Foon → Ludum Dare Explorer → LD49 → Feedback comment stats → KyMakesGames

KyMakesGames

Feedback comments for LD49

← LD46   LD52 →

KyMakesGames's games and stats for all events →

TimestampSince previousGameKyMakesGames's comment
Oct 7 16:37:21 Wobble Waddle! ♥ 2 Inject this into my veins. The characters are fantastic and the procedural walking is so charming. A real gem.
Oct 17 18:43:16 242h 05m THE COVID RACE ♥ 1 I always find it interesting when procedural generation incorporates real-world data, so kudos! The graphical filters were neat and the music was fitting. Ultimately I died on a particularly sharp point that split my front and rear wheels
Oct 17 18:46:57 3m 41s Wobbly Waiter ♥ 1 I loved the character rig and mouth sounds always get bonus points from me!
Oct 17 18:56:16 9m 19s OUR ANCIENT TRADITION ♥ 2 Loved the presentation, and the sacrifice-a-virgin card was a funny touch. It took me a few tries to pick up the fact that balance was the objective of the game, but after that everything clicked. Well done!
Oct 17 19:03:22 7m 06s Turbulences ♥ 0 Made it 82 seconds :) The interplay between throttle and roll was a lot of fun to balance. It took me a few tries to learn that right-mouse was the main interaction, but after that I became an amazing pilot
Oct 17 19:17:08 13m 46s Beff Jezos: Time Shift Manager ♥ 1 Figuring out the dynamic of the last stage was a cool moment. There's some nice depth with the gameplay here!
Oct 17 19:27:35 10m 27s Pale Moon Shone ♥ 1 Good ambiance in this one. I got pretty drunk, so I felt like a progressed a good bit! The pacing was nice and slow, which I think achieved what the makers set out to do. The music was fitting too. Well done!
Oct 17 19:33:45 6m 10s Occult Academy ♥ 2 Lots of depth to the gameplay here. Visuals were nicely done and the enemy death effect was satisfying. A few rough edges here and there but to be expected with any jam game. Really liked this one!
Oct 17 19:38:14 4m 29s Unstabrick Maze ♥ 1 I haven't played anything quite like this before — cool! I made it to level 8 (the fast enemies could get pretty tough). Good job!
Oct 17 19:44:55 6m 41s Cowabunga ♥ 1 It's always interesting when there's a risk/reward to your resource usage. I thought the milk usage for jump/health/ammo was a nice design. Gamepad support worked well and bonus points for using PICO-8. I saved the city in the end. Well done!
Oct 18 16:09:24 20h 24m Defence Extraction ♥ 0 There is a really fun idea here, and I haven't played anything like it before. I thought the tutorial was just the right amount of information and the visual effects were nicely done. Lasted for 3 minutes before a rock knocked the iron off the platform!
Oct 18 16:19:22 9m 58s Stable Meltdown ♥ 2 This is what I want out of a jam game, and my favorite so far. The character art is fire emoji and the music is a bop. The gameplay is silly fun. Great stuff.