Foon → Ludum Dare Explorer → LD49 → Feedback comment stats → KyMakesGames
Feedback comments for LD49
KyMakesGames's games and stats for all events →
| Timestamp | Since previous | Game | KyMakesGames's comment | |
|---|---|---|---|---|
| Oct 7 16:37:21 | Wobble Waddle! | ♥ 2 | Inject this into my veins. The characters are fantastic and the procedural walking is so charming. A real gem. | |
| Oct 17 18:43:16 | 242h 05m | THE COVID RACE | ♥ 1 | I always find it interesting when procedural generation incorporates real-world data, so kudos! The graphical filters were neat and the music was fitting. Ultimately I died on a particularly sharp point that split my front and rear wheels |
| Oct 17 18:46:57 | 3m 41s | Wobbly Waiter | ♥ 1 | I loved the character rig and mouth sounds always get bonus points from me! |
| Oct 17 18:56:16 | 9m 19s | OUR ANCIENT TRADITION | ♥ 2 | Loved the presentation, and the sacrifice-a-virgin card was a funny touch. It took me a few tries to pick up the fact that balance was the objective of the game, but after that everything clicked. Well done! |
| Oct 17 19:03:22 | 7m 06s | Turbulences | ♥ 0 | Made it 82 seconds :) The interplay between throttle and roll was a lot of fun to balance. It took me a few tries to learn that right-mouse was the main interaction, but after that I became an amazing pilot |
| Oct 17 19:17:08 | 13m 46s | Beff Jezos: Time Shift Manager | ♥ 1 | Figuring out the dynamic of the last stage was a cool moment. There's some nice depth with the gameplay here! |
| Oct 17 19:27:35 | 10m 27s | Pale Moon Shone | ♥ 1 | Good ambiance in this one. I got pretty drunk, so I felt like a progressed a good bit! The pacing was nice and slow, which I think achieved what the makers set out to do. The music was fitting too. Well done! |
| Oct 17 19:33:45 | 6m 10s | Occult Academy | ♥ 2 | Lots of depth to the gameplay here. Visuals were nicely done and the enemy death effect was satisfying. A few rough edges here and there but to be expected with any jam game. Really liked this one! |
| Oct 17 19:38:14 | 4m 29s | Unstabrick Maze | ♥ 1 | I haven't played anything quite like this before — cool! I made it to level 8 (the fast enemies could get pretty tough). Good job! |
| Oct 17 19:44:55 | 6m 41s | Cowabunga | ♥ 1 | It's always interesting when there's a risk/reward to your resource usage. I thought the milk usage for jump/health/ammo was a nice design. Gamepad support worked well and bonus points for using PICO-8. I saved the city in the end. Well done! |
| Oct 18 16:09:24 | 20h 24m | Defence Extraction | ♥ 0 | There is a really fun idea here, and I haven't played anything like it before. I thought the tutorial was just the right amount of information and the visual effects were nicely done. Lasted for 3 minutes before a rock knocked the iron off the platform! |
| Oct 18 16:19:22 | 9m 58s | Stable Meltdown | ♥ 2 | This is what I want out of a jam game, and my favorite so far. The character art is fire emoji and the music is a bop. The gameplay is silly fun. Great stuff. |