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KyMakesGames

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TimestampSince previousGameKyMakesGames's comment
Jan 9 01:27:00 Tactile Harvest ♥ 1 This is truly something else in the best way. I was most surprised by how much I enjoyed the visuals when seeing them in motion. The mechanics are super solid. And while I found myself wishing for a quick-turn action at first, I think mastering the dash mechanic could give me the agility I'm looking for. High score: 205 seconds
Jan 9 04:19:35 2h 52m Froot Processor ♥ 1 Nicely-designed PICO-8 game! Lots of different wrinkles in the gameplay to give the player plenty of things to consider when trying to optimize their fruit-processing business. It took me a couple of rounds to discover that pressing down let me peek at the Buyers, which I did often after that. The music loop is pleasant and the visuals are charming. Nicely done. High score: 188
Jan 9 04:33:00 13m 25s Extreme Apple Picking ♥ 1 If there was a sandbox game where the only thing the player character could do is shake things like this I would play the heck out of it. The core action here is really satisfying and I'd love more things to do in the environment. I picked 35 apples in an extreme fashion.
Jan 9 04:44:08 11m 08s Drillydown ♥ 2 Solid puzzle mechanic here and the extra polish on the light/shadow cone graphical treatment was neat. Level 6 took me a bunch of tries (tired Compo brain here I guess :P) and my step counter climbed pretty rapidly. I didn't think the audio was very fitting, but that's understandable given the constraints of the weekend. (I got the web build to play just fine.) Thumbs up overall!
Jan 9 04:57:06 12m 58s Combine Harvester: Time Attack! ♥ 1 There's something innately satisfying about this kind of task, so I really like the core interaction. The turning radius of the combine also makes it fun to try to optimize your route. I found the second level to be pretty tough and was a bit confused as to why nothing happened when I reached 100% completion (I think it was because I didn't complete it in time). Thanks for sharing!
Jan 10 01:20:17 20h 23m Night of the Zombie Chickens ♥ 1 I'm a sucker for pixelated 3D visuals so I found the art in the game pretty darn charming (I especially enjoyed the feathers on running over the chickens.) I had a bit of a hard time reading the text on the upgrade screen and I did notice the lag you mentioned on launch. Really enjoyed it overall!
Jan 10 01:28:50 8m 33s Grub Grab ♥ 1 This was really something — I've never seen anything quite like the mechanic and visual presentation of having the guy in the background throw stuff to a second character in the foreground. Really neat. Only issue I had was I didn't hear any music.
Jan 10 02:07:07 38m 17s Cat Crop Collector ♥ 1 This has the right amount of creepy factor. Even though I could only reload once, it didn't stop me from stopping the cats from stopping me harvest all the things. Good stuff.
Jan 10 02:24:04 16m 57s 'Arr-vest ♥ 1 I clicked so much I think I shivered my own timbers. Got 94 kills in the process. I liked that there wasn't a separate upgrade phase and I could upgrade during the action. I did have some trouble getting more than 20 fps on my 750 Ti, but it was the price I had to pay to get all that pirate booty.
Jan 11 21:08:04 42h 44m The Harvest Inspector ♥ 2 This is the most polished compo game I've played for LD52. High-quality all around. I genuinely enjoyed the timer, which increased the urgency/intensity of the matter at hand (though I personally could have used a bit more time for my first playthrough). The randomized elements in the prompts were a must for replayability, so kudos for implementing that too!
Jan 11 21:30:28 22m 24s Crop Carnage ♥ 1 I'm a big fan of the risk/reward dynamic in deciding whether to plant crops or use them for weapons, so good job. I had some trouble accessing the shop in the web version but still had fun. The text of the one-liners when you equipped weapons was a nice touch :)
Jan 11 21:50:52 20m 24s Mow Rider Deluxe ♥ 1 Best box art of the compo. I could spend a lot of time optimizing my strategy to score well in a game like this, and the need to drop off you payload gives you something extra to think about. Nice touches all-around: professional voice acting, settings menu, and cheats!
Jan 11 22:10:02 19m 10s foodie farmer ♥ 1 The crossbow twang sound had a really satisfying bass note to it, so I found it fun to shoot. I'd love to see a little more depth in the gameplay, but what's here is solid, especially considering the time constraints of the compo. High scores: Easy 901, Hard 126
Jan 12 03:23:40 5h 13m Fallowtide ♥ 1 So glad I played this one. Incredible polish, great vibe, and some real juice in the interactions. The nesting-triangles-into-each-other mechanic reminds me of a pattern-making toy I enjoyed as a kid. A small change that I think could make an impact: the cards are a little too hidden while in your hand and not highlighted; I'd love to easily see the full patterns so I could strategize without hovering over each one. !>My favorite moment was discovering how the goat works, and I'm so glad you chose not to explain it to the player beforehand. (Idk why spoilers also look like quotes, but I didn't want to call out the goats for anyone else!) Great game.
Jan 13 02:17:31 22h 53m Grim Harvest ♥ 1 My ears really enjoyed the music, especially the title screen. The gameplay and randomly-generated levels were solid! I found some of the text a little small to read but that didn't stop me from munching on grave stuff for 3 nights.
Jan 14 01:49:50 23h 32m They Are Growing ♥ 1 I don't usually get too creeped out by games, but this one got to me. Strikingly unsettling in my opinion. I had a lot of difficulty getting past round 2, so I didn't get to see too much of the game, but I played it six or seven times. You achieved quite the mood with this game.
Jan 14 02:01:25 11m 35s Corntacular Spectacular ♥ 1 This is the most eye-catching and ear-wormy presentation of the Compo. Everything is so clean and bubbly and polished in its own way. Top marks. Killed me some 61 farmers. I would have liked to see some extra spin on the gameplay, but that can be hard in 48 hours (I'm one to talk). Overall I really enjoyed this one.
Jan 14 02:07:43 6m 18s Harvest Skin ♥ 1 What a unique experience. The interaction, sound effects, and behavior of the fish come together to make something that feels a little more visceral than expected. Nicely done.
Jan 14 02:17:15 9m 32s Tractor Tony's Pro Reaper ♥ 1 The world needs these kinds of jam games. As a big fan of the original THPS, great job at recreating some of the soul of that game with the music/presentation. And that CRT glare is crucial and has not gone unnoticed. My $0.02 is that the screen filter makes a jam submission like this extra jammy and I like it.