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KyMakesGames

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TimestampSince previousGameKyMakesGames's comment
Apr 20 03:37:04 TimeSlayer TM ♥ 1 Based on true events. An original idea with unique gameplay and good visuals. 10/10 would play again. If there was a high-score mode I could see myself playing it for longer than is reasonable.
Apr 20 05:20:01 1h 42m BBYS ♥ 1 You're doing some interesting things with the limited input system in PICO-8. Not having a dedicated button to crack rocks is brilliant. The gameplay is neat. The objective isn't foolproof, but your instructions are clear. Plus PICO-8 development is foreign to many; extra difficulty points! (Oh, and I like playing in-browser!)
Apr 20 05:31:03 11m 02s Chaos & Order ♥ 1 It's tough to make a simulated board game in 48 hours! I appreciate what you tried here. Neat ideas.
Apr 20 05:32:55 1m 52s Overthrone ♥ 1 An action tower defense game — neat! Controls are snappy. I got knocked outside of the play area once. Good presentation. Thumbs up.
Apr 20 05:41:07 8m 12s The IT ♥ 0 It took me a while to figure out how to eat things; you have to be standing in a specific spot next to the item. The visual style is neat — it reminds me of Minit. I felt like the difficulty was a bit punishing and the game over sound effect was harsh. There's something understated and charming here though!
Apr 20 05:47:01 5m 54s I'm Coming To Get My Liver ♥ 2 First, I weirdly love good punctuation, and boy you got it. Kudos. Second, it's a cool little story. Gave me some "In a Dark, Dark Room" vibes. Short, sweet, and to the point. Enjoyed it!
Apr 20 05:52:57 5m 56s Parvus Anoplolepis gracilipes ♥ 2 Neat use of the theme. The objective of the game was fairly clear, and the concept of controlling an ant in that way is interesting. There are some bugs (get it?), but it's a good attempt. Keep going!
Apr 20 05:56:51 3m 54s Keep it alive ♥ 1 Good drawings of the characters. The particle effects were a nice touch. The player can die very quickly, but it's also very quick to restart. I would have liked to have some audio.
Apr 20 06:09:51 13m 00s Stay Frausty ♥ 0 I really like how Frausty leans when he moves; his eyeballs also make him feel dynamic. The "refill" sound effect and animation is satisfying. I am overjoyed with the scene transitions. And the character creation... that's some Mass Effect stuff. I lived 46 years before my soul was claimed.
Apr 20 06:28:17 18m 26s Tunnel Vision ♥ 1 Any chance of a Windows build? I'll come back and play it if so.
Apr 20 16:38:16 10h 09m Garden Guardian ♥ 1 Good job applying the theme to the tower defense genre. It seems like I could win pretty easily with a single flower, and I would have like to have some audio. Good attempt! 48 hours is not a lot of time :)
Apr 20 16:51:41 13m 25s Farmgevity ♥ 2 I liked this! I liked juggling the multiple gameplay elements: growing, fighting, feeding, harvesting. I played it twice and on the second attempt I realized the enemies were chopping down my crops! I would have liked some audio, but it's hard to do it all in 48 hours. Thumbs up overall!
Apr 20 17:06:21 14m 40s Circuit in Distress ♥ 1 Interesting twist on the theme. I found the gameplay pretty straightforward after initially reading the instructions. I liked trying to annoy people with the loud fans :) Being graded on "time alive" seemed confusing; a lower score is better, no? I liked the sound effects. Thumbs up.
Apr 20 17:20:33 14m 12s pod ♥ 2 Neat concept. The gameplay boils down to setting up a program to make your bot do what you want, which is cool. The physics can get pretty wonky if you crank things up suddenly. Music fits well. Thumbs up!
Apr 20 17:28:50 8m 17s Of The Dark ♥ 0 Trippy visuals! A lot of effort was put into the world building here, which is cool. The gameplay is deep enough to where I felt overwhelmed, but that's not inherently a bad thing; I'd just need to spend more time on it. Good atmosphere and applicable to the theme. Thumbs up.
Apr 20 21:33:46 4h 04m Joe, the balance ♥ 1 Really fun game loop. I played it around 20 times. The quick death-restart sequence makes it addictive in a good way. I didn't hear any audio? That would've boosted my playtime. 48 hours isn't enough! :) Unique and challenging game. Thumbs up!
Apr 20 21:43:12 9m 26s Keep it Alive ♥ 0 I like this. The tutorial had a really good flow to it and I felt comfortable with the mechanics by the time the real game started. I made it through one section of the dungeon but I wasn't sure what the squares and circles were for? I'd also suggest switching up the music a bit. I thought the shower in the bathroom was great :) Overall thumbs up! (Tip: Upload a cover image so you get more plays!)
Apr 20 21:53:44 10m 32s Windy The Indie ♥ 1 Played the HTML build for about five minutes and didn't die. I didn't notice any game-breaking bugs, which is good. I really enjoyed the mouth sounds and bonus points for the animated title screen. I think some people might find the subject matter questionable. Overall though it fits the theme and is a complete LD game.
Apr 20 22:07:19 13m 35s Keeper of the Flame ♥ 1 Played it five or six times; it's challenging! Good ambiance and interesting world. The gameplay is similar to Kingdom Two Crowns. I would have liked more visual/audio feedback on my actions. Good music. Overall thumbs up!
Apr 20 22:22:15 14m 56s Fell Out Survival ♥ 1 I liked the idea of managing the solar resources in a bunker. The mirror and shadow were my favorite visuals. I wish I could run without having to keep holding down shift, and your return-to-menu button doesn't seem to work. The hand cursor is a nice touch! Overall, thumbs up!
Apr 20 22:30:08 7m 53s Dog Walk Danger ♥ 1 This is what I like. You had me at the name Cornelius. He's a cube and it made me smile! When he fell in the lava I was as devastated as Tom Hanks when he lost Wilson in the movie Cast Away. A really fun little game! One of my favorites so far.
Apr 20 22:36:37 6m 29s The Cause ♥ 1 Cool design and seems to have a good balance. The visual style of the cards and gameplay screen are nice. As you said, audio would go a long way. It's got a good core system, so thumbs up!
Apr 20 22:57:42 21m 05s Majestic X ♥ 1 I legitimately liked this a lot. I played for about 15 minutes before I finally got good enough to beat the enemy. The dynamic camera was the best part; really well done. The concept is great: it feels like an arcadey Dark Souls with a Virtual On vibe with a pinch of Punch-Out or Shadow of the Colossus. It looks like it'd be right at home on Sega Saturn. It would have benefited from some sound, but overall it's really cool. Great world-building too. One of my favorites so far.
Apr 20 23:05:03 7m 21s BUBBLE BOY ♥ 1 I like how you took a typically slow-paced pet simulator and made it play quicker. The whole style is great; my favorite animation (other than death) was the bathtub. The music was really good too. My only critique is that it seems unloseable if you play quick enough, but it's hard to balance everything in 48 hours! Great job. Thumbs up!
Apr 21 22:42:24 23h 37m Amadiro ♥ 1 I like this! Endless Q*Bert, which could actually be better than the original. Good concept, colorful presentation, and neat power ups. The thing I desperately wanted most was the ability to jump back up, whether to get out of a sticky situation or to get risky/greedy and try to grab a goodie that I missed. I could see this being on the App store with a little polish. Overall good job.
Apr 21 22:55:54 13m 30s Wave Teaches Typing ♥ 0 There's a lot of good stuff here. The concept is neat and it's pleasing when you get the inputs right. The pixel art is simple but clean and fits nicely together. The SFX are likewise simple but clean and pleasant. Keeping the wave alive is a good use of the theme. It's lighthearted and pretty innovative. Nothing bad to say about what's here; I'd play this again if you continued to improve upon what's here. Nice!
Apr 21 23:06:26 10m 32s WAVER ♥ 1 One of my favorites from the Jam. The UI and transitions are super clean. The gameplay concept is really cool. I'm a decent typist and it was surprisingly challenging to track the letters I was supposed to type; it would take some practice. The sound effects are good. I loved the wrinkles in the gameplay -- catching the swag and the fan cams were fun and mixed things up a bit. The "tutorial" was just right. Great stuff.
Apr 21 23:36:24 29m 58s The Blobbysitter ♥ 0 I'm a sucker for jam games with voice SFX. The gameplay was interesting with the way the blobs would interact. I'd have liked it to be a little slower so I could get a handle on the complex relationships among the blobs. The auto-generated names automatically made me care about them. Thumbs up.
Apr 22 18:19:16 18h 42m Isle of Light ♥ 1 Being stranded on a small island is a really neat take on a survival game. The music was chill and the actions were simple but well-balanced. I lived for a decent period of time then died of hunger. Nice game!