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Feedback comments for LD52
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| Timestamp | Since previous | Game | theHerborist's comment | |
|---|---|---|---|---|
| Jan 9 20:23:57 | Human Harvest | ♥ 3 | I especially liked the music and graphics. I tend to get a bit stuck with the weight, so maybe a small improvement in the intuitiveness of the UI? It might also be that I simply just suck of course... XD | |
| Jan 9 20:46:38 | 22m 41s | Space Garden | ♥ 1 | Interesting take. Controls are a bit janky, but not too much as to take away from the fun. Could maybe add a clear objective a part from the highscore. Of course the suggestions are for after the jam, we all know the 2-3 day panic that falls when the jam starts XD |
| Jan 9 21:12:39 | 26m 01s | Feed the Machine | ♥ 1 | Interesting. I see very few elements and yet I played for more time than I thought. Just an idle, humorous, busy game. A bit empty though, especially with little to no audio I liked it |
| Jan 9 21:42:57 | 30m 18s | Seeds of Civilisation | ♥ 4 | VERY nice game! The controls are a bit wonky, maybe the pointing could have been done with the mouse? They are the piece I found most problematic. The stories are good, the enemies are devious, the objectives are varied even if they remain around the same concept. Again, very good game! |
| Jan 9 22:00:41 | 17m 44s | Seven Favors | ♥ 4 | Very cool concept AND graphic. The movement felt a bit too fast? Maybe a question of mouse sensitivity. It is also true that any bullet hells I played were in 2D, which eliminates part of the challenge, so maybe that's where my difficulty comes in... Again, very nice concept, I will try to replay to try and get all the possible endings. Which is basically the highest compliment for a game XD |
| Jan 10 07:43:41 | 9h 43m | Branch Out | ♥ 1 | Interesting game. The music unfortunately tapered off after a while and there was just silence other than the sound effects. A score or some reason to find water could be interesting (changing seasons, have to find water to survive the summer, you are slower in the winter because, well, _winter_...). All in all, I'd say good base with nice improvement potential Cool! |
| Jan 10 07:54:12 | 10m 31s | Harvest Coin Farmer Simulator | ♥ 2 | Looks like a nice variation on the plant/tower-defence concept. Unfortunately there might be a couple of bugs, as the "how to play" button not responding or the flower planting menu not working as intended. As a first game it's very interesting and the movement is smooth as butter. A piece of advice (that I should really follow myself honestly) is to make a list of the features you want to implement as a first thing, before you start coding. Then test the features one by one, as isolated as you can, so you can see if they work. Keep up the good work! |
| Jan 10 10:12:06 | 2h 17m | Harvest all Humans! | ♥ 2 | Very nice game. I didn't really understand the reproduction/cloning mechanic at first. 30 clones are A LOT, but much more doable than I thought at first. Trees are a bit of a hassle to navigate around, and I would have tied the attack to the mouse button. Otherwise really awesome game! |
| Jan 10 11:09:23 | 57m 17s | Automatoes | ♥ 1 | Interesting concept, has the same-ish feel as the game of life |
| Jan 10 19:37:02 | 8h 27m | NINE LIVES - Harvesting of souls | ♥ 1 | Very cute platformer. I like the chill vibe, even in the spirit realm. Controls are a bit iffy, too much sliding for me, but very intuitive and really easy to understand. |
| Jan 10 20:42:21 | 1h 05m | It is not time to harvest | ♥ 4 | Very cool visuals, I was really stunned at first. The traps are clever and it takes a while and experimentation to get the timing down. The controls and jump were a bit loose, and the traps didn't always connect even if I thought they got me. Music is also a bit low, and restarting with each run. All in all a very cool entry! |
| Jan 11 17:47:36 | 21h 05m | Dice Wheat Me | ♥ 2 | Very chill entry, I played for 20 minutes straight and just relaxed trying to survive fate. With mixed results XD I love the style, could maybe use some peons walking around the houses as the number of people you have increase. As people said UI can be a bit iffy and getting a good number of farmers is really hard. Maybe you could start with a small number of farmers and have the possibility to build new lots to grow the town |
| Jan 11 17:59:54 | 12m 18s | Reaper's Garden | ♥ 0 | I really liked this one, pretty art, clean UI, very good gameplay. I kinda got lost at the start, so maybe a small sign in the garden to point it could be useful? It might be I'm a bit blind as well XD Yes, there are minor things to finish, but the game is fun and the bosses are creative and can be tough to beat. Very good entry |
| Jan 11 20:05:37 | 2h 05m | Orchard Alchemy | ♥ 1 | Very interesting take, couldn't put it down until I had found all the fruit. I found it really challenging to chain all the machines, was really feeling a missing "push" machine instead of the throw Absolutely nothing else to say, a solid and addictive game |
| Jan 11 20:13:43 | 8m 06s | Dungeon of the Dragon | ♥ 0 | Interesting take. A bit heavy on ye ol'browser though, at least for me. I liked the concept behind it, but the performance took a lot from it. Also some theme music/ambient sound could help with the enjoyment I think Could use some more love, in my opinion, more than the 2-3 days of the jam can afford it |
| Jan 11 20:40:49 | 27m 06s | Deck of plants | ♥ 1 | Very simple and very engaging. I was so taken with managing my own little field that I forgot about rent and the end screen took me by surprise XD An absolute blast |
| Jan 11 21:32:08 | 51m 19s | Harvest | ♥ 1 | I got stuck on the second to last run, I couldn't stop playing until I got it right XD Very interesting if a little simple, makes really great use of physics. Music reloads with every scene and it takes a little away from the game, but other than that a really solid entry |
| Jan 12 19:12:50 | 21h 40m | GMO Contained! | ♥ 2 | Very cool and chill game, got immersed for a good half an hour. Flunked my first attempt, but on the second I lucked out with some fast growing salad and blue-tatoes. I can easily see a diary of sorts, something to read each day waiting for the rescue. Or even a, maybe easier, endless mode to see how long you can survive. You would need disruptive events each day though, like a nasty bacterium destroying the crops or a cold-snap... Just some thought for future development Very good entry |
| Jan 12 20:10:59 | 58m 09s | Flower Farmer | ♥ 0 | I liked this game. Cute and simple, and the super-stylised graphics fit it to perfection. That being said, I believe you have to be in a certain kind of mood to play it; if that's the case, it becomes really addictive. Could very much use some love in terms of particle effects, animations, and most importantly SOUND. Some chill music, sound effects when you plant stuff in pots, and you would not feel the hours pass as you engineer the ultimate flower Nice job! |
| Jan 13 12:07:23 | 15h 56m | BEANSTALKERS | ♥ 3 | An absolute blast, even on mouse&keyboard it was not that hard to follow the commands. Maybe a bit slow in the beginning but it snowballs very quickly Well made |
| Jan 13 18:54:19 | 6h 46m | Money harvest | ♥ 1 | Interesting concept. I don't know if it was luck or what, but I found a balance pretty quickly and ended up not doing anything for a while. Maybe you can spice it up by random events or passing through some "day-phases" and have something happen at random if the player doesn't pick an option I liked the intricacy and commentary, though of course UI and audio in general could use more love. More than 3 days can provide, as usual XD Very cool idea |
| Jan 13 20:02:38 | 1h 08m | God Control | ♥ 0 | Good concept, unfortunately it lacks a bit of direction for the player as it has been said in other comments. Also, but it's a minor point, the music resets between scenes. All in all an interesting take, didn't see many of the kind, but needs a bit more cooking Still, good job! |
| Jan 13 20:19:36 | 16m 58s | Data Farmer v1.0 | ♥ 0 | Very cool concept but the realisation is a bit scattered. If you can solve the problems other comments told you about, it would come out as a pretty chill game, one I can see people sink hours in without meaning to, just lost in the "one-more-harvest" mentality... A valiant attempt and a really innovative concept |
| Jan 13 21:06:01 | 46m 25s | Its harvest time | ♥ 1 | VERY nice, from the nice music to the puzzle-y concept. I especially liked the added difficulties coming later in the levels and the simplicity but addictive nature of it all. The UI, muisic, and sound are all satisfying and well made too. The only thing I would add is a "How To Play" button or label somewhere. I was going with wasd as an automatic solution and didn't think of the arrow keys at first |
| Jan 13 21:46:32 | 40m 31s | UFO and Harvest | ♥ 1 | Very good submission, had more than a bit of a fight against fuel, but lot of fun navigating all the various planetoids. It is a little silent maybe, could use with some game sound and music. Also maybe a little legend to explain the various symbols and how they work. Very cool game, I will play again when I have the next break from work XD |
| Jan 14 11:10:45 | 13h 24m | That Wasn't Wheat... | ♥ 1 | Who the heck planted rock-seeds in my wheat? Very interesting idea and great execution. At first I thought the position of the rocks was fixed per level, so you could "just" learn the pattern and then go ham on it, but noooo, they had to move between plays didn't they? XD Really the only notes/additions I can think of is the music being a bit low during play and maybe an upgrade menu? Some powerup could be to reduce the cleaning time when a cow happens to be harvested or increase the yield; maybe even a radar of sorts, to warn you a rock is ahead (but without pinpointing the location of course) Very good game! |
| Jan 15 12:09:59 | 24h 59m | Reap, Water, Sow | ♥ 1 | Man that was difficult. Cute little tiny game, controls were amazingly frustrating and fun (not an easy combination to achieve), and the mechanics simple enough. Missing some sound/music to spice it up in my opinion. Also, if you were to continue developing this game, I'd suggest keeping all the screens the same and just "transfer controls" to the different robots without reloading the scene as it takes the player a bit out of the game-space |
| Jan 15 12:32:58 | 22m 59s | Happy Tree Harvest | ♥ 2 | Screenshot 2023-01-15 132525.png Finally managed to find a balance! Love the concept, the rhymes, the sounds, the mechanics, everything. Maybe graphic could use a bit more cooking but so much was done in 3 days that it's easily overlook-able. Maybe you can add a hint of the "1/3,1/3,1/3" rule (for people who are new to the concept) and/or a "End Harvest" button when you gathered enough (as some other comment suggested) I'll definitely replay to find all the endings Very good game |
| Jan 15 21:02:10 | 8h 29m | Apples & Oranges | ♥ 1 | Very intriguing, still couldn't beat it after 20 minutes unfortunately. A bit out of the theme, but a very cool twist on the pacman idea. Lot of fun even if I couldn't win I think I found a small bug: in the "pre-maze" phase you can move the character out of the whole area with the arrow keys. Other than that I think that all that's needed is some electronic music and you are set. |
| Jan 16 13:28:18 | 16h 26m | Click to harvest | ♥ 1 | Very good game, everything well polished from the mechanics to the sound design to the UI. The one thing missing was a "how to play" section but that's very much understandable. I might have found a small bug as double clicking the buy-new-card button sometimes starts the process but not the audio. Other than that, I don't know what to say. Very addictive! XD |