33 | 1h 00m | improbability engine | ♥ 1 | That was amazing. Rubix may be a little too hard but that's my problem. LOL |
| Apr 30 05:22:14 | 1h 03m | Corporate Mole | ♥ 2 | this is actually really really well done. I only wish the mouse was captured like most games instead of free. Other than that, 10/10 |
| Apr 30 05:49:25 | 27m 11s | into the cabal | ♥ 1 | Sensitivity is really high but it seems cool. i can't get past the maze though :/ |
| Apr 30 05:55:30 | 6m 05s | This is not my Home | ♥ 2 | SpookY! I wish it was longer! Moar content plz! :) |
| Apr 30 06:22:37 | 27m 07s | Oh no, I opened the door and there was a fish! | ♥ 1 | Very nice. Obviously very aesthetically pleasing. Curious how you did some of the effects like the scan. I did a scan in my game and would like to know what you did for yours. Anyways, great job team! |
| May 1 03:12:16 | 20h 49m | IO - LudumDare 48 | ♥ 4 | Seems really cool but i'm getting stuck. one platform is too high for me to reach so when you climb the wall so i can't progress. |
| May 1 06:55:39 | 3h 43m | RRRR U Scared ? | ♥ 3 | yeah this is gonna win the whole jam 10/10. only weird thing was, why Q and D to turn? very unusual from conventional A and D |
| May 1 21:47:38 | 14h 51m | The Icarus | ♥ 1 | Dude this is amazing! One feedback, turning and going up and down will smoothly move the radar points but going forward and backwards won't. This is visually confusing and caused me to crash multiple times. Other than that, stellar job! |
| May 1 22:26:43 | 39m 05s | AQUATIC CAVE ASSAULT | ♥ 1 | very dope. |
| May 2 19:50:58 | 21h 24m | Afterlife | ♥ 4 | awesome job. like the music. jumping was confusing at first but i got the hang of it. Only thing i would ask is to fix the doors a little bit. When going into a door from the left and then getting spit out in the next room to the left, i kept accidentally going back into the door I came from putting me in a loop. |
| May 3 00:10:53 | 4h 19m | Deep Dishpair | ♥ 1 | it's an overcooked clone... and I love it!!! Are there levels or end to levels because i only had time to go to the alter once |
| May 3 02:32:54 | 2h 22m | CHROMAHOLIC | ♥ 1 | Nice! took me a minute to figure out the game play but I got it eventually. Can't see the floor and sometimes got stuck in a loop where, no matter what, I immediately went into a pit and couldn't reach the next orb but pretty cool and visually awesome! |
| May 3 02:43:25 | 10m 31s | Cave Expedition | ♥ 0 | yeah it's a little jittery and rough but it may be due to my higher res monitor. Pretty cool and props for 3D! |
| May 3 03:05:26 | 22m 01s | Falling Into Dreams | ♥ 1 | Hey Godot! nice job. I can't imagine playing on phone LOL. Everything was great! Maybe an icon next to the 5 slots so I know which item is collectable. I didn't realize the jelly fish were a sleepy thing at first. |
| May 3 03:09:07 | 3m 41s | Metagalactic | ♥ 3 | dang this is a challenge to control but I actually liked it. sluggish and really hard to accelerate but the player can learn to balance and control both eventually. |
| May 3 03:25:16 | 16m 09s | Depth Command | ♥ 0 | This game totally has a lot of potential! I had to skip my turn a bunch (I also didn't have anyone to play with. I think that was necessary?) because I couldn't move but I really like the cards mechanic. With some tweaks, this game could really become something. |
| May 3 03:43:06 | 17m 50s | Rodirroc | ♥ 1 | very spooky. Great atmosphere. 3 questions: what's the point of the doors? I only found 1 skull when the statue killed me, is that right? Do you still want me to send you toe pics? |
| May 4 02:44:34 | 23h 01m | Deeper than Beyond | ♥ 1 | As a fellow solo jammer, i totally get not having audio so i'm not gonna talk about that. there's too much as is in the comments. the gyro ball was the only one i didn't get a hang of. i was jamming on those buttons but it was going WAY too fast and I got it close and BAM super fast spinning again. I just let it spin. and still won! Great job though because 3D aint always easy and you basically made 5 mini-games! Bad ass! |
| May 4 03:20:23 | 35m 49s | Abysmal | ♥ 3 | This is really cool. The controls are explained pretty well. I did a bunch of things and feel like i got decently far but, at one point i started losing resources and don't really understand why. maybe too many 50$ entities? idk. other than not knowing how the points work, aaawwweeessssoommmeeee game |
| May 4 03:39:49 | 19m 26s | GUN DESCEND | ♥ 1 | pretty cool. Takes a little too long to kill enemies but i like the fall FPS idea! |
| May 4 04:29:57 | 50m 08s | Boombox | ♥ 4 | fun, polished, creative. top marks. |
| May 8 07:01:13 | 98h 31m | Farthest Place | ♥ 1 | Nothing to complain about. Controls felt slippery but it felt appropriate for a drone. Tried to collect the ore once just to see what it would do but nothing so I just kept going. pretty fun and I liked just about everything. nice work. |