FoonLudum Dare ExplorerLD52 → God Control

God Control

By chlu

View on ldjam.com

CategoryRankScoreCount
Overall3122.8523
Fun3272.4223
Innovation1253.4723
Theme1163.8823
Graphics3232.5722
Audio2662.4222
Humor2612.0019
Mood3122.4223

Comments

supremekurt 2023-01-08 21:58

Very innovative idea! Though I found the balancing a bit harsh. The temperatures were always kinda low for me, because the Sun has such a high cooldown.

noobman64 2023-01-08 22:29

Hi, I like the way you layout information in the game, and the art on the little icons is great too!

pushmepullyu 2023-01-09 08:17

Its tricky to find a good strategy. I wished there was more feedback sometimes but its an interesting concept :D

adam-gould 2023-01-09 22:49

I got 3 days in - very interesting "hands-off" twist to the farm management game. I think it's a little too hard to get the temperature up but maybe I just never found the right strategy. Well done!

cheesehead-games 2023-01-09 23:32

interesting concept. but I feel like it could use more explaining, even after I played it a few times I still kinda felt like I wasn't exactly sure what I was doing, maybe a tool tip over each of the buttons could have helped

hiku 2023-01-10 13:03

Nice concept! It lacks some feedback, as it's really hard to understand what does what. For example, the thunder sometimes made all values go up, and sometimes all go down, in situations that looked alike. I think a preview of how the values would evolve would have been a great addition!

corporation 2023-01-10 18:37

Interesting concept, I was thinking about something somewhat similar at some point. In my opinion there's a strong base, but the game lacks feedback on the controls player have. Maybe a good idea is to introduce them one by one and let the player play with them for a bit and feel the impact. Also some visual effects of weather and it's impact. And also a small thing that once helped me in my projects - try to looks for some premade color pallets on the internet and pick up the one fitting your mood for the game, this can noticable improve the visual part of the game and help you to not mess up with colors. Great job!)

ale 2023-01-10 23:39

I could not figure this out, I just sat there randomly clicking those buttons on top of the screen trying to discern a pattern. I tried balancing the meters, then unbalancing them, but nothing seemed to have any impact (except the meteor, of course)

It does seem like there are some intricate mechanics here, but they're just not explained well. If you add a comment or something that explains it better, I'd be down to try this again.

lisyarus 2023-01-11 16:42

The concept sounds pretty interesting, but it's really hard to play since there's almost no feedback given to the player. I didn't even realize at start that the "temperature" etc. things are sliders and not just indicators and that you're supposed to actually use them. The buttons on the top we're clickable for me at start, but then they suddenly became clickable. The turns advance with different speeds which I couldn't relate to anything happening in the game. And, finally, I had absolutely zero idea about how exactly my actions affect the game!

So, I'd say this is a very promising concept, but it really needs a better communication with the player: make it blindly obvious which parts of the screen the player can interact with, explain what various parameters & actions do, how they affect the state of the game and how do they interact with each other.

theherborist 2023-01-13 20:02

Good concept, unfortunately it lacks a bit of direction for the player as it has been said in other comments. Also, but it's a minor point, the music resets between scenes.

All in all an interesting take, didn't see many of the kind, but needs a bit more cooking

Still, good job!

itskdog 2023-01-16 14:00

Neat god game. I think showing the effects such as the rain, lightning, and tornado would add a lot to the game.

commanderstitch 2023-01-22 03:06

wow this game is so different than other games. It was so hard to get that water/temp/sun balance for the optimal growing! Being God is hard!