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Ale

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TimestampSince previousGameAle's comment
Jan 10 22:51:32 NINE LIVES - Harvesting of souls ♥ 2 That was really immersive! The music really helped create a creepy/mysterious mood, and the super fast/slippery cat was fun to control. The camera didn't look down, so a lot of jumps were just leaps of faith, which is scary for a cat who only has one life left. Nice game!
Jan 10 23:11:23 19m 51s Crop Chaos ♥ 2 I made it to the top 10 :D That was really fun actually, and very well made. The music and graphics were great, and the pacing was fast enough to not get repetitive. Although, I wonder how competitive that leaderboard is since it seems like a big part of it is due to luck, since (everything?) is randomized. Regardless, it's always fun trying to improve your score. Great job!
Jan 10 23:26:37 15m 14s It is not time to harvest ♥ 5 The floaty controls and wonky hit boxes made this 10x harder than it had to be, but also 10x funner! It took me a lot of attempts, but I was finally able to beat it. The artwork and music were great, and overall nicely presented. You even had a little intro comic!
Jan 10 23:39:52 13m 15s God Control ♥ 2 I could not figure this out, I just sat there randomly clicking those buttons on top of the screen trying to discern a pattern. I tried balancing the meters, then unbalancing them, but nothing seemed to have any impact (except the meteor, of course) It does seem like there are some intricate mechanics here, but they're just not explained well. If you add a comment or something that explains it better, I'd be down to try this again.
Jan 10 23:50:48 10m 56s Fox Puppies Want Food For The Winter ♥ 1 Wow the graphics are beautiful. Those creepy-ass scarecrows look awesome, but I was disappointed when I realized they don't do anything except move around creepily. The gameplay was basic, but it was very relaxing to play. I don't know why, but I actually spent the time to collect all the food and beat the game. I guess the art was just so good that it kept me hooked lol. Anyways, nice job. I enjoyed playing this!
Jan 11 00:14:13 23m 25s Dead End Job ♥ 1 AWESOME! The graphics and audio, and overall presentation are great! Gameplay was fun, but it definitely needs a bit of balancing, since I was able to 1-hit kill everything while moving at the speed of light by shift 4. You guys even added a whole intro dialog and everything. Really good job with this! Give me an @ when you release the rebalanced version so I can try it out!
Jan 11 00:23:47 9m 34s FloraShift ♥ 2 It's an interesting puzzle, but I didn't get it at first. You should consider adding an explanation towards the top, but other than that nice work! The game was well made, and the artwork was nice. You should definitely try turning this into a mobile game and see where that goes!
Jan 11 00:36:02 12m 15s The 35th Tri-Annual Blitheport Harvest Day Jamboree ♥ 1 There is not a single thing I dislike about this. I even liked when it crashed half way through playing because it popped up the GML error window, which is very nostalgic for me since I used to be big into game maker back in the day. Seriously, this is amazing! The art, the voice acting, the music and sound effect, the gameplay, the everything.
Jan 11 02:20:38 1h 44m Hobby Gardener ♥ 2 That boommelon isn't playing around. Those things will devour the earth if you don't remember to harvest them! It's a nice little gardening toy, and fun to click around and see the different plant behaviors. Nice job! Also, congrats on releasing your first unity game! I don't know many people who started with Godot and then tried Unity, but I can't imagine that's anything other than a frustrating experience.
Jan 11 02:40:29 19m 51s Skooma Simulator ♥ 1 I liked this a lot, awesome job building out the cooking mechanics! The most I was able to cook in a single day was 4 bottles of skooma, but I think 5 might be possible... definitely not 6! (or am I wrong??)
Jan 11 02:52:19 11m 50s Hectic Harvest! ♥ 1 Nice twist on the basic farming game idea! At first I was confused because I didn't realize you were supposed to first take produce to the order frame, then pick up the frame and place it on the conveyer belt. I kept throwing tomatoes into the conveyer belt and getting a zero score lol The music and UI between levels are done really well. Good job!
Jan 11 02:55:39 3m 20s Final Harvest ♥ 4 This is a really interesting idea for a LD entry, so I'll definitely be adding this to my calendar.
Jan 11 03:12:17 16m 38s Arrrrrvest! ♥ 2 I like the idea, but was pretty lost. After my third attempt I managed to make it past the island, only to get immediately destroyed by a powerful raft. I think that a little bit of text to explain everything would make this much more enjoyable, as it seems to have way more mechanics than I was able to find on my own. But besides that, good job! The music and sound effects were great, and the graphics were good too, except for they made it hard to tell what is interactible and what isn't.
Jan 11 14:54:41 11h 42m Y-COM: FIELD Defense ♥ 4 Those aliens make a nice, satisfying crunch when you run them over. They also sound like turkeys. Nice job! This was really fun, and the music/sfx/graphics were great.
Jan 11 15:19:02 24m 21s Aorta ♥ 1 Great job on the atmosphere! I actually started feeling tense as the heart rate increased. The papers were hard to read in the short time they were shown, but they definitely added to the experience, along with the dialog. The ending also did a good job of tying things up. Overall, I enjoyed this. One thing that confused me was that on my first play through, I found the white light almost immediately, then the game restarted. I played it again thinking it was a second level, and then encountered the dark enemy thing, and died, then the game restarted and I realized it's just looping. Idk if the maze is randomly generated, or if I just got lucky on the first playthrough, but restarting the game really threw me off.
Jan 11 15:31:07 12m 05s BEANSTALKERS ♥ 3 Wow that was super fun! The pacing was excellent, and I kept wanting to play again and again after losing. Gameplay, graphics, music, sound effects were all superb too. This is an excellent submission, great job!
Jan 11 15:37:42 6m 35s Demon Pact: Soul Harvest ♥ 1 Very polished entry, the gameplay loop is simple but very challenging, and it feels good to play. Really nice job!
Jan 11 15:53:31 15m 49s Grave Harvest ♥ 8 Really nice overall. I loved the writing on the tombstones lol, and the graphics were great. Exploring the graveyard and tidying it up all while killing ghosts is a good time. I figured out that it's easier to just stay near the pumpkin and cut the weeds nearby as they respawn, instead of walking around the whole graveyard to do other jobs. Not as fun as exploring, but way more efficient.
Jan 11 15:59:26 5m 55s Automatoes ♥ 0 A nice and relaxing experience. You did a really good job on creating a mood here! ...also, what an amazing name.
Jan 11 16:10:20 10m 54s Fleshy Friend ♥ 1 There's nothing more beautiful than a game that can create new friendships. This was awesome, and the music worked really well. I became sad whenever I accidentally moved my mouse outside of the window, causing my body parts to fall in the transition zone so that I can't pick them up again. Luckily, fleshy friend was there to make it all better.
Jan 12 17:26:54 25h 16m A Walk in Nature ♥ 1 I love the aesthetic of this! Even if there's no objective, walking around the colorful woods was a relaxing experience.
Jan 12 20:50:28 3h 23m Escape From The Ostrobothnia ♥ 1 Aww man I played this for nearly an hour, but then I crashed my harvester into a tree, and got stuck inside the harvester. Clicking the "press if stuck" button reset me and the harvester, but the camera stopped following me. Since you need to click on the harvester to use the wrench, and the harvester was now off screen, that meant I couldn't repair it, and my game was over. I only managed to make $865 :( But despite the sad ending, I actually had a lot of fun with this game! The grind is very slow, but it's satisfying. The music, sound effects, and graphics all work well to create a fun little farming sim. I would suggest maybe increasing the pace of the game somehow, since it currently takes way too long to complete.
Jan 12 21:04:03 13m 35s Zarguuf's Big Berry Heist ♥ 1 That was pretty fun! It's like a pacifist ARPG. The music and sound effects were great, and the large and intricate environments were really impressive.
Jan 12 21:15:01 10m 58s Organ harvester ♥ 1 A little buggy, but I like the idea, and the music/graphics are great. Reading the info over peoples' heads is difficult due to the font, font size, and the speed at which they walk... but I guess that's what makes the game hard. Also, the city looks cool, and being able to go inside buildings is always fun, even if it's pointless. Nice entry!
Jan 19 16:48:57 163h 33m Pachinko Farm ♥ 2 This sounded like such a cool idea that I actually decided to compile it on Linux because I don't have a Windows PC. Luckily, it was pretty easy since you were using SDL, so all I had to do was slap together a CMakeLists.txt and conanfile.txt for deps. The only issue was that you were using some non-portable Microsoft IO functions (fopen_s, fscanf_s, etc) but those were easy to replace with the standard versions. Here's the source + Linux build: https://drive.google.com/file/d/1P0uvWrCEOC6Pkw_3S9RGakT8TLvSvrhC/view?usp=share_link As for the game, it was pretty fun! It's kind of like peggle, but being able to control the basket/paddle at the bottom reminds me of brick breaker too. I wonder if it'd be fun to experiment with the break breaker idea a little, maybe by making it so that you can reflect falling seeds to replant them? That might also make it too complicated though. Anyways, nice entry, and congrats on finishing a compo entry with a custom engine!
Jan 20 22:12:25 29h 23m Moon Harvest ♥ 1 Wow that was great! It's a shame it ended so quickly, but I had fun with it. The small amount of grind needed to unlock the jetpack made it satisfying when I could finally cross those gaps. Also, it's awesome that it's an NES game.
Jan 20 22:29:10 16m 45s The Teeniest Seed ♥ 0 I loved this! The animations, music, graphics were all excellent. The gameplay was interesting, and I think you could come up with some really interesting level design using this concept. I was sad when I finished the final level and it just restarted...I was hoping for more content lol The only (minor) issues I had were that the glowing effect of the ground was sometimes hard to see in front of the bright backgrounds, and aligning the seed felt a little off. Sometimes I'd press down to plant on the cell I thought was below me, but the seed would move slightly forward and plant itself in the cell right in front of me. That was mainly a problem in the longer levels since losing a seed means having to restart the whole thing. But overall this is a really great submission. Nice job!!