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Honest Dan

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TimestampSince previousGameHonest Dan's comment
Jan 14 22:07:29 Carrot ♥ 1 Great polish to this game. really liked it, a great example of relatively constrained set of mechanics polished well! The planting ammo reminded me of Qazi's shotgun farmers, but the platforming one-stage arena reminded me of bomb jack or other old arcade games.
Jan 14 22:15:08 7m 39s Lo-Fi Harvest & Chill ♥ 1 Really chilled experience... BUT THEN - my harvester got stuck :( lowfiharvest.png The music was good, and also the presentation was very clean. I got the impression it was meant to be mini, like a toy harvester in a little dirt pit (like a sand pit). The shallow depth of field on camera was effective too! Enjoyed, thanks James!
Jan 14 22:29:11 14m 03s Island Survivor ♥ 1 Hey, glad to see how this turned out ursa! It was, unsurprisingly easy and addictive to play, these bullet heaven genres just have such a satisfying feeling :D I liked that the different terrains had different move speeds, and that you had to move around to collect things to level up. I got wrecked when I got to the crabs with swords haha :(
Jan 14 22:38:31 9m 20s Click On Fish ♥ 1 41 first time, 40 second time... I think I've hit my "level", clearly worse than most other people haha. I didn't do the tutorial, but picked it up quick. The harpoon animation was nice and it was good to spot the difference. I found the first fish a lot easier to identify than the later weird fish. I think the speed it came on towards end meant I didn't really have time to actually understand the difference. Also the later fish, like the green face one, neither one looked "wrong", so was hard to remember in the moment which was the bad one. I liked the special appearance of a special boy too! very accessible, easy to play, and good highscore game.
Jan 14 22:44:28 5m 57s Jigsaw ♥ 2 harvestjigsaw.png A thing of beauty! I wanted a bit of a celebration when its completed, but still the little thumbs up cursor was a nice little reward haha! Online jigsaws are great, Elysia loves doing them and does it with her stream community sometimes. I like that you included various sizes for the jigsaw; it meant I could get one done solo without a huge time commitment. The snapping mechanic was clean. How did you enjoy CEO, kuvi?
Jan 14 22:56:40 12m 12s Reap and Sow ♥ 1 I got 978lb's of crops, I'll be eating for MANY YEARS AHEAD! I am embarassed to say it took my third try to appreciate that I needed to get the crops in a good state with right click, then left click to harvest. I did read the sign, but felt like I was getting points for just spamming right click (like a fool!). It is an interesting balance - especially with the distribution of growth progress, means its challenging to get all crops to optimal growth state! Had fun! The swarm was scary :( I liked the death screen!
Jan 14 23:07:11 10m 31s Harvest of the Gods ♥ 1 An interesting experiment jitspoe! I found the controls pretty hard to control, but at the same time it was more-in-line with how the character would move. Was great how fast you went if you built up momentum. I just found it quite finickity to aim. The difficulty stepped up after the first level :D took me a while to realise I wasn't meant to try zap all the things I found in level 2! I liked the combination of having to capture the souls as well as zap and avoid the nasty bois.
Jan 14 23:23:58 16m 47s Shoo! ♥ 1 Hey lex! A nice and original concept! I too found it hard to get past level 3! I think I made mistake of trying to chase creatures off the farm, instead of just interrupting them eating the crops! The concept was cute and very good for the theme. Made me empathise with the scarecrows... I thought they got to just stand around all day, but it was hard work!!
Jan 14 23:36:40 12m 42s ORGAN GRINDER ♥ 5 all the weapons were a joy to experiment with! hahah! I spent far too long just using the first weapon, but the gameplay got a lot more fun once I could use the other great weapons. Really fun animations and weaponisation of the body organs <3 The music was banging (especially one of the tracks!). I like that there was a bit of vertical traversal in this too! A few issues I encountered: one last enemy was somehow stuck up ontop of a small wall, which meant that the wave didn't end! I hunted him down and slayed him though, so all was well :D Secondly, maybe it was the FoV, but I felt like it was hard to gauge if the enemies were close enough to damage me or not. Felt like they could hurt me from further away than I expected! Great job team!
Jan 25 20:24:36 260h 47m The Unidentified Flying Cat Burglars! ♥ 1 One of my favourite bits was when you come across a STACK of cats, just waiting to be sucked up and captured :D Only downside with initial gameplay is (could be RNG based) that I could often stay quite low in the sky and avoid all the enemies. If they were able to shoot downwards too, it coulda made it more challenging. Good scope for a jam too, I could learn a thing or two!
Jan 25 20:28:18 3m 42s Goblo The Harvester ♥ 2 Hey Tricky! I enjoyed my time with Goblo! He was a cute little boy and the world you put together was interesting to explore. You did good on your first 3D platformer, it generally felt good to control and camera was fine (post jam version). I liked how many different things you added to the game for the platforming - like the clouds, bounce pads, moving platforms, spinny things! The enemies felt a little bit out of place in the world, and also wasn't super clear why certain attacks were needed vs certain enemy types. For the time, you lot did fab!
Jan 25 20:31:12 2m 54s Mow Rider Deluxe ♥ 0 Grats to mini javasaurus on his voice acting! I did actually say when I played it that I wondered if it was your son! The mechanics were nicely implemented - the challenging steering was a good addition as otherwise it would have been a bit to methodical to get a good score! I liked the mix of strategy and control!
Jan 25 20:32:52 1m 40s Moon Harvest ♥ 1 I enjoyed this! I didn't mind the grind so much, as I felt I was still perfecting some of the later mines by the time I got the jetback. I'm glad I saved for the jetpack first though. Some good progression, always satisfying to access new areas in a level that you couldnt access previously.
Jan 25 20:34:41 1m 49s Hex-Yield ♥ 3 I had a good time with this, nice one Andi and co! I think it was a nice relaxed game, which had a blend of "I don't quite know what I'm doing" mixed with "I have a rough idea how to explore and earn new tiles". So it was a friendly, non-punishing experimentation game. Some satisfying combos too, especially with the ripple effect you get with chain reactions.
Jan 25 20:37:04 2m 23s Cattle Juice ♥ 1 I was pleased to do this in 26 days! I think it was a nice blend of automated AI mixed with placed items (bombs and mines). I think I was lucky to get the mines so often in the post-game cards - but they made the gameplay more fun too! I also liked the idea that you need to budget and plan a little, since units take some time to arrive, along with the weekly tax. The one thing I'd say is that it was unexpected that time passes fast on the world screen - so I accidentally lost days to it before I noticed!
Jan 27 18:59:59 46h 22m Fallowtide ♥ 1 Really nice execution. I enjoy the triangular tetris, and the way everything has been packaged up is (as usual) very coherent and well executed. What started as cute farming ended up in sacrifices.. what have you done to me