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Feedback comments for LD52
grizeldi's games and stats for all events →
| Timestamp | Since previous | Game | grizeldi's comment | |
|---|---|---|---|---|
| Jan 9 21:54:20 | The Orchid's Edge | ♥ 3 | Loving the character design, but the controls feel a bit unresposnive. | |
| Jan 10 19:37:35 | 21h 43m | Bucket Wheel Massacre | ♥ 1 | A good example of how much VFX one can do with only a sphere and a dissolve shader, good job! That said, the game itself is rather boring to play. |
| Jan 10 19:52:41 | 15m 06s | Dream Harvest | ♥ 0 | Seems to bugged sadly, I've fulfilled the conditions for the first upgrade stage, but it's not updating them :( |
| Jan 10 19:56:50 | 4m 09s | Reaper | ♥ 1 | Incredibly hard, I got overrun by creepers almost immediately. Something about the scythe swing timings was just off for me. |
| Jan 10 20:20:04 | 23m 14s | Hare Runner | ♥ 4 | Loving the art and the voice acting. But as others have already said, the hitboxes for attacks are a bit wonky. |
| Jan 11 11:58:17 | 15h 38m | pachinko | ♥ 2 | Trying to run the HTML5 gave me the following: Error The following features required to run Godot projects on the Web are missing: Cross Origin Isolation - Check web server configuration (send correct headers) SharedArrayBuffer - Check web server configuration (send correct headers) I'm on firefox, but from the error messages I'd guess it's a server misconfiguration issue. |
| Jan 11 19:40:14 | 7h 41m | Moon Harvest | ♥ 1 | The controls were a bit confusing, but once I got used to them, it was somehow manageable. I think I managed to softlock myself by harvesting all the plants and falling off the map. Since the old ones don't respawn, I couldn't buy a jetpack. |
| Jan 11 19:46:21 | 6m 07s | Hex-Yield | ♥ 2 | Linux version seems to have clicking broken. I click on a tile and it selects a completely random different tile, which makes the game rather frustrating to play. From what I managed to see despite that, the board recycling for currency looks like a well thought out concept. That makes the game a lot more challenging than your run of the mill combining game. |
| Jan 11 19:59:00 | 12m 39s | Reap and Sow | ♥ 2 | Interesting growing/harvesting mechanics you got here, I like it. I was kinda lost where to go, as it wasn't very clear I could move through the fence gates and it took me a bit to figure that one out. Are the locust supposed to move? They stayed relatively still on the bottom of the screen no matter where I was going for them most of the game and only speed up once I was almost at the end. |
| Jan 14 19:25:43 | 71h 26m | Jigsaw | ♥ 1 | Played this on kuviman's stream and the images to assemble sure are hard, they don't have many distinguishable parts. Maybe a reference assembled image somewhere on the screen would've helped with that. |