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For Ludum Dare 52 โHarvestโ
This page concerns feedback comments only:
| 1 | chompdev | 194 | |
| 2 | jk5000 | 134 | |
| 3 | HayriCakir | 126 | |
| 4 | amarokczukay | 123 | |
| 5 | kikiriki367 | 107 | |
| 6 | Hawkin | 104 | |
| 7 | Phillip Scott | 101 | |
| 8 | pazzi | 100 | |
| 9 | Fluburbio | 86 | |
| 10 | Matank | 81 |
Highlight medallists See this chart for all events →
| User | Most repeats of one comment | Different comments repeated 5+ times | |
|---|---|---|---|
| 1 | taikinaaa | 80 | 1 |
| 2 | stalkachevan | 7 | 1 |
| 3 | Krassenstein | 5 | 1 |
| Length | Commenter | On game | Game author | |
|---|---|---|---|---|
| 1 | 4,094 | Doctor_Zeus | Monkey Oolong Harvest Bop | peachtreeoath doubledragonbimmy evedoll |
| 2 | 4,064 | Honey Pony | Hex-Yield | andidebob rincs |
| 3 | 3,994 | rubr | Crawling to the Brink | cataclysmicknight |
| 4 | 3,976 | Random-storykeeper | Harvest Timing | pennycook |
| 5 | 3,903 | Honey Pony | Escape From The Ostrobothnia | tomssuli kakka22 tuulosss duckman dasnukki a4po koalanalle salvation nani |
| 6 | 3,863 | Remco | Crawling to the Brink | cataclysmicknight |
| 7 | 3,750 | Honey Pony | BLUOT | trexxak |
| 8 | 3,709 | Honey Pony | Growin' Ballistic | alaah |
| 9 | 3,708 | ZungryWare | Final Harvest | lizelive |
| 10 | 3,701 | Wouter52 | Crawling to the Brink | cataclysmicknight |
| Commenter | Game | Game author | Hearts | Text | |
|---|---|---|---|---|---|
| 1 | SoonTheSpoon | The Orchid's Edge | cornflowerblue cottonfloweryellow | ♥ 15 | Very nice game, but how much of it was really done during the jam? |
| 2 | itsBoats | Grave Harvest | nartyna laura-evangelista iskra r00gal daddymilker seviaru nathaneel alicjaswiers archerywika | ♥ 9 | Heck ya! took me like 100 times but I finally got it when I realized cutting the weeds gave you fertilizer too oops xD GraveHarvest.png |
| 3 | JustinMullin | The Ballad of Eric Hernandez, Cattle Rancher | geraldfingburke | ♥ 8 | #### The Ballad of Eric Hernandez, Cattle Rancher ** Verse 1 ** Out on the range, where the sun shines bright There's a man they call Hernandez He's a cattle rancher, hardworking soul That's what all the folks in town says ** Chorus ** Oh Eric Hernandez, he's a sight to see Stackin' cattle high as a tall oak tree He's a cowboy at heart, and all the long day He rides the range, stackin' cattle like hay ** Verse 2 ** Now some folks say it ain't natural Old Eric laughs and tips his hat He says, hey, it's just what I love to do And I ain't one to argue with that ** Chorus ** Oh Eric Hernandez, he's a sight to see Stackin' cattle high as a tall oak tree He's a cowboy at heart, and all the long day He rides the range, stackin' cattle like hay > P.S. - I enjoyed this |
| 4 | Sharks | Solar Sentinel | grizeldi negdo pickydogfish moffkalast thereddevil spadey01 | ♥ 8 | This game is absolutely gorgeous. The models, the colouring, the depth of field. All the little details I love too, the way towers near each other have arms to transfer energy... I love that you can visually see the forest degrading. I love the little level indicator in the top right, too. Such a neat way of display that information! A few pain points: - Audio was very repetitive and the explosion sounds felt out of place compared to the rest of the sfx - I agree with others, it got very difficult for me to connect towers at a certain point because of the camera angle - I was confused why I couldn't just click away to deselect things, it was odd and unintuitive to me to have to right click cancel - I wish there was some way to see how many waves have passed and how many are left - It felt out of place to me that the Pylons couldn't accept multiple connections when that very mechanic was such a staple of the rest of the game - The relays seemed useless to me because I could just surround towers in solar, there was no need. I think they would have become a lot more useful and there would be more depth if the number of available tiles was limited more, or if relays could accept multiple connections. - I see the efficiency rating on my solar towers but... what does that mean? How does that affect me? How do I manage that mechanic? Was I not paying attention in the tutorial? With that being said I still think it is a good entry because of how good it looks, how well it works with few bugs despite it's logical complexity. Also moving buildings. I love moving buildings. Such an unnecessary detail but absolutely amazing. I loved watching them float up and then over slowly, and it is a really innovative way of making sure moving doesn't become OP. Also one more thing of note: I got some terrible flickering/checkerboarding on my RX 480, but it otherwise ran well, though I imagine that is more of a Godot problem than a you problem, I figured I'd mention it. I suspect it has something to do with you having vsync enabled whilist my monitor has AMD Freesync on, but I wouldn't turn off freesync to test because.. that's asking for trouble. ๐ |
| 5 | Creamsicle42 | Harvest Dune | rrsmtz reed-molbak naomiajacobs | ♥ 8 | Great game idea, The sand worm started to come just as I hit a massive spice pool, and the carrier got me out literally a quarter second before it showed up, leading to a very suspenseful game. |
| 6 | thejan14 | Rollin' | spaint k-ro vrex nan-taty tengovod brattyxec depression | ♥ 8 | Amazingly polished game! I really liked exploring the world. Its nicely designed (like you can see what you can do once the powerups are in and then commit to it later) and it looks so goregous. I also feel like perspective from the player hedgehog (who is also super cute <3) being so far down is adding to my curiosity. What I disliked was the pacing, I wanted to explore and go out but was stressed about coming back too late. It took a lot of time until I was able to "see the world". On the other hand that might be okay if you just want to chill playing the game :) |
| 7 | neilcorre2k6 | The Time Traveler's Garden | drizzle-games lxndrdagreat pdog1 matthew-philyaw joel-shaffer artsyomni colossalcake | ♥ 8 | Nice! The time travel came as a surprise to me - in a good way! I like the concept and the enemies are well designed (you can tell when they'll attack). Kudos to the team! |
| 8 | Knatterton | Grave Harvest | nartyna laura-evangelista iskra r00gal daddymilker seviaru nathaneel alicjaswiers archerywika | ♥ 8 | Nice little game, I like the ghouls! |
| 9 | MattH | Grave Harvest | nartyna laura-evangelista iskra r00gal daddymilker seviaru nathaneel alicjaswiers archerywika | ♥ 8 | Great job on those 2D assets! Sound and Mood were on point. |
| 10 | eFrag | Grave Harvest | nartyna laura-evangelista iskra r00gal daddymilker seviaru nathaneel alicjaswiers archerywika | ♥ 8 | I like the details you brought to some sprites, especially on the pumpkin which was well made imo ๐ |
| 11 | Surfa | Grave Harvest | nartyna laura-evangelista iskra r00gal daddymilker seviaru nathaneel alicjaswiers archerywika | ♥ 8 | Was a nice game and overall think it was very good. I have two complaints. First the menu graphics were very jarring being that low resolution. I originally felt like something went wrong with the build. The second was attacking the ghosts felt a little clunky. Would have like to be able to move whilst attacking or have a slightly higher speed. |
| 12 | Phillip Scott | Grave Harvest | nartyna laura-evangelista iskra r00gal daddymilker seviaru nathaneel alicjaswiers archerywika | ♥ 8 | Nice liked the art, good game feel too! image_2023-01-09_210843585.png |
| 13 | Cpt Slimers | Grave Harvest | nartyna laura-evangelista iskra r00gal daddymilker seviaru nathaneel alicjaswiers archerywika | ♥ 8 | Whenever the main character walks up ("W") it makes me think of the dance Patrick Bateman does. So, points for that. Aside from that, the graphics in the intro are pretty muddy. In the actual game, it seems like everything has a different art style. It took me a while to find the pumpkin patch, and took me even longer to realize I was supposed to be feeding the pumpkin seeds. Would've been helpful to start the player directly beside the pumpkin. I also managed to find the flowers that were able to be watered, and they didn't seem to accomplish anything. I kept my progress between games. I can't imagine that was intended, but I did. I liked the ghosts, and I especially like the effect on their text! |
| 14 | surr-sloidah | Grave Harvest | nartyna laura-evangelista iskra r00gal daddymilker seviaru nathaneel alicjaswiers archerywika | ♥ 8 | Very well made and good looking game. The art style is enjoyable and I like the concept, but I found it a tad too slow and punishing when it came to replaying for a higher score. Losing a seed with each hit and only being able to carry 3 at a time made combat quite frustrating, given how slow it is to swing versus the multiple ghosts that attack you. But overall, it was a good run, nice work :) |
| 15 | maymay | Grave Harvest | nartyna laura-evangelista iskra r00gal daddymilker seviaru nathaneel alicjaswiers archerywika | ♥ 8 | I loved this game! The art is amazing, and the gameplay is really fun and easy to pick up. The writing is really cute too, I like the ghosts' little speech bubbles and the text when you light up the graves |
| 16 | maxflav | Grave Harvest | nartyna laura-evangelista iskra r00gal daddymilker seviaru nathaneel alicjaswiers archerywika | ♥ 8 | I love the spooky Halloween vibes of this game. Also some of the text was hilarious, particularly on the graves and the things the ghosts were saying. Great job! |
| 17 | Pusheeneiro | Grave Harvest | nartyna laura-evangelista iskra r00gal daddymilker seviaru nathaneel alicjaswiers archerywika | ♥ 8 | Enjoyable gameplay and really nice pixelart. |
| 18 | Iluvatar | Grave Harvest | nartyna laura-evangelista iskra r00gal daddymilker seviaru nathaneel alicjaswiers archerywika | ♥ 8 | This was a great game! I didn't expect it to have so many details. Yes, the gameplay was rather simple, but the atmosphere and graphics really made it up for it. What I liked the most was the aesthetics of the Halloween-like graveyard. Cool animations too :) Well done guys. |
| 19 | rhewid | Grave Harvest | nartyna laura-evangelista iskra r00gal daddymilker seviaru nathaneel alicjaswiers archerywika | ♥ 8 | Great game, love the mechanics like walking to a tree that I my character still moves and the depth sorting. Really cool! I sometimes got speed up, dont know if it was a bonus or some kind of bug. Great visuals only the UI at the start wasn't looking great. Cool entry! |
| 20 | daria-m-ale-nie-daria-m | Grave Harvest | nartyna laura-evangelista iskra r00gal daddymilker seviaru nathaneel alicjaswiers archerywika | ♥ 8 | Cool game, loved it โค๏ธ ! MAKE MORE ๐ |
| 21 | EDZIEK | Grave Harvest | nartyna laura-evangelista iskra r00gal daddymilker seviaru nathaneel alicjaswiers archerywika | ♥ 8 | Wow, I could play it for longer, no joke |
| 22 | TRUEchips | Grave Harvest | nartyna laura-evangelista iskra r00gal daddymilker seviaru nathaneel alicjaswiers archerywika | ♥ 8 | Nice little game! I enjoyed caring to tombstones more than I do irl. |
| 23 | Ale | Grave Harvest | nartyna laura-evangelista iskra r00gal daddymilker seviaru nathaneel alicjaswiers archerywika | ♥ 8 | Really nice overall. I loved the writing on the tombstones lol, and the graphics were great. Exploring the graveyard and tidying it up all while killing ghosts is a good time. I figured out that it's easier to just stay near the pumpkin and cut the weeds nearby as they respawn, instead of walking around the whole graveyard to do other jobs. Not as fun as exploring, but way more efficient. |
| 24 | ZungryWare | Grave Harvest | nartyna laura-evangelista iskra r00gal daddymilker seviaru nathaneel alicjaswiers archerywika | ♥ 8 | High score: 163 Fun little game! I didn't realize on the first run that you had to drop off your fertilizer at the pumpkin. I probably lost all the ferilizer I was carrying and then tried to interact with the pumpkin to no avail, so I ignored it for the rest of the run. I figured it out in the second go though. I'm still not sure why lighting lamps creates fertilizer though. Combat can be a bit unfair when you fight two or more ghosts at once. If the two ghosts are positioned in a particular way, it becomes possible for a hit on one of the ghosts to not knock it backwards. I think what happens is that it gets hit back, bounces off the other ghost, and then comes right back for you again before your attack recharges. Fighting three or more ghosts from different directions is very difficult, but usually avoidable. It's simple, but the core game loop works well. Nice work! |
| 25 | vidarn | Grave Harvest | nartyna laura-evangelista iskra r00gal daddymilker seviaru nathaneel alicjaswiers archerywika | ♥ 8 | Really cool art and nice atmosphere. I liked the details in the environment, like the tombstones and the dialogue from the ghosts. Exploring the graveyard was fun, so it might have been nice if there was a bigger incentive for doing so. Otherwise, good job all around. I like that the fertilizer was both a resource and your health. I also liked the little intro animation. |
| 26 | Mololo | Grave Harvest | nartyna laura-evangelista iskra r00gal daddymilker seviaru nathaneel alicjaswiers archerywika | ♥ 8 | What a wonderful game. The art is awesome and the gameplay was fun. The game feels great. Good job guys! |
| 27 | Slush | Grave Harvest | nartyna laura-evangelista iskra r00gal daddymilker seviaru nathaneel alicjaswiers archerywika | ♥ 8 | Great pixel art and character animations |