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Feedback comments for LD52
FancyReckless's games and stats for all events →
| Timestamp | Since previous | Game | FancyReckless's comment | |
|---|---|---|---|---|
| Jan 9 21:25:05 | Click On Fish | ♥ 2 | A bit tricky for someone who spent 3 days staring at the code to distinguish the fish, but it's fun and challenging. Pacing is a bit slow, but I sure love voice acting so much so that I intentionally popped few good fish just to hear the voice lines. | |
| Jan 9 22:26:50 | 1h 01m | Typefarmer | ♥ 0 | Started out with "welp, just some typing game", but soon enough I realized how fun it is. Really like the pace and chaos that you get when you trying to type in plants that you ran by already. |
| Jan 9 22:59:33 | 32m 43s | HARVEST 2300 | ♥ 2 | Super nice mood. Atmosphere is chilling and it pushed me to find out about the story more. Writing on the ground and such were great addition. Bullets seemed bit too random and never hit anything, but otherwise it's super great all around. |
| Jan 10 10:40:55 | 11h 41m | ORGAN GRINDER | ♥ 3 | Grotesk and hardcore, I love it. Variety of weapons is really nice, I'd probably be willing to work for them instead of being given them at the start, tho for the jam this way is probably better. There were some places where I could go and skeletons could not get to me, but I love the environment, very moody and compliment the harvesting theme well. |
| Jan 10 10:54:02 | 13m 07s | Hex-Yield | ♥ 2 | Very relaxing game. I love exploring stuff and this game gave me lots of things to experiment with. At first it was a bit hard to understand what I have to do, but clicked a bunch of stuff and it became quite intuitive. |
| Jan 11 10:10:57 | 23h 16m | Drake's Fortune | ♥ 2 | Simple graphics, but very clean, I especially like how you built a tower from blocks. Upgrade system gives a bunch of depth to the game, was fun to play and try different builds. |
| Jan 11 10:19:14 | 8m 17s | Plant, Harvest, Make money! | ♥ 1 | Prety cute and moody game. At first it looked similar to mine, but then I realised it's more of a puzzle game. Really love that you're acompanied by narrative of sorts. Controls are intuitive. At first I thought they're a bit uncomfortable given that you have to confirm actions and stuff, but as I realized it is a puzzle that made sense actually |
| Jan 11 10:28:38 | 9m 24s | Cahoots | ♥ 1 | Enjoyed this economy game. Really like high variety of items you can put/plant and different interactions. I see that you have feedback that tells you when you can't put something, I'd probably gray out the things you can't affoard so that it's little bit easier to navigate since there are so many resources. Really liked the music and the art. |
| Jan 11 10:38:30 | 9m 52s | Jumping Bean Harvester | ♥ 1 | Controls and everything is intuitive, resizable tutorial windows is pretty neat and something I haven't seen before. Grabbing mechanic needs some work as right now it was big challenge to use it, but maybe that's where the fun is. Good job on writing your engine, that's a really challenging task. |
| Jan 11 10:48:17 | 9m 47s | A Necromancer's Guide To Happy Farming | ♥ 0 | Love the story, it has both great art and loads of humor. There were a good amount of bugs, but that's understandable for a jam game. Gameplay wise reminded of stardev valley with necromantic twist, which fits the theme quite well. |
| Jan 11 17:46:30 | 6h 58m | The Cactilogue | ♥ 1 | at first it was a bit hard to get how to plant stuff, maybe drag and drop could work better. Other than that the game is super chill and quite beautiful. I like how you combine long term goal of growing plants and minigames. Minigames themselves weren't too hard, but still decent challenge and good fun. Star challenge was a bit hard for me, but over time I got it. |
| Jan 11 18:49:59 | 1h 03m | Cream of the Crop | ♥ 1 | The crops reminded me of snow, but then I watched description and realized why :D. Overall fun game, really hit the perfectionist side of about making the field clean. up/down controls are not to be touched, but horizontal ones were really smooth. Aesthetically quite pleasing. |
| Jan 11 19:00:16 | 10m 17s | Speedy Harvest | ♥ 1 | Love the "donk" and sound design in general. Very satisfying mechanic and multiple tractors give it great challenge, especially when you go for high score. Tractor movement seemed hard to control at first, but I got used to it and it felt pretty nice, like a racing car. |
| Jan 13 12:54:09 | 41h 53m | Combine Carnage | ♥ 1 | Love the voiceover sounds. Background is a quite trippy and unique. I wasn't sure what's the difference between chickens and crops for example, tho I enjoyed them having different sounds. |
| Jan 13 12:59:35 | 5m 26s | PROTECT THE HARVEST | ♥ 1 | It's a lot like standard fps survival shooter, but with funky aestetics. I really like the mood of how you're surrounded by high hay where boars come from. The theme is well made and makes a lot of sense to protect the harwest from wild boars. Overall nice job. |
| Jan 13 13:23:07 | 23m 32s | Enchanted Scarecrow Gone Wrong | ♥ 1 | Really love the graphics and sounds fit them well too. Only thing is that I'd make intro skippable or a bit faster. Gameplay is challenging and fun, but my favorite part is animation you get when harvesting carrots. |
| Jan 13 19:45:44 | 6h 22m | Midnight Harvest | ♥ 3 | The game has a lot going on for it. Love the graphics, especially the plants that are so harismatic and I noticed that AI is also quite thought throu. I really love hybrid game like these. I could not get any guns besides the main one to work even tho I reread instructions few times and relaunched game. Sound design is on point and reloding is conviniently designed. |
| Jan 18 12:10:11 | 112h 24m | Cardwork Cycle | ♥ 1 | Like the intro, it started a game with bonus mood added onto it. Overall UX design is simple, yet very readable, it gives me a bunch of inspirations of how I could improve my own game. Card animations looks polished, while the card graphical design itself is very clean. My only problem with the game is that there are some situations that require specific cards and sometimes you just get unlucky, like when enemies attack and you might not get any damage cards for few turns. Guess in this case planning and keeping plants high health and protected helps tho. Otherwise gameplay wise it is very well balanced game with good variety of cards and some combinations to explore as well. Meta progression is a nice touch too, quite incredible how much you could fit in such a short period of time. Ending was quite satisfying as well. Good job! |
| Jan 18 12:29:36 | 19m 25s | Farmula Grain Prix | ♥ 1 | Really love the cute pixel graphics, I'm not even sure how you made the 3d pixel tractor that does not look voxely. One of the most unique games I saw this jam, combining racing, farming and some strategy as well while throwing in upgrades and buildings. What's more impressive is that all of those things feel balanced and work together really nicely. I had a bug where my tractor would start teleporting here and there when I tried to cheat the system and go backwards through the pit stop, but otherwise I saw no bugs and level of polish is very high here as far as I can tell. Great job! Ps. Love the references |