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Carei

Feedback comments for LD52

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TimestampSince previousGameCarei's comment
Jan 12 00:30:11 Hedgehog Tree ♥ 3 I really liked the game, especially how you managed to incorporate all game mechanics in the overall mood. Every time a new mechanic appeared, like the wind or the crows, the way it interacts with the player feels natural, so you really begin to feel part of that world.
Jan 21 10:51:37 226h 21m [EARTH-811] ♥ 1 A very nice game, I loved the way you integrated images into an otherwise text-based experience. Overall, If you want to continue building this game, you should try to make it a little more balanced, but that is something normal for a jam game.
Jan 21 10:59:17 7m 40s Harvest : Mars ♥ 2 The game is rather hard to play, I feel like you spent a lot of time to add the mechanics and had no time left to polish them. Something very useful would be a tutorial, or at least a way to add new mechanics one by one, instead of showing the player so much information from the beginning. Otherwise, the idea fits pretty well with the theme.
Jan 21 11:12:20 13m 03s Manshroom Harvest ♥ 0 Loved the game. Although a tutorial would have been useful, I watched the gameplay, and when I finally figured out what the hell to do, it was awesome. I think you did a great job with the animations and overall graphics. But above all, the audio signal that shows you when you are about to harvest a human? That is genius. You have a couple of bug fixes to do, though: most notably, the game crashed after it asked me what was that (I suppose it wasn't a dog).
Jan 21 11:40:18 27m 58s Reap What They Sow ♥ 1 The game is good, simple mechanics and a very nice tutorial. It can be confusing at times when you don't know where to go next, but overall I can enjoy playing it. The bird swooping animation + sound effect is also very nice :)
Jan 23 01:09:13 37h 28m Unalived ♥ 2 So the idea is not really innovative, but to be honest I liked it, especially since my own submission to the jam is really similar to this. Good game overall; however I need to point out that the movement feels ackward. My fix would be to increase sideways speed, and make the jump feel sharper (when going upwards go slower than when going back down). It would be best for you to playtest and see what works out. In addition, it would help a lot if you would be able to change your direction mid-dash. The combat was neat, so it's a waste if movement feels unresponsive.
Jan 26 05:31:28 76h 22m Soul's Path ♥ 2 Lovely game, extremely well polished.The enviroment art creates a very immersive mood, and I also loved the squirrel animations. The only issue I had was that it was sometimes hard to predict whether a certain jump would kill me or not, and I had to restart a few levels fo this reason, so maybe you could find a way to warn the player before the actual jump.
Jan 26 05:43:06 11m 38s Five Finger Copper Shopper ♥ 1 Loved it. This is one of the few games on the list that actually made me think "wow, I would never have come up with this interpretation of the theme". The movement was a bit unpolished, but otherwise, all of the mechanics you added worked really well together, like the way you moved slower with more materials. Overall, great game. The only bug that I encountered is that if you push them vertically, you can push boxes through the floor, so you might want to look into that.
Jan 26 19:19:33 13h 36m Crophunt ♥ 1 Awesome game! Visuals are great, especially the vegetables. In addition, the controls feel unresponsive in just the right way to make the experience of riding a truck feel realistic. I never thought hunting vegetables could feel so satisfying. However, while playing the game, I noticed a few bugs regarding the back of the truck. Most notably, sometimes an enemy would enter inside the collision box, and it would follow you no matter what you did. Also, there are ways it can get stuck, and you can't move anymore. You did a great job with the harvesting mechanic, and it fits the game really well, but I think the game itself would be more fun without the back of the truck
Jan 26 20:21:45 1h 02m Necromancer's Garden ♥ 0 I read the description and the game idea sounded interesting, but, sadly, the linux version does not work for me.
Jan 26 20:44:56 23m 11s Reaper ♥ 1 Very fun and polished game, feels like those old arcade games in a few ways. Firstly, the artstyle and sound effects fit very well together. And secondly, the jam version is brutally hard :)). I can definetly relate to that, since I also end up sometimes with games nobody else can play due to lack of playtesting. If you want to continue working on it, it would be nice to have more types of enemies, or a guide to what each power up does.
Jan 27 17:29:09 20h 44m Rhythm Reaper ♥ 1 Maybe I'm looking too much into it, but I assume the enemies are supposed to be biblically accurate angels, and, if I'm correct, that's genius. You managed to do some amazing things, and they integrate into the game really well, especially for the jam game. The main menu, for one, is very well polished. On the other hand, most of the mistakes I saw in the game would have been easy to fix, and would help a lot to the mood of the game: firstly, you should make the movement a bit more responsive, and make it clearer whenever you manage to damage an enemy. Edit the loading screen a bit, it's a little off-putting, and also change the in-game UI with something as pretty as your main menu. Finally, on linux at least, the in-game resolution is too small, so you can work on that. This game has a lot of potential, if you plan to continue working on it after the jam.
Jan 27 17:41:54 12m 45s Harvester Horizons ♥ 1 Sorry if I am too harsh, but I think this game Idea could have been implemented better. I do like the graphics, they look good in a low poly way, which I enjoy. But the sounds - they were so annoying. The least you should do is add some background music, and make the engine sound a lot fainter. And I also have a personal beef with games that don't work on their movement system, because it end up ruining the whole experience (and also because I used to write such games): if you don't want to make your controls snappy for the sake of the truck, at least make the unresponsive cooldown to be half of what it is now. Jam games are hard to write, i know, but for the future go for something more polished.
Jan 27 19:50:58 2h 09m Racing Reaper ♥ 1 Very nice game, the graphics and animtions were really cute. Also, i loved the rank names at the end.