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togo sepultraut

Feedback comments for LD52

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TimestampSince previousGametogo sepultraut's comment
Jan 9 22:02:31 What must be done ♥ 3 cute game! the shooting speed can feel a bit dragged but it's overall fun
Jan 9 22:18:10 15m 39s Harvest Heroes: a text-based anime-style battling game ♥ 1 took me a couple of rounds to get to inflict any damage, but the results are responsive to the commands and it did make a good fight description
Jan 9 22:30:57 12m 47s Techno Plants ♥ 3 even without the tutorial you catch on quick! could have helped to have a visual beat indicator near the root tip so that it's easier the course correct when you lose the beat
Jan 9 22:40:35 9m 38s Wandering Crops ♥ 1 interesting mechanic. it took me a second to understand that the diagonally moving plants would alternate directions. you might want to opt-out of the audio category if the game has no sound
Jan 9 22:50:08 9m 33s Astral Aberration ♥ 1 it was a nice surprise that boarding ships was it's own play mode. didn't get too far sadly as the game froze when i tried boarding a large ship
Jan 9 23:19:45 29m 37s Harvest Village ♥ 1 i got up to 2435! its a fun puzzle. only two things i had issues with is that since the tile you pick remains on the bar you can get confused and think you have one more tile of the type. and it seems all tiles play the claim sound at the same time which results in a very loud sound.
Jan 9 23:48:55 29m 10s Shroom Hunter ♥ 1 fun game to play. but by the way the enemies walk towards you, they cover up the loot and you get a shorter window of time to grab your items before it becoming. had a second playthrough with that in mind and did pretty well! up to day 14
Jan 10 00:03:16 14m 21s Totally Normal Farming Simulator ♥ 2 got some of the achievements but couldnt figure out all of them. the sounds when picking up fire where funny at first but made me not want to experiment all that much with fire
Jan 10 00:23:09 19m 53s Nocturnal Enrichment ♥ 2 the geeky lady completely caught me off guard! funny that a game that included a linux build would have related dialog. only things i'd have doubts about are: - too reliant on mouse sensitivity, if you slip just a bit it might mean instant failure - closing the game after the first attempt instead of allowing a retry
Jan 10 00:33:58 10m 49s WARVEST ♥ 1 movement feels a little heavy, specially at the start when al objectives are far apart. other than that, charming graphics and sound
Jan 10 00:35:40 1m 42s Planetary Planter ♥ 1 itchio link seems to be broken :(
Jan 10 00:40:41 5m 01s (Test) ♥ 2 love how it looks when you do all actions in sequence, moving side to side, it's quite cartoony. unsure if it's a bug or meant to happen, but if you take too long to harvest a plant it drops its seeds on it's own and leave the tile in an unusable state
Jan 10 01:00:32 19m 51s DeadLyft ♥ 3 the way the dialog develops the character is nice. i ran into a bit of an issue where there were no more options to pick and it just repeated an old one (playing with mike on medium difficulty) very nice way to present a text driven game
Jan 10 01:13:37 13m 05s HELLGATE HARVEST ♥ 2 played the web version. could just be me but it seems the people come closer together than in the demo video
Jan 10 01:25:42 12m 05s The Garden Games ♥ 1 rather ambitious to make a minigame collection for a game jam. but congratulations on managing to make it anyways! the walking speed is very fast which makes it hard to move around the hub or play the chapple game. i'd say my favorite minigame was the cabbits one, but it gets a bit lengthy as you very rarely hit a red cabbit by mistake.
Jan 10 01:30:18 4m 36s Grub Grab ♥ 3 web version seems a bit broken :/ only see three characters on the screen and i'm not sure it reacts to any input. tag me if the upload is changed so i can properly rate it!
Jan 10 01:52:39 22m 21s Social MediΓ¦ty ♥ 1 maybe im just very bad at it, but i cant seem to catch up on followers, behind by many zeros. fun narrative nevertheless
Jan 10 02:14:47 22m 08s H. (A Harvest Puzzler) ♥ 2 i had to edit the divs in order to get all elements on screen, for some reason it seemed to start half a screen above. couple things id consider changing - keep the palette visible instead of using a cycle button, it's a bit cumbersome choosing the tile you mean to use. - seeing the next tile color in a big square is more attention grabbing than the current tile color on the cursor, i sometimes mixed up which tile i had active - some kind of feedback as to which tile had an effect on a changing tile would be welcome, its too hard to make sense of it without the spoilers hope im not being too negative πŸ˜… i think i like the idea you were going for
Jan 10 02:17:57 3m 10s Tuber Trouble ♥ 2 the game looks very nice! (unfortunately i dont have a windows machine to try it on :c) please tag me if it becomes available on other platforms πŸ˜…
Jan 10 02:27:31 9m 34s Harvest Shroom ♥ 2 im surprised how far our hero can go while eating random fungi across the path. its a fun challenge trying to work out which mushrooms to go for in order to make it to the end
Jan 10 02:41:08 13m 37s Harvest Square ♥ 1 i thought i'd gotten the hang of it and my second run was a lot shorter than the first πŸ˜† fun game, it might feel a bit unfair at times as a wrong piece will completely wreck any sort of order you had going, but thats just something that happens with chances
Jan 10 14:39:36 11h 58m Hex-Yield ♥ 2 its nice to progress and discover new tile interactions and there seem to be a lot of interactions to find out! makes you want to keep digging
Jan 10 15:00:40 21m 04s Planet Harvest Unit ♥ 1 nice risk management on the departures. it's also nice to get unlock more robots after completing a planet. i'm unsure about the jiggly ui though
Jan 10 15:12:39 11m 59s Ethereal Harvest ♥ 1 i really like the ghost's sprite and attack animation, its very nice. some visual feedback when you get hit or when you hit an enemy would be a good improvement (mostly for the melee attack)
Jan 10 15:21:39 9m 00s Flavors of Victory ♥ 6 fun sort of math-y game. once you get the hang of it, it just takes a minute to find the winning combination. i like that you get a different vegetable knight depending on what you cooked, i wonder how many there are.
Jan 12 00:36:48 33h 15m Harvest or Die ♥ 1 nice puzzle! keeping track of the monsters to stay safe and planning for the next color change is a fun thing to juggle
Jan 12 00:52:39 15m 51s Harvest Swarm ♥ 1 very nice pixel art! although the urgency from the bugs doesn't really let you go around the farm much. i imagine adjusting the spawn times and a bit of feedback when you pick up an item would be nice improvement
Jan 12 02:05:07 1h 12m Crop Rush ♥ 1 nice puzzle game. i started playing thinking you HAD to move over crops only once so i got perfect scores for the first 6 levels before running myself into a corner haha. the music fits the game pretty nicely. if i were to change anything it would be the timer, it doesn't seem to be used for scoring but it works against the otherwise calm gameplay
Jan 12 02:59:18 54m 11s The Archiver ♥ 1 its a nice management idea. the controls however hold it back a lot. playing with mouse, the cursor lags behind the mouse so you have to click and release constantly to get it anywhere :/ (may be a bug?)
Jan 12 03:18:33 19m 15s Thrown Harvest (for LD52) ♥ 1 the bird is a bigger threat than i initially thought πŸ˜† nice game, you can play at your own pace focusing on one color or stocking up on all remaining colors and getting back to throwing as fast as possible. it just took me a second to realize that you had to stand on the throw zone for the spacebar to work
Jan 12 03:30:16 11m 43s The 35th Tri-Annual Blitheport Harvest Day Jamboree ♥ 2 an incredibly well rounded game! i'd say for a game jam, but even without taking into account the time and resource limitations it's a very fun and complete looking game. it reminds me of old browser games like the ones you'd find on cartoon network's website it seems great for couch play or a party game. congratulations all around!