Foon → Ludum Dare Explorer → LD52 → Feedback comment stats → cappa_games
Feedback comments for LD52
cappa_games's games and stats for all events →
| Timestamp | Since previous | Game | cappa_games's comment | |
|---|---|---|---|---|
| Jan 9 22:03:06 | Nesting | ♥ 1 | Flappy Birdy + Platformer = Nesting. I liked it a lot! | |
| Jan 9 22:22:19 | 19m 13s | Fields of Fortune | ♥ 0 | I really like the innovative gameplay! I think the idea has a lot of potential! |
| Jan 9 22:49:52 | 27m 33s | Crop Circle | ♥ 0 | I had fun with swinging that alien around the crops. 1738 High Score. |
| Jan 10 00:13:24 | 1h 23m | Shroom Hunter | ♥ 2 | I enjoyed the stock market aspect to it. Fun to play! I would think about adding some enemies that punish you out on the edges of the mob. Also some sort of power up item like mega hammer to put a huge dent in the giant mob would be satisfying. |
| Jan 10 00:28:02 | 14m 38s | URSA MAIOR | ♥ 2 | Loved the story telling and humor! |
| Jan 10 00:46:24 | 18m 22s | Souls harvest | ♥ 1 | Love the gameplay! I think taking this idea further is worth pursuing. Adding some new cards, enemies and friendly characters would be fun to see! |
| Jan 10 01:03:56 | 17m 32s | Harvest Swarm | ♥ 2 | I love the art! I would separate the tools a little bit. I was selecting the one next to the one I want by accident and took me a moment to realize why the tool wasn't working. I like the gameplay idea you have here. I think the next step would be to add upgrades you can buy in exchange for the money you make on vegetables. |
| Jan 10 01:14:41 | 10m 45s | Rabbit Harvest | ♥ 3 | You had me at flying cow. |
| Jan 10 01:51:43 | 37m 02s | Leafus | ♥ 2 | I enjoyed trying to figure out this puzzle game! It was fun! I do think it needs a tutorial to help get players up to speed a bit quicker. |
| Jan 10 02:26:07 | 34m 24s | The Redder Planet | ♥ 0 | Your htlm5 version isn't working. |
| Jan 10 02:42:34 | 16m 27s | Agent 001 | ♥ 2 | You can definitely feel the inspiration from doom and goldeneye here and I like it a lot. The upgrade system is very unique for a first person shooter and would be interested in how far this can go. Having speed upgrades, armor, etc. I would recommended people go full screen when playing the html5 version. I was playing in the window and my aim was drifting to the left for some reason, but going full screen fixed it. |
| Jan 10 03:01:17 | 18m 43s | Cake Sweeper | ♥ 1 | Art is very good! That cat has some long arms! I got whacked when he was on the other side of the table! I think the gameplay has to be balanced a little bit. It is too hard initially, but then becomes too easy once you know to just go slow. I love the cat, despite the fact that your trying to feed him cake and hes punishing you for this! |
| Jan 10 04:23:31 | 1h 22m | Doki Doki Ninjin | ♥ 2 | I enjoyed the SMB2/Doki Doki Panic inspired graphics and gameplay! |
| Jan 10 04:48:03 | 24m 32s | Boar'd'Hell | ♥ 1 | Got 557041! This game is a lot of fun! As hectic as it gets, I think you might be able to squeeze in one more mechanic to make things really crazy. Maybe alternating between 2 keys to perform repairs/refuel when you feel you have a moment to spare. |
| Jan 11 18:27:27 | 37h 39m | Automation is the Future of Farming | ♥ 1 | I had a lot of fun with this! It's amazing, we developed very similar games! |
| Jan 11 18:44:15 | 16m 48s | Powered Plants | ♥ 1 | I love this game and want to see it taken farther! Tons of potential! It reminds me of a previous ludum dare entry that ended up getting a full game release, Octogeddon. |
| Jan 11 19:22:06 | 37m 51s | Grow Golf | ♥ 1 | Fun and innovative! I think it would benefit having a tutorial. I booted the game up 3 different times after realizing I had missed some important game mechanics. I think the terrain breaking should happen more slowly and perhaps in specific areas instead of all over the map. I'd like to see where you take this, it has a lot of potential! |
| Jan 11 19:42:53 | 20m 47s | Wheat Master | ♥ 1 | This was fun! I love the music, it reminded me of sim city! I think the auto harvest and auto plant upgrades should be a bit more powerful. I was still clicking like crazy right up to the end. |
| Jan 11 20:03:39 | 20m 46s | Hector the Apothecary | ♥ 2 | Great art work, great music, great gameplay...everything was great! It's inspiring to see that such a polished game can be created in just 3 days! |
| Jan 11 20:16:59 | 13m 20s | Plant Harvester | ♥ 1 | Harvester looked great! I would zoom the camera out a little bit so its easier to see where your going and where the enemies are, considering the harvester has a wide turning radius. |
| Jan 13 00:51:01 | 28h 34m | Feeding Time at the Church of the Cosmic Void | ♥ 1 | I loved this, played it right until the end! Definitely want to see this become a full game! It might be worth experimenting with changing one thing. Instead of Ernest moving automatically and pressing up or down to stop him, make it so that he doesn't move and you have to press a button to make him move forward. Maybe even a button to toggle movement on and off. It would make it easier to control, but that might be counter productive and remove the challenge. I think it's worth testing out. I actually think your game and the game I developed for the jam have some similar mechanics, very cool! |
| Jan 13 01:01:10 | 10m 09s | Harvest Tataki - Whac-a-carrot | ♥ 1 | This was a lot of fun, I got 56 my first try! I think it would be cool if you added a way to measure a persons average reaction time and posted it along side the score at the end. You could even break it down into the 4 different buttons to showing reaction time and success rate per button to help people get better next try. |
| Jan 13 04:16:55 | 3h 15m | Sky Harvest | ♥ 0 | Love the simplicity of this game! Simple, fun and addicting! Reminds of flappy bird in that sense. I think it's worth uploading to a mobile app store! |
| Jan 13 04:42:56 | 26m 01s | The Feudal in the Rye | ♥ 3 | I had fun with this! It would be cool to see some vampire survivor upgrades added in! |
| Jan 13 04:58:46 | 15m 50s | Pipeline Defender | ♥ 1 | I like the idea here! I think the screen zooms out a bit too far and becomes too difficult for a single player to defend. Maybe allowing the player to place turrets or some sort of defence would make it easier for the player to zone off these areas and focus his shooting in other areas. |
| Jan 15 21:08:18 | 64h 09m | Shroomer Caves | ♥ 2 | I love these types of games! I found the super crystal around 11 minutes. I liked the simplification of things, like being able to float around or bumping into to dirt to mine. |
| Jan 15 21:19:16 | 10m 58s | The Harvest | ♥ 1 | Great job! I'd agree with everyone that a faster cursor would be a good idea. |
| Jan 15 21:42:43 | 23m 27s | Harvest Merge | ♥ 1 | I had fun with this! I think it has a lot of potential! I would work on making movement a bit easier. Also, it might help if you make it a 5x5 grid instead of a 4x4. It seems like its easy to get stuck with a 4 by 4 grid. |