Foon → Ludum Dare Explorer → LD52 → Feedback comment stats → Gabrimer

Gabrimer

Feedback comments for LD52

LD55 →

Gabrimer's games and stats for all events →

TimestampSince previousGameGabrimer's comment
Jan 10 19:39:08 They Hide in the Fields ♥ 1 Was very much into the whole idea of the game! I think it was executed very well, and it managed to not only make me tense up, but also scare me. I think the only downside is that once the creature gets you for the first time, it becomes a bit less tense to actually go find Tommy when replaying, but other than that the game was wonderful!
Jan 10 20:00:37 21m 29s Midnight Harvest ♥ 4 Very interesting concept for a game, and I'm amazed that something like this came out in 3 days! The highlights for me was definitely the art style, animation and the gameplay. For me I think the sensitivity to control the character with the mouse was a little awkward, and the music sounded a bit empty to me. Great game!
Jan 10 21:38:19 1h 37m Harvest Puzzle Box ♥ 1 I had a lot of fun solving each puzzle, specially the musical one since it hit very close to home. SPOILERS: I thought it was really smart how you had to find out the order through the lowest pitched notes to the higher ones. The other puzzles were also nice. I think the only thing that could make the experience better would be for the game to not be as silent? Maybe a little theme playing in the background, even if it's like a simple melody. Even so, when I finished the game I got kind of jumpscared because I was concentrating a lot and didn't expect to beat it haha. Overall fun game, it's a nice little exercise for the brain!
Jan 10 21:47:18 8m 59s Chicken Story ♥ 3 I was really looking forward to playing this one, it looked pretty promising. It's not terrible but it's definitely not the type of game for me. Sure, it's silly but I feel like the game could've had a different approach in certain aspects. I also think that having a button for people to skip the puzzle completely defeats the purpose of even trying it. At the same time I do appreciate it though, since those 3x3 grid puzzles are a nightmare for me haha. I respect the effort, and I'm hoping to be able to play the next jam entry.
Jan 10 21:52:46 5m 28s Corny Heist ♥ 1 Definitely one of my favorite entries yet! The gameplay was addicting and I had a whole lot of fun playing it. Soundtrack makes you feel very much into it, and having the scoring system open for the player to leave after a certain point is very clever. Made me want to get the max score and I was enjoying doing it!
Jan 11 00:45:38 2h 52m Fairy Feeder ♥ 3 Loved it! The art style was amazing, had a very relaxing soundtrack, and a pretty shocking but funny twist. I do like how you have to always keep an eye out so you don't lose your fairies, rather than just sitting there waiting for them to grow.
Jan 11 19:52:55 19h 07m Beat the Harvester ♥ 2 I can definitely see the potential to this game, but at the moment it feels a bit too short and easy. Some simple sound would've also been nice to add to the experience.
Jan 11 20:10:57 18m 02s Bloodsoil ♥ 0 This game was awesome to play! The mechanics felt really nice to play and even opens up strategies for the player to use. The combination of the visuals with the audio made it a very pleasant experience, and the story was a very nice touch to the game too!
Jan 11 20:20:49 9m 52s Wurmi ♥ 1 Very cute game! I loved the little simple sound effects, like the "Yipee!", since it added so much to the character and experience overall. The gameplay was also very fun, it was a very nice little puzzle game, and I enjoyed it a lot! Keep up the amazing work.
Jan 11 22:21:25 2h 00m HER-V ♥ 3 This was a wonderful game! As a huge fan of the QTEs mechanic (and I guess rhythm games would contribute to my likeness of this jam entry too), I loved every aspect of it. I enjoyed learning how to get a better score with combos. The visuals were fantastic, and the sound was very good. Great job to the team! Here's my high score high score.png
Jan 11 22:38:34 17m 09s Fields of Fury ♥ 2 Was a pretty decent one. I enjoyed the music the most, and I do like the DOOM inspiration this game has. However I do believe that after a bit the game can get a bit repetitive, and at some point I did just stop killing the enemies to go straight for the key to escape. Maybe making a mechanic where you have to kill all the enemies to make the key spawn would've been a bigger motive in my opinion? Nice work though!
Jan 13 19:11:13 44h 32m Backyard Fruitball ♥ 1 I think this is a very solid idea for a game! I had fun getting used to the controls and trying to get better and faster at collecting the apples. It does make me wonder how this would play out if you got a second person to control the other character too, despite that not being the point of the game. I do wish that the game had some sort of little theme to add to the experience though, but other than that, great job!
Jan 13 19:58:21 47m 08s Wheat World ♥ 1 Was very happy I got to play this one, the mechanics made the gameplay very unique and I had a lot of fun trying to figure out the quickest way to beat each stage! I unfortunately couldn't find out how to reach the secret levels though. Also if you don't mind me asking, could you elaborate a bit more on the "but it wasn’t made during the jam, judge as you will"? Would it mean that the game was made before it? Sorry if it seems like a silly question. Great game regardless!
Jan 13 22:44:27 2h 46m Aorta ♥ 1 Very nice entry! I'm a big fan of the horror ones, and this one was pretty fun to play. The atmosphere was what mostly made me tense up, alongside the fear of being caught by the unknown shadow-y figure.
Jan 13 23:16:48 32m 21s My mother told me... ♥ 1 I was a fan of the idea and gameplay of the game. Took me a bit to get used to the dash/dodge mechanic, but not a huge issue really. The only thing I'd like to point out is the sound effect for when you go to the next stage. In my opinion it's a bit too intense and loud, and even managed to scare me twice haha! I also ran into a bug that unfortunately made me restart the game. On the second stage, when I respawned and the camera zoomed in, my character went flying through the trees in the left and was off bounds.
Jan 14 02:49:58 3h 33m CRAWLER CRAWL ♥ 1 Wow, this entry really triggered my arachnophobia! (In a good way, haha) I was astonished by the horror aspect of the game. Making me have to go upfront and face my fears to clear the objective was super trilling, so I was a big fan! The controls felt super smooth to manage, and in a way they felt a bit similar to how you control a character in "Apex Legends". Not sure if there was inspiration from it, but credit to you for managing to make it feel nice to play! I made it until level 3. score1.png I do wish there was some audio to support this game, because I can imagine how much it could impact on the gameplay. Like making so that the music adapts to how much your danger bar has filled up, stuff like that. It would make players be even more on their toes! Great stuff though, and I'm looking forward for the next entries from you. Oh and final note, when I was cornered by 2 bugs in a small area where you had to crouch, I managed to quickly go out of bounds in a jump, but then my character quickly jumped back to the map. My guess would be that I had a lot of momentum going.
Jan 14 10:17:04 7h 27m Crop Rush ♥ 1 This was a very fun entry to play! I love having to put thought onto the moves, and the difficulty kept getting harder on a very balanced manner. Maybe just the last level is a bit too much for me personally though haha. Great stuff!
Jan 15 22:20:53 36h 03m Brains ♥ 1 Very nice puzzle game, and I'm a big fan of how the movement of your zombie is timed with the BPM of the song. The visuals were well made and pretty cute. I find the levels where other zombies appear to be the hardest ones, since you need to find the quickest path to reach the other humans first.
Jan 15 22:33:36 12m 43s Breaking Catnip ♥ 1 I'm a fan of the idea the game brings, but it kinda felt really repetitive, especially because I found a bug where the text was stuck on what my last customer said. I just kept spamming "E" and "Space" to eventually reach 1000, but it didn't even feel that rewarding for the amount of time it would've taken me.
Jan 16 01:44:40 3h 11m Sleeping Potion ♥ 2 The visuals were fantastic! Not too much of a challenge, but still fun regardless. Great job!
Jan 16 02:12:18 27m 38s Harvest kingdoms ♥ 0 Took me quite a bit to understand how the game plays out, but after I did I decided to keep going until I was satisfied with what I had. zombie.png It's a very interesting idea! I like the game, but after a while the night cycles becoming shorter doesn't really make it that hard. I was still harvesting even during the night. If there was a more straight-forward goal, rather than just collecting more resources for just that, I think it would engage the gameplay more! Having some sounds and a little theme playing would've been nice too. Good game though!
Jan 16 02:19:34 7m 16s Harvest ♥ 1 Feels a bit too short and empty at it's current state, but has a very promising start! The visuals are okay, and the mechanic is not bad. Maybe some sound would've added a bit more to the experience as well. Looking forward to seeing what else you can make!
Jan 16 02:34:32 14m 58s Life is Fleeting: New Harvest ♥ 1 At first I was stuck because I couldn't switch the items in my inventory, but I managed to find out how to do it. I like how your days are timed, because it kept making me try to always rush and get everything I needed done on each day. It's a very interesting game, and I think there's still a lot you could do with it!
Jan 16 03:01:32 27m 00s Chop Crop & Drop ♥ 2 Big fan of this one! The idea is really well crafted into this game, and I enjoy the grind aspect to have to build up until the final boss. Unfortunately even then I couldn't beat it, and decided to call it off since I didn't wanna have to go through all the tiers again. Boss felt slightly infuriating to fight, but asides that, the visuals are fantastic, the sound design and the songs are amazing. Awesome game!
Jan 16 03:19:52 18m 20s Veggies slayer ♥ 1 The idea is so different from all the other games I've tried from this jam. There is so much potential to this one, and I'm hoping to see more of it in the future! I think sound would add a lot to the experience for sure, and the game could use some polishing. Like in the reward screen. When I pressed the button without selecting anything it looked like my game just stopped working. I only clicked it because I didn't realize that was the button to proceed with the choice of reward, since it was just labeled "Button" Nicely done!
Jan 16 04:04:03 44m 11s Somebody Will Die ♥ 1 I'm shocked that this game is still in the danger zone! It's such an innovative concept to me, I loved it! The sound could do some work, and the art although simple, has it's little charm to it. The fact that you have to pay attention to stuff like the organ size, expiration and even the blood compatibility is fascinating to me! It brings me back to my recent biology classes and I'm really happy how they went for accuracy. It made me stick around to play more. There were some small moments where I got slightly frustrated with the RNG aspect, especially when I was going down back home and 5 wolves started chasing in total haha, but hey RNG can raise the steaks in a game, I get it, so it didn't ruin the experience for me. I'm really excited to see where the game will go from here. I wish you the best of luck with it!