Foon → Ludum Dare Explorer → LD52 → Feedback comment stats → Diego Teran
Feedback comments for LD52
Diego Teran's games and stats for all events →
| Timestamp | Since previous | Game | Diego Teran's comment | |
|---|---|---|---|---|
| Jan 9 21:35:32 | Subnautilus | ♥ 4 | Loved the pixel art and game design! The pickup interaction with that small hitbox at the bottom of the ship felt a bit restrictive but added some challenge to the gameplay. Keep it up, it was an awesome entry! | |
| Jan 9 21:45:34 | 10m 02s | Buzzkill | ♥ 1 | Loved the sound design and the relaxing music! The pixel art, controls, and atmosphere are amazing too. I agree that the game becomes stale quite fast, but the polish on this is really really high. |
| Jan 9 21:58:53 | 13m 19s | Reap What You Sow | ♥ 3 | I loved the music, sounds, art, and idea. The Phoenix crop felt super satisfying when you start to stack and harvest multiple. Opening and closing the shop felt a bit weird to me but it added to the pressure of getting back to harvesting my birds. Awesome entry! |
| Jan 9 22:11:38 | 12m 45s | FloraShift | ♥ 2 | Pixel art and gameplay feels polished! |
| Jan 9 22:21:29 | 9m 51s | Harvest Shroom | ♥ 4 | Liked the art and animations. I feel like the gameplay ("try different paths/combinations") doesn't work as well with the large amount of times to respawn/retry |
| Jan 9 22:38:40 | 17m 11s | Harvest all Humans! | ♥ 2 | Audio, graphics, and gameplay loop felt great. The slow harvesting time (holding E) gives a good vibe at the beginning but it does get quite long and boring when you need to pick up many corpses. |
| Jan 10 04:29:14 | 5h 50m | THE HARVESTING | ♥ 1 | Cool game, I liked the movement idea but didn't find myself using it that much to finish the game. |
| Jan 10 04:36:57 | 7m 43s | 'Arr-vest | ♥ 1 | Loved it! The cannon progression felt nice. Had some audio issues when shooting too much. |
| Jan 10 05:06:07 | 29m 10s | The Pets Over The Innsmouth | ♥ 3 | Cool game! Loved the art and sound design. The colony took a lot of time to start. Maybe the daynight cycle is a little bit too long |
| Jan 10 05:34:34 | 28m 27s | It was all for the Tuna | ♥ 3 | Cute game, didn't expect the ending. |
| Jan 10 05:43:16 | 8m 42s | Harvest Survivor | ♥ 4 | This is the best game I've played today! Super polished and very well scoped. |
| Jan 10 07:19:52 | 1h 36m | Inked Garden | ♥ 0 | Awesome idea and pixel art! Congrats on getting the job done. My feedback: Combat controls felt a bit frustrating, the enemy could stop your attack and stun you. Also the attack felt delayed. I think it made the last 7 enemies that are together too difficult. |
| Jan 10 07:34:23 | 14m 31s | Hex-Yield | ♥ 2 | It was really relaxing! Loved the art and how polished it was. Stopped playing when I was missing a few tiles because I lost all progress by mistake. Maybe set chill mode as the normal mode, and make the other one hard. |
| Jan 10 07:54:26 | 20m 03s | Infernal Garden | ♥ 1 | The game feels super polished! Animations, sfx, and gameplay all felt good. Probably the most fun I've had all Jam! |
| Jan 11 06:07:56 | 22h 13m | Sky's Endless | ♥ 1 | It was hard to understand at first, but it was a fun game once I got the hang of it. I lost because the enemy was behind the player and I didn't realize that was damaging me. |
| Jan 11 06:22:54 | 14m 58s | Bop To The Chop | ♥ 2 | Awesome sound effects and mood! The gameplay didn't change at all, it was always the same input at the same time. |