J-Menuing by nyxkn 2022-10-05T07:14:20Z ♥ 3
You did a great job of invoking the JRPG vibe! I immediately was transported into that headspace based on the music, menu, and sound effects. I read in an earlier comment that you wanted to do more visually and of course I think we all know that feeling of wanting to add more polish to a game jam game, but I thought you did a good job of setting up all the basic elements necessary to convey your theme & idea.
One of my favorite genres is typing games and somehow I felt like this game really captured what I love about that genre which is frantically trying to speed up your keyboard input while simultaneously reading & processing something ahead of what you're inputting. Especially when I made a mistake/something changed in the middle of doing an attack and I had that familiar panicked (but somehow enjoyable) decision making of "should I go back and try to correct or just push through this to save on time and get to the next character?"
JRPG nested menus can definitely feel a bit tedious so the idea of building a game around it paired with the 10 second theme to give that exhilarating rushed puzzle solving experience was genius!
LD52 — Harvest (1)
Fairy Feeder by recursiveanomaly 2023-01-12T23:45:13Z ♥ 4
Ahhh! Such a cute little clicker game that turned... not so cute! The mood of the main game was super chill and hypnotic even. The music gave me foggy early morning feelings and the shading on the willow tree was so nice! When the music cut and I got the sudden dark ending screen background I was immediately like "uh oh!" That twist got a chuckle out of me!
I agree with the choice to leave in placement of the berries/fairies as for me it did allow more feeling of agency/attachment and made me at least try and form some strategies. I ended up putting all my berries in a cluster to try and keep the fairies somewhat grouped together during feeding time. As long as a vortex didn’t spawn there, I could be slightly slower in my time to get rid of it, and if a vortex did spawn there since I kept the berry cluster pretty high and in the middle I was able to quickly move my mouse there.
faeries.png Overall, I really enjoyed the game. The balance was good - pretty much the whole time I was trying to juggle between all the tasks and none of them got to that tedious point. I think the vortexes was a nice touch and forced me to be more mindful of the terrarium instead of just getting lost in button clicking. Also! Great tutorial! It can be hard to plan for a tutorial during a game jam and that one was such a nice one with slowly feeding the player info as they got to the relevant next step.