Foon → Ludum Dare Explorer → LD52 → Feedback comment stats → Hulya
Feedback comments for LD52
Hulya's games and stats for all events →
| Timestamp | Since previous | Game | Hulya's comment | |
|---|---|---|---|---|
| Jan 10 10:43:28 | Energy Harvest | ♥ 0 | I like 'move two players together' concept. It is fun. Just, I had hard time with the camera angles and zoom. | |
| Jan 10 20:26:44 | 9h 43m | Hedgehog Tree | ♥ 2 | I enjoyed playing this game so much. The progress of the difficulty and the challenges were adjusted quite well. The mechanics are streamlined fun. Graphics and the atmosphere are lovely and relaxing. |
| Jan 11 10:10:10 | 13h 43m | Nimkip! | ♥ 3 | Oh, I felt sad for every single nimkip that died in the battle, they are so cute with their tiny voices. I enjoyed the gameplay though some worker nimkips were feeling a bit lazy. |
| Jan 11 10:26:49 | 16m 39s | nut another harvest story | ♥ 2 | This game is so adorable and the art style is gorgeous! I had come across this kind of text animation in "The Lion's Song" and it enchants the mood so dearly, fits this game so well! |
| Jan 11 17:09:55 | 6h 43m | Planetary Planter | ♥ 1 | Little carrots trying to run, I wasn't expecting that, it was so cute. |
| Jan 11 17:40:17 | 30m 22s | Arnold the Reaper | ♥ 1 | Intro, humor and the story was really fun! Great graphics and atmosphere as well. It is just that the gameplay was a bit monotonous for me. I couldn't find the motive to go after the 3rd one. Some interactions with that beautiful environment, character comments on the environments/npcs or interacting with the targets after killing them, these kind of minor details might spice it up. |
| Jan 11 19:27:02 | 1h 46m | Art of Occult Harvest | ♥ 0 | This game has quite a relaxing atmosphere. Simple and neat execution of an alchemy game. |
| Jan 11 20:09:59 | 42m 57s | H. R. Vest | ♥ 3 | The game caught the eerie lab atmosphere quite well and it made me curious to learn more (so to play more). Unfortunately, I can't figure out how to progress. I was stuck at burner, used the spoiler then stuck with the padlock. Prompt says the digits are shuffled, arranged them from 2 to 9 but nothing happens I must be missing something... For that adding a gameplay/walkthrough video would be very helpful for anyone who couldn't progress and give up. Also making the interactable objects slightly different from the background would help as well. |
| Jan 11 20:53:18 | 43m 19s | Harvest Heroes: a text-based anime-style battling game | ♥ 1 | image_2023-01-11_233433349.png I enjoyed playing it! The story turned out so lovely. Instead of fighting I used good will and that caused quite a damage for Thorne as well. This would make great practice tool of creative writing. The overall look and feel is very beautiful but I would suggest minor tweaks. That input box does not look very fitting aesthetically. It doesn't align with the submit button nor with its style. Also the text field is too small, filling with a long paragraph I wasn't able to read what I had written. |
| Jan 11 21:37:13 | 43m 55s | E.C.F - Extreme Conditions Farming | ♥ 1 | Oh, that "how to play" button is a great feature! I loved it! |
| Jan 12 11:06:28 | 13h 29m | Midday Garden | ♥ 2 | Very lovely looking game. The art style is so beautiful and consistent! As for character's movement, I would have preferred it a bit faster. |
| Jan 12 11:31:46 | 25m 18s | A Day in the Life of Death | ♥ 1 | This game is great for a jam game! I liked how the hearts and notes follow the music rhythm (though I didn't understand if pressing any key mattered for Lala parts), how red strip on the paper aligns as a guide for the harvest, style, animations, story... I enjoyed playing it to the end. |
| Jan 12 11:49:41 | 17m 55s | Warden of the Woods | ♥ 2 | Game pace and character movement are a bit slow. I enjoyed the atmosphere. It is a sweet game with smiling trees in a fairy land. Apparently, even the bosses in fairy lands aren't much different 😄 |
| Jan 12 12:12:07 | 22m 26s | Untitled Squirrel Game | ♥ 1 | With this camera angle, most of the time I watched shifting grass. Controllable camera height and direction would fit better to this game. Also playing a squirrel in a game like this it would be fun to climb up and jump off the trees. Peaceful environment and a very sweet character. |
| Jan 12 12:54:36 | 42m 29s | Money grows on trees | ♥ 1 | What a prosper and abundant harvest that is! 😄 Very sweet art style! |
| Jan 12 13:19:27 | 24m 51s | Christmas Hustle | ♥ 4 | At the beginning I thought that coffee was a timed boost but trying it and speeding up, the game became fun. The song was a bit high pitched for my taste and the gameplay became a bit repetitive after a while but atmosphere, story and humor was excellent, I enjoyed this game! |
| Jan 12 13:52:17 | 32m 50s | Dr Bentham | ♥ 0 | Unfortunately most of the time there was only one patient at a time, others didn't spawn much and we lost so many. The decay speed being so fast didn't help either. 😅 Overall atmosphere and graphics are consistent, nice and fitting to the concept. It is a neat concept, had fun; unexpectedly especially on "How to play" screen. |
| Jan 13 09:17:30 | 19h 25m | Farm Patronum! | ♥ 1 | This one is a neat and consistent game! Very simple concept executed well. I especially liked the vfx, sfx and camera movement feedback when I kill the enemies, subtle but effective. |
| Jan 13 10:58:09 | 1h 40m | Crowings Do | ♥ 0 | The audio is so funny, it made me enjoy the game so much more! I loved the simplicity in this one. |
| Jan 13 11:10:53 | 12m 44s | Hex-Yield | ♥ 2 | I had quite good time playing. Art style is so beautiful, I was curious to see all the combinations. Great game! |
| Jan 13 11:35:07 | 24m 14s | Pseudo-Harvest | ♥ 2 | Very funny story and fun gameplay! Great concept and execution. |
| Jan 13 14:30:52 | 2h 55m | KICK | ♥ 0 | Holding and releasing kick at any point of the red bar ends up with the same amount, yields always the needed amount, nothing less nothing more? Am I doing something wrong? |
| Jan 15 11:46:45 | 45h 15m | Radiance | ♥ 1 | In this current state the gameplay is not very gripping but there is a great potential with such graphics and sfx. This one is a very atmospheric game, I loved the overall feeling of it. Shaders look great and sound effects/music are great fit. I wonder, is there an ending, like does the planet get depleted? 👀 |
| Jan 15 14:58:32 | 3h 11m | Juicy Reaping | ♥ 3 | The game is fun to play. I loved how the harvested plants become weapons! But game difficulty needs some adjustment. The game becomes overcrowded with enemies in no time. Overall a funny and an entertaining game with lovely graphics! |
| Jan 15 15:28:37 | 30m 05s | Hermesh | ♥ 3 | One neat and brief platformer game executed well: cute characters, very fitting sfx, good way of progressing story and character skills. Not side-scrolling on the edges felt awkward a bit. 'Freeing' the ducks they slow down but in addition changing their transparency would fit this game providing the player a better feedback. In overall I had fun playing it, great jam game! |
| Jan 15 15:58:34 | 29m 57s | Dead End Job | ♥ 1 | Wow! This game is quite polished, almost a commercial game, just requires minor tweaks. Difficulty and currency needs some balancing. Also, I would prefer attacking on mouse direction, it would feel much more natural. Graphics and the sounds set such a perfect atmosphere. The characters are adorable! And a bat sidekick as a lantern!? Oh, the irony! 😃 |
| Jan 16 12:34:07 | 20h 35m | Harvest From Your Success | ♥ 1 | Quite an interesting approach to the theme, I loved that. The camera shaking was a bit disturbing. I enjoyed the graphics and the overall atmosphere. For the ending, my playthrough ended just as I was turning a corner and it felt like a cliffhanger/a bit incomplete. Maybe getting out of the labyrinth in a wide meadow like place could have been a better ending for success. (Like discovering the real success should have felt like freedom, not chains.) |
| Jan 17 10:05:17 | 21h 31m | Apple Harvest | ♥ 1 | Very relaxing experience. The shader looks gorgeous and I loved how apple spawning composes a melody. When I work with multiple audio sources and they work simultaneously the pitch and volume works weird. The sounds play one over the other creating only indistinguishable noise. I would appreciate if you can share how you managed this to work so perfectly? |
| Jan 17 10:17:03 | 11m 46s | The Time Traveler's Garden | ♥ 4 | Great (pun) name for the game! Oh, I had quite fun playing this game. That cheery tone and the scary one sets the mood so perfectly! This is one joyful-funny game, great work! |
| Jan 20 13:58:57 | 75h 41m | Apothecary | ♥ 2 | Oooooh, I thought the gray outcome of wrong combination was charcoal. I thought I was picking it up under the cauldron and couldn't proceed for some time. 🙈 So some interaction feedback (prompts over objects, particles for cauldron fire etc.) would help a lot. Also simple doodles-diagrams of the recipes would fit to the overall style. After figuring out that cauldron part I enjoyed the game. Graphics are clear and cute. This is a lovely game for compo. |
| Jan 20 14:24:26 | 25m 29s | Catchy | ♥ 1 | My only complaint with such a neat game could be that there wasn't sound and mini details on the map to be discovered, spicing the gameplay slightly. (There had to be a letter bottle! :p) But there was a huge time limit so... 😄 I enjoyed the antique map atmosphere. The illusion of depth for the fish is achieved well. Playing with the sail and using the wind force was quite fun to play with. |
| Jan 21 09:59:59 | 19h 35m | Salvage City | ♥ 1 | It might be intentional but character movement felt a bit uncontrollable, it accelerates too fast for more 'precise' movement. Especially on the building part, I started randomly placing the buildings, but in quite a short time I ended up not being able to find empty spot in any layers because pressing on right and left keys the buildings slide more than it should and always ends up missing the tiny empty space. But apart from these details I really loved the idea and the overall atmosphere! Great entry! Oh, and ideas @Deprecat suggested would fit so perfectly! It would be so much fun chasing down and devouring human/props! 😄 |
| Jan 21 10:20:32 | 20m 33s | Pulling Teeth | ♥ 1 | Ahaha, great business concept for the fairy! I loved the humor and the art style in this one! :D |
| Jan 24 13:00:48 | 74h 40m | Harvest Net | ♥ 1 | The gameplay is a bit monotonous, there isn't much rewarding/satisfying things to make the player go on for long. Just a passing thought, after picking all the apples on this tree, transitioning to another harvest area and chasing after a flying apple with the net to that area or simply some visual feedback from crates could enchant it. :) Regardless, I enjoyed the overall atmosphere and graphics, it is one lovely, relaxing game. |
| Jan 27 17:32:12 | 76h 31m | Skin Birds | ♥ 0 | I didn't expect to have that much fun. Loved the gameplay :D |