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NoelOskar

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TimestampSince previousGameNoelOskar's comment
Jan 9 23:47:08 Mushroom Miner ♥ 1 I like the idea, kinda reminds me of lemmings where you had those mf walking around doing stuff, but here you need to grow them to progress, but i feel like this game could use some better level design, the second level fore example is just a lot of running around back and forth, a bit more linear design would work better imo, a cool idea imo would be to add water that washes away your fertalizer, so you need to find a path that won't have water to progress But overall i liked this game, it's very cute, and the glow is nice
Jan 10 00:05:03 17m 55s Growin' Ballistic ♥ 2 Amazing, loved the artystle and the audio, the idea and the setting, only thing i would say, is that the difficulty curve could be better, the game starts out way too easy, and doesn't really require much thinking, i was thinking of quitting, and all of a sudden few orb enemies came in and killed all my defences, it's just too easy for too long, but other than that, this is a very solid entry
Jan 10 12:15:49 12h 10m Flower Dash ♥ 3 Really fun game, was i supposed to be able to dash mid air? cuz that made the game super easy, maybe a hardmode without that would be nice, but that's just a idea for post release, the game holds well without it
Jan 10 14:02:26 1h 46m Bloodsoil ♥ 1 Really cool, i feel like it's a bit hard to control though, especially pouring of the blood, i think the circle should be bigger and maybe in the center of where the player stands
Jan 10 14:43:16 40m 50s Night Job ♥ 0 The mood category was made for this game, amazing, i am usually to inpatient for story games, but this one, i enjoyed very much, i'd suggest a option to make the text move quizker when you press z though, would be nice
Jan 10 15:15:17 32m 01s Escape From The Ostrobothnia ♥ 1 I like the idea, the game is pretty cool, but i feel like it's just way to slow and too tidious, having to run back to the shed every time is just really time consuming and not enjoyable, yeah i can drive up there, but that's also slow and tidious, also the shotgun bullets should be faster, i can't hit the deer most of the time since they just run off, the story is AAA level though, and i really like the idea and the mechanics, just that the game should be less tidious
Jan 10 17:12:57 1h 57m Veggie Voyager ♥ 2 Lovely, i really like the physics, i would love for there to be a way to control jump height (longer press = longer jump, short tap = smol jump), also the cart should be heavier, cuz it just falls over way too easy, and the camera controls are kinda a mess, DPI controls would be nice to fix that, but i am just nit picking, it's a really cool game, keep it up
Jan 10 20:13:15 3h 00m Fox Puppies Want Food For The Winter ♥ 2 Nice i like the don't starve artstyle, i think if you go straight down the character should force down though (same frame as when you are not moving), i also think the gameplay is just a bit too tidious, walking back and forth to crops and your kids gets boring pretty quick, and the enemies are too easy to avoid, i'd say harder enemies and smaller end goal would work nicer, but overall very nice job
Jan 10 20:18:10 4m 55s Elonkorjuu - Live Harvest ♥ 4 No Linux? would be nice to get a build for that, you are allowed to make builds for diffrent platforms post jam btw
Jan 10 22:34:19 2h 16m Bow Knight Drifter ♥ 3 Really cool game, i love the artstyle, and the idea, but i find the difficulty curve too step, it's very hard from the very start, i'd say a more linear approach with these mechanics (you walk through the level, collect stuff, and enemies & items DON'T spawn on the ground near you), that would be way more fun to play, cuz rn i just can't move any further cuz i constantly get enemies spawning, it makes things like crafting especially hard, the enemy spawning makes it so there's no breathing room for that. The combat is pretty nice, i like the addition of the dash
Jan 10 23:07:21 33m 02s Tony Crow's Pro Scyther ♥ 5 Really cool idea, i feel like having the objectives display somewhere on the screen would be nice, so that i can keep track of what to do, loved the VA the art and the gameplay ksnip_20230111-000436.png
Jan 11 23:52:49 24h 45m Blood Harvest ♥ 3 Nice game, from what i see the WebGL version is kinda scuffed, i run on linux so i am unable to play the desktop build sadly, i would recommend to implement UI scaling, so that it can work well for diffrent screen sizes, also i feel like some in game gameplay explanation would be nice, it's kinda confusing what the day phase is for example, and tbh it's kinda annoying when you go to kill a guard and just lose, i think having to kill them before they notify others would work way better, the music was nice, and i like the character models aswell
Jan 12 16:57:07 17h 04m Far VVest ♥ 3 The poor barman, he did nothing wrong
Jan 12 17:06:07 9m 00s CrapCirclz ♥ 2 I really like the game, but i find the controls extremly confusing tbh, but the idea is awesome, and this game only really lacks a better explanation tbh
Jan 12 19:23:07 2h 17m Farm Island ♥ 1 Really neat idea, i managed to get on the top 10
Jan 12 19:39:35 16m 28s Organigrow ♥ 2 Really cool entry, i love the graphics, and the idea, i feel like though it would be better if we had all the tools with ourselfs right away, or atleast that they would spawn in one place, also the defibrillator feel quite useless, like yeah there are dead plants, but tbh i have enough seeds and not enough time, i just ignored them and harvested the others, if i wouldn't need to travel half of the map for it, i would probably end up using it more
Jan 12 19:44:29 4m 54s Reap What You Blow ♥ 2 Really cool game, i love the idea, i think the movement would be better if rotation was faster and more snappy, because it feels a bit tidious right now
Jan 12 20:18:30 34m 01s Harvest Mouse: Veggie Survivor ♥ 1 I really liked the art, but i feel like the enemies are a bit too simallar to each other, like it would way cooler if we had enemies with diffrent attack patterns, also since we are defending a family, maybe we could have 2 health bars, one for the house, one for the player, and than some enemies would go after you and some after the house? just thinking out loud, i feel like the enemies are a bit too bullet spongy, i think having the shotgun deal more damage, and also shoot multiple bullets in multiple directions, but slower, would be way juicier
Jan 12 20:25:45 7m 15s Death 'n' Veggies ♥ 3 Really lovely game, i'd say it would be nice to get quit buttons, so i can normally exit the game, also since you developed it in unity, there's not really much standing in the way of adding linux, mac and webGL builds (just make sure to disable compression for webGL), that way your game can be playable on way more machines
Jan 12 20:57:30 31m 45s The Bountiful ♥ 1 Loved the voice acting, i thought it's just gonna be another farming game with a goofy crow, but the twist was nice
Jan 12 21:07:55 10m 25s Harvest is coming ♥ 2 Really solid game, i think you should be able to renter choices though
Jan 12 21:25:41 17m 46s Click On Fish ♥ 3 I like the game, it's a nice idea, it gets pretty hard pretty quick, but it's fine tbh, the only thing i think def should be improved is the UI, it's kinda lacking in my opinion, but well it's a jam game, you never have time to polish everything so it's understandable
Jan 12 21:59:25 33m 44s Ozera ♥ 3 This game looks amazing, i love the visuals, the survival aspect is nice, i'd say it would be better if the tutorial text (with how to plant stuff) was more obvious, like i spent first 2 days just walking around aimlessly lol, also the days feel a bit too short to do stuff, i understand it's to make it actually challenging, and i appreaciate challenging games, but i still think it should take longer for a day to end
Jan 12 22:27:05 27m 40s A Rolling Hamster Game! ♥ 0 Cool idea, but i don't exactly see the connection to the game, i think the jump height should depend on how long you hold the spacebar, also the difficulty curve feels way to step, and it's really difficult to get past the begging, i know for example i am supposed to the rope to dodge the eagle, but really i feel like i should be able to jump normally over there too, it just feels frustrating, but the game is still cool, i am just pointing out things so that you know what to improve
Jan 12 22:37:53 10m 48s Mow Rider Deluxe ♥ 1 Nice, i like the voice acting, loved the voice acting your kid did, only thing is i feel like maybe a bit slower turning would play nicer? but i also get that difficult controls are kinda the point here so i am not sure, other than that, it's great
Jan 12 23:11:23 33m 30s Crops on fire ♥ 1 Got 80% on hard ksnip_20230113-000947.png Really nice, i think it def could use some audio, the idea is good, the controls are nice, i like the multiple difficulties, cool game, keep it up!
Jan 12 23:22:16 10m 53s For Whom the Baa Tolls ♥ 2 Lovely, i really like the idea, but i have 2 things i would change, controls being on wsad/arrow keys would work better imo, and the difficulty curve starts of too hard, like in the very start there are multiple wolfs and sheep, it's impossible to get from one map end to the other this quick in the start, so it's pretty hard to harvest all the souls
Jan 12 23:38:22 16m 06s Troll-mart ♥ 7 Really cool game i liked the idea, and i liked the art, i would recommend adding a option to also jump using the spacebar, and also i feel like the walkable elements blended too much into the background, other than that it's a really good entry and keep it up!
Jan 13 09:39:58 10h 01m Harvest Pen ♥ 1 I really like the idea, it really reminds me of those dumb mobile games ads but executed well and properly the only real issue i have, is that the framerate is just too unstable, when i draw a line, i go from 144 frames, to 15 sometimes even 9 frames, and i run a gtx 1080, so there's no way this is caused by my hardware not being up to the task, i played on ubuntu if that changes anything, but well i didn't really had problems running other games from this jam on this machine so i am not sure if it's OS specifc ksnip_20230113-103702.png
Jan 13 09:52:43 12m 45s Crowings Do ♥ 2 I love the artstyle and audio, it's really cool, i feel like though maybe the crow should dive faster? way too many times i had that i was diving for a corn, and a scarecrow spawned while i was diving for it and i got the scarecrow instead
Jan 13 09:57:41 4m 58s Cake Sweeper ♥ 2 I really like this idea, but one thing, maybe i am not used to the isometric controls, but it just felt really weird to control, like my brain thought "w" should make the character go left, and "s" go right, and then right and left for up and down
Jan 13 10:20:36 22m 55s Hex-Yield ♥ 3 Really solid game, i have nothing to really complain about, except maybe a bit quicker progression? but that's only since it's a jam game and there's a lot of others to play, if it was like a steam release this pace is totally fine
Jan 13 10:25:36 5m 00s The Pets Over The Innsmouth ♥ 4 I love the art, and the story, only thing i would say is that the begging comic should start with a artwork, not a empty yellow screen, thought it was loading or bugged until i clikced lol
Jan 13 20:07:55 9h 42m Space Gardens ♥ 0 I am unable to play game tbh, i downloaded the windows build, and runned it through wine (i use linux), and well, i can't press the play button
Jan 13 20:42:33 34m 38s Rookie Harvester ♥ 3 Cool game, i like the idea, but i feel like the player is just flooded with info from the very start, i think mechanics should be slowly introduced, cuz in the begging i was just pressing random stuff cuz i was unsure of what to do, also although i like the artstyle, i really feel the handdrawn map contrasts with the pixel art artwork, they don't that well togheter, separate they would be good, i think you should just choose a single artstyle and go with it for the whole game
Jan 13 20:52:05 9m 32s Midnight Harvest ♥ 4 Really cool game, loved the audio, the only 2 problems i have, is first no DPI settings, and second no graphics settings and poor performance, i was playing on gtx 1080 and this game lagged pretty bad, maybe it's cuz i was running this through wine or linux instead of natively
Jan 13 21:03:30 11m 25s Orchard Archer ♥ 1 I really liked the 2.5D graphic, combined with the nice physics, tbh the only thing i found problematic was that when i died, the whole game reseted, instead of resetting my current objective, but i appreciate the tf2 refrence
Jan 13 21:43:48 40m 18s HARRR Vests ♥ 2 Really cool idea, but i feel like making this more tense would work out nicely, like adding a time limit, or just having a max amount of misses you can make, that would make it way more intense, cuz rn you can try how long you want, other than that it's pretty nice, i maybe would change the background color, so you feel more like you are on a ship, but it's just nit picking, great job keep it up
Jan 13 21:47:08 3m 20s Shred-A-Bunch! ♥ 1 Nice game, i enjoyed it, i feel like it would be nice to see some performance improvments, i feel like it's a bit too easy but other than that, amazing job keep it up
Jan 13 21:59:32 12m 24s Powered Plants ♥ 2 Really cool, feels really polished and juicy, my only issue is that sometimes my mouse glitches, and it just stops moving, making me die, which is pretty annoying, but maybe that's linux specifc problem, it's a really solid game, and i think it would work great as a steam and mobile release
Jan 13 22:17:32 18m 00s Billiard Hero ♥ 2 This is amazing, love the art, the idea, this games keeps the player constantly engaged with new stuff, only issue i can find is that, i don't see much connection to the theme, but for a game this good, it doesn't really matter
Jan 13 23:16:27 58m 55s Oyster Odyssey ♥ 1 Looking forward for the sequel next ludum dare, where you play as the little clamp to get revenge on the human
Jan 14 16:13:37 16h 57m This is my Dream Job ♥ 2 I love this, so goofy, only thing is i don't see any connection to the theme, but that doesn't matter with the game this fun
Jan 26 18:13:36 289h 59m FARM 64 ♥ 3 Dumb ass corn, i love this game, love the voice acting, the artstyle, and the gameplay idea, but i'd say there should be multiple farming spots, so that the progression is faster, or make the waves get stronger slower, since it's really hard to explore a lot having to go all the way back to your single farming spot, making me unable to go any further than than unlocking 2 places, i unlocked the sewers with the dash boots, i think it would be nicer if it was quicker to get money, or if there were more plant spots so you don't need to back track so much
Jan 27 20:04:35 25h 50m Match-3: Crop Rotation ♥ 1 Cool, i thought i think which way we are rotating should be better visualised, it happend to me few times where i rotated a block incorectly, maybe not auto rotating on hover would help? cuz my brain was getting confused by rotation going one way and after pressing a button i accidently rotated wrong way
Jan 27 21:12:51 1h 08m Boba ♥ 2 I thought it's just a idle game, well it wasn't lol