Foon → Ludum Dare Explorer → LD52 → Feedback comment stats → cannibalgirl

cannibalgirl

Feedback comments for LD52

← LD51

cannibalgirl's games and stats for all events →

TimestampSince previousGamecannibalgirl's comment
Jan 9 22:06:21 Propaganda ♥ 2 this game really makes you feel how it is to pass out flyers on the street ๐Ÿ’• interesting concept (and social commentary). unusual, hand-drawn consistent art style (reminds me of older flash games somehow) comes nicely together with sound effects and a nice gameplay loop. I would love some more variety during the tasks, something more like warioware! respect for the compo
Jan 9 22:13:09 6m 48s Bad Apples ♥ 1 GAME AND WATCH: APPLE PHYSICS EDITION sweet graphics, audio and theme contribute to excellent lighthearted, bright mood. mechanics were easy to understand but hard to execute perfectly with the added physics aspect. i appreciate that dropping an apple doesn't cause a "MISS" as it happened quite often for me ๐Ÿคฆ nice compo combo, loads fast and works flawlessly ๐Ÿ’• thank you for this, I enjoyed the time spent in here!!
Jan 9 22:17:56 4m 47s Minetanite ♥ 3 any chance for the windows version? the web one on itch runs with low fps on my laptop (GTX 1070 MAX-Q) but the game looks very interesting
Jan 9 22:31:33 13m 37s The Feudal in the Rye ♥ 4 heyyyyyyyyyyyyyyyyyyyy super nice mechanics!!! tower defense x vampire survivors x idle games, I enjoyed a lot balancing the economy / towers / army! this is a sweet idea that can be nicely developed further. i did not encounter any issues and I learned the game as I played without issues. i liked a lot the difficulty pacing - some calmer periods and then more HARD CORE would be great to see the HP of player structures to know how much more they can resist. sweet entry!!!!! ๐Ÿ’—
Jan 10 16:16:56 17h 45m Combine Competition ♥ 2 THE HARVEST GHOST IS INSIDE ME Super nice entry! Simple, yet hard to master mechanics, quick round time so it's fun to try again. For a first jam entry and first game with a fresh engine, it's a v e r y good result!!! Don't worry about the GFX too much, it is aesthetically pleasing and instantly understandable / readable - that's a lot already. It would be extra fun with a friend if it had 2-player couch vs mode (disable the AI and e.g. WASD for the second harvester controls)! Maybe something for a small post-jam update? In my mind, I also imagined the harvester drifting. That would be glorious as well.
Jan 10 16:38:22 21m 26s 9CELL ♥ 2 LATE CAPITALISM TAMAGOTCHI SIMULATOR ๐Ÿ’• nice experience, it feels like an unholy baby of "Papers, please" and tamagotchi. I enjoyed trying to keep my family alive (and craving for more), thank you for making this! I encountered one "bug" where I harvested a creature during last seconds of the "working day" and did not receive the money ;( My body was asking for more quick action like with clicker type games, to make the "working day" more intense nice submission and a nice creative way of interpreting the theme, respect!!!!
Jan 10 18:48:38 2h 10m Plant Harvester ♥ 2 man that was WAYY BEYOND EXPECTATIONS I played and the timer went to zero and I thought "ok probably it will give me the hight score" BUT THEN THE THING HAPPENED AND I WAS TOTALLY SURPRISED BUT I MANAGED TO WIN amazing experience, I like a lot the front "shield" that the harvester has so the pro move is to reverse really fast and MOW ALL THE CARROTS DOWN HAHAHAH very cool entry!!!!! thank you for making that ๐Ÿ˜ ๐Ÿ’• if I could have a one little wish it would be... TO HAVE THE ABILITY TO DRIFT ๐Ÿ˜Ž
Jan 10 18:56:51 8m 13s Mafia's Drive-Thru ♥ 2 this is def my type of game hehe oof the requirement of wasting zero organs is super hard ๐Ÿ™ˆ i like a lot the gameplay idea, it's both think fast and do fast - good connection of skills the box packaging animation is super nice!!! overall the pixel-art graphics are really well made it certainly has some reverse "unpacking" vibe with a more grim theme sweet entry! keep on keeping on ๐Ÿ’•
Jan 10 19:47:21 50m 30s Bloopy ♥ 2 sweeeeeeet pixel art, beautiful animations, gorgeous abandoned sci-fi base and the humans...they expire and rot so fast...good thing that robots are eternal I didnt read the description 100% so I had a nice "a-ha!" moment when i realized i could fix the second human trap and then the game became more tricky as i had to juggle 2-humans gameplay-wise i had pleasure in understanding the situation and thinking of the optimal order of operations - after a while I just wished that the distances were a little shorter as a lot of time was spent on walking in the beautiful base i was digging around hoping to find some lightbulbs in the crates or other places but no luck!!! only the 2 big guys, the BATTERY and IDEA brothers remained...i guess they ate all other things that were left in the base! nice music as well!! sweet entry, please keep making games!!! ๐Ÿ’Œ
Jan 10 20:02:03 14m 42s Data Baron ♥ 1 yaaass i love typing games this was pure madness it got more physical than i expected, i got concerned looks from other people present in the room while playing nice gameplay micro-mechanics, mashing combined with double press keeps you on your toes all the time sweet minimal graphics and sound effects, the name is very cool as well, has the evil ring to it like OIL BARONS nice! thank you for making this ๐Ÿ’• my best was just over 10k GB uff
Jan 10 20:50:25 48m 22s Fairy Fang - The Tooth Harvester ♥ 3 mmm diablo vibes nice atmosphere and beautiful stylized graphics, sweet dungeon fun upgrade system where you can really precisely choose what to improve! i enjoyed maxing the RATE OF FIRE and kiting the enemies also nice strategic thing that you can upgrade your max health but also you have to pay separately to heal it back to max i would love some more challenge for the late game and more randomized levels (even if not fully procedural) would really make me spend a long time with this game nice job!! ๐Ÿ’• you did a lot of work and seems like with some small tweaks it could be turned into a serious production! the cover art and the name def catched my attention :D
Jan 10 21:20:32 30m 07s Junkship ♥ 4 ok so every jam you find a couple of games that you absolutely LOVE this one is first one like that in ld52 for me but i have to admit i am a huge sucker for space games :D so! very very very solid production. the minimal graphics, the vibe, the aestheticc and the postprocess fx all come together to create an unique, crisp, well designed sci-fi vibe that pleases my eyeballs and ears the moment i realized i could have _m u l t i p l e_ grappling hooks was amazing. never before i enjoyed hauling heavy objects in space as here (and never before i took so many risks and tried to carry _way_ too much) the subtle touch of having the "anchor" of the hook _stay_ after disconnecting is also very satysfying (and sometimes embarrasing after multiple attempts :D) i enjoyed the freedom, and practiced a bit before looking for the blackboxes (didn't know exactly what i was looking for - at first i thought that the red boxes will damage me if i hit them so i avoided them - only then i realized the truth...) my best was carrying 4 sattelites at the same time ๐Ÿ˜Ž Junkship_apacr9WiNb.png _this post was made by the small ship gang, why pay 10k for the big ship when small ship is clearly superior!!!!_ EDIT: and huge props for respecting the SPACE PHYSICS, NO FREE BRAKING FOR ANYBODY, ONCE YOU'RE GOING YOU'RE GOING
Jan 10 22:15:41 55m 09s Macrogreens ♥ 3 JESUS CHRIST GUYS I ENTERED HERE EXPECTING A GAME JAM GAME AND INSTEAD I GOT A HOLLYWOOD TRIPLE-A PRODUCTION - WITH FULL, STELLAR QUALITY VOICE ACTING - AMAZING MICRO AND MACRO INTERACTIONS AND ENTERTAINING GAMEPLAY - BEAUTIFUL, CONSISTENT, CUTE AND READABLE GRAPHICS - S U P E R B MUSIC TRACK - MASTERFULLY WRITTEN DIALOGUE AND MEMORABLE CHARACTERS - KITCHEN INGREDIENTS THAT WILL STAY IN MY MIND UNTIL I DIE (LOOKING AT YOU, VODOO SPROUT) SORRY FOR THE ALL CAPS BUT THIS REFLECTS THE STATE OF MY BRAIN RIGHT NOW AS I'M IN AWE ๐Ÿ‘ ๐Ÿ‘ ๐Ÿ‘ great job! i really really enjoyed the time spent at MACRO GREENS! kudos to all the clever ideas, time and talent that went into this production - I'll def keep an eye on your studio mad props, keep on keeping on ๐Ÿ’• to anybody being on the fence if to download and play it - just do it, trust me! obligatory win screenshot! (but the true victory was the path traveled...) Macrogreens_Ws5j1o7Dgv.png
Jan 11 21:01:25 22h 45m Hey can you go harvest those cave mushrooms for me, thanks ♥ 2 ok! strong vibes here! i became a mushroom-addicted spelunkinggirl for like half an hour! ๐Ÿ’• it reminds me of made in abyss x inscryption with some subnautica sprinkled it (NO MAP) and i liked it a lot!!! the UX/interaction are really well designed and it was very pleasant to move around. it all responds to my micro movements and feels really good. also its possible to play with just the mouse using only one hand which is neat ;3 contrary to earlier comments i didnt have any issues with the speed of the movements, the system allowed me to move really fast trough the cave, the only moment that i wished it went faster was when climbing up the rope (but i get it, i'm climbing the rope so it's not that easy!) the gfx and minimal sounds contributed nicely to whole low-fi atmosphere which i like a lot!! the flare effect is really good, with the subtle effect of eye adapting to the darkness of the cave again afterwards which was really immersive (bw i tried all the trick that i know to make the game fullscreen but no luck, i considered changing the resolution for a moment but i didn't do it in the end๐Ÿ˜… you totally need to use this system in a longer game!!! i think its super good and fingers crossed for next ideas that you will make with it ๐Ÿคž !!! Harvest_4faAfUFEZZ.png the deepest mushroom gave me some scary vibes very good!!! ๐Ÿ’• now i want to see the 3d map of the whole cave!!!!
Jan 14 19:44:43 70h 43m Hyper Harvest ♥ 1 nice match-2! I lost a few times before I realized i could also join tiles across the "empty" space by reading the instructions then it all clicked and it's quite fun to parse and strategize! I wish there was more "space" vertically to play like in tetris as it's quite easy to hit the ceiling. Sweet entry and respect for the compo ๐Ÿค˜
Jan 14 22:10:42 2h 25m Glean the Luminescent ♥ 1 beautiful minimal aesthetic, my eyeballs were very pleased, small touches like the source getting brighter during the night if powered properly, the elegant and delicate motion of the light particles, it was a beautiful experience i like the fact that everything is bound to one resource - that serves the role of healt, collectibles, building resource etc - very elegant the core gameplay loop is very nice and elegant and I enjoyed surviving as long as possible - and I knew that every mistake was my own, the game is very fair only thing that was missing was some ambience in the background to pair with the beautiful audio effects and it would be pure heaven! nice job! ๐Ÿ‘Œ
Jan 14 22:38:27 27m 45s Kingdom's Logistics ♥ 1 wowowo so complex! the bread making machine works beautifully, respect for making such an interlinked system work and with AI workers as well!! would love to see the grid or have more visual feedback where the building will block the path as sometimes it was not 100% clear visually i was happy setting my bread-making logistics chain, nice!
Jan 14 22:44:55 6m 28s Sanity Farmer ♥ 1 wow this is on the crossing of games/art for me, would be very powerful in an art gallery setup within a dark solitary room and a big CRT screen with powerful speakers it certainly left an impression on my eyeballs and brain cells
Jan 14 22:57:30 12m 35s VA-13 ♥ 1 yass a very nice combination of overall game progression/upgrades and quick platformer shooting action i felt overpowered when i got the TRIPLE upgrade just to pick up a SINGLE again after a few kills, nice the visuals are clean an aesthetic and sounds effect fit the overall mood i feel that some visual feedback on enemies being hit would go a long way and make it even more enjoyable!!! nice, thanks for making that! โค๏ธ
Jan 14 23:06:24 8m 54s Fleshy Friend ♥ 1 i love my fleshy friend, i see a person of culture was able to create this experience excellent curation of organs and avaliable body parts in my imagination, my friend waved to me and moved after completion and i was both pleasured and surprised by my own reaction top notch sound effects i bet that many fleshy friendsยฎ were made last few days ๐Ÿ…
Jan 14 23:58:40 52m 16s Anne & the Carrot Islands ♥ 3 sweet, sweet carrots! very elegant game! ๐Ÿ‘ ๐Ÿฅ• beautiful pixelart, soothing music, great mechanics wrapped in aetheral mood very nice difficulty curve, introducing each mechanic clearly, having some harder levels with some breathers thrown in, the last levels having a nice "a-ha" moments - the whole package is expertly put together, without doubt would pull more carrots in the skies (the level-complete jingle is super nice) โค๏ธ chrome_goj2rfEgh7.png
Jan 15 00:12:34 13m 54s Crop Rotation ♥ 1 wowowo respect for compo very nice simple, yet giving a lot of interactions, elegant system, i feel like i choose cards more intuitively but with more play you start to grasp how everything works together. would def benefit from some more explanation what exactly is happening during the steps with the option to speed it up for advanced players later beautiful pixelart!!! thank you for making this ๐Ÿค˜
Jan 15 00:19:55 7m 21s Skล™รญtek: The Nemesis of Harvest ♥ 1 respect for compo and using the pagan mythology yeeaaa i enjoyed kiting the woodcuters and nuking their homes with my powerful rotten plums what exactly is happening in the bushes when Skล™รญtek is hiding that he manages to get such amounts of rotten plums is very interesting for me but the trivia did not anwser that question for me :DDD sweet entry
Jan 15 00:37:51 17m 56s They Hide in the Fields ♥ 2 sweet style, great mood, i got scared AF when getting caught for the first couple of times very good entry, respect for putting this together in such a short time!!! everything comes together as a very neat horror package one run i decided just to sprint like crazy eveywhere and it kind of worked - i managed to kite the monsters near the house but they would never go out of the field so they got stuck on the border good to have a "safe" zone but it a was a little anticlimactic :D when i found tommy his model without face was a separate horror element for me xD NICE โค๏ธ