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Feedback comments for LD52
La bread's games and stats for all events →
| Timestamp | Since previous | Game | La bread's comment | |
|---|---|---|---|---|
| Jan 9 23:03:28 | Buzzy Business | ♥ 3 | I like the movement, music, and art, however the game was a bit too difficult for me personally since everything is a one hit kill. Maybe include a lives counter? Otherwise really fun! | |
| Jan 9 23:13:37 | 10m 09s | Slimevulture | ♥ 1 | I like the gameplay loop and replay value, my only gripe is that the controls are in the description, it took me until my second playthrough to find out how to use the bow. Solid short experience. Maybe also include test near the sunrise meter to make it clear that was what that meter was meant to represent! |
| Jan 9 23:49:35 | 35m 58s | 4 Souls 2 Reap | ♥ 3 | Game feels really good to control but the teleport mechanic bugged out on me sadly. Otherwise the game does feel pretty good to play. |
| Jan 10 00:41:22 | 51m 47s | Moon Harvest | ♥ 1 | chrome_ZoIfgyEfTA.png I like the gameplay loop but after the jetpack the rest of the plants became kinda unnecessary unless you don't have the O2 upgrades. I also think the jetpack could be a bit cheaper and maybe some indicator on how much resting at home costs? overall pretty fun Really cool that you could actually play this on an NES! |
| Jan 10 03:30:42 | 2h 49m | Vegan Vince | ♥ 2 | I love how the enemy corpses become terrain, makes it harder if you don't plan ahead! |
| Jan 10 04:03:36 | 32m 54s | Hex-Yield | ♥ 3 | Took a while before I could get the hang of things but overall really charming art style and the gameplay was satisfying when I figured out some combinations of hexes. The addition of chill mode is a nice touch! |
| Jan 10 04:20:16 | 16m 40s | Henbane Farms [Web] | ♥ 1 | Love the main character and art style, the beats are also bumpin, would've liked a volume slider though |
| Jan 10 05:22:30 | 1h 02m | Rainbow Souls | ♥ 2 | I tried playing the web player version but it starts glitching out and freezes. I really hope you add a bug fix so I could try it! |
| Jan 10 05:28:31 | 6m 01s | Your Harvest Story | ♥ 1 | really nice ambiance and it has good replay value since its randomized. |
| Jan 10 06:05:56 | 37m 25s | BLOOD HARVEST | ♥ 1 | Solid resource management game, I cant keep up with the flames and they keep going out, still really fun and cool! |
| Jan 11 03:22:56 | 21h 17m | Barvest: The Iconic Bug Harvest of 2005 | ♥ 3 | I FREAKING LOVE THIS, as a fan of old 3d platformers like Mario 64 and Banjo Kazooie, I loved wandering around and collecting everything 100%. I can 100% imagine this as a full steam game with levels, extra moves, collectables, boss fights, music etc. AAAUGH ITS SO COOOL |
| Jan 11 03:45:34 | 22m 38s | Harvest Heist | ♥ 3 | LMAO I love the death animation reference for the farmer! |
| Jan 11 04:06:40 | 21m 06s | The Night Harvest | ♥ 1 | REALLY HARD (didn't use walkthrough though) had to play the game multiple times but I did it. Only gripe is the traps by the farmer are really unfair/hard and it felt like brut forcing it is easier. Sweet ending though! Oh also nice touch that you can't understand the humans! |
| Jan 13 02:09:55 | 46h 03m | DeadLyft | ♥ 3 | Solid storytelling, I hope you guys get around to finishing the other characters after the jam! |
| Jan 14 19:35:11 | 41h 25m | HARRR Vests | ♥ 2 | It's a charming entry that took the theme in a unique and interesting way. If you ever need music for future jams hmu Id love to collaborate with more devs! |
| Jan 14 21:46:00 | 2h 10m | Super Plantoid | ♥ 3 | Could find all the Artijokes (19/20) but nevertheless had a blast, I'd love to see a larger release with maybe more areas after the ship gets fixed, the art/animations were amazing. My only nitpick is difficulty in platforming, sometimes id hit my head on a ceiling and that would kill my jump, also while you said the darkness not killing is a bug, i think it would be a cool feature to hide something within those areas in the dark. Nevertheless, banger entry! |
| Jan 15 04:49:48 | 7h 03m | Goblindentured Harvester | ♥ 1 | Idk if im just a hardcore gamer but i beat the game in a few mins, I feel like if the debt was a bit more or if there was a new game plus (go for higher number, maybe have rent or other expenditures) to keep going. Since I beat the game soo quickly I also didn't really upgrade the goblin fella much. I think a tutorial or atleast explaining what each mechanic does would've been nice (idk what deftness was). nevertheless I beat the funny goblin game! |
| Jan 16 23:22:28 | 42h 32m | M.E.A.T. Rancher 2199 | ♥ 1 | The music, sound effects, and screen shake really helps to make the game feel good, Only complaint is the difficulty, while I can see how letting a spore unchecked could go horribly wrong, I felt that as long as you dodged the slow projectiles and camped the barn for health, you could just return to the field after all the spores died. Aside from the barn being overpowered by regening all your health at once, good game feel! |
| Jan 16 23:47:29 | 25m 01s | CrapCirclz | ♥ 4 | Really neat game and the art + writing is charming! I wish I like how the game can be done in single player AND multiplayer which adds re=playability. If you all do a post jam version I'd love to see more like obstacles you have to draw around or spotlights from paranoid farmers! |
| Jan 17 04:07:14 | 4h 19m | Square Factory | ♥ 1 | Nice idle game with some puzzle/resource management elements. I love the seamless loop in music and especially the lick lol! |
| Jan 20 03:29:24 | 71h 22m | Menagerie Street | ♥ 2 | As someone who beat the game, LMAOOOOOO WHAT A TURN OF EVENTS! Would've loved to see more with this cast of morally ambiguous animals, maybe another mystery? |
| Jan 20 04:27:11 | 57m 47s | World's Best Soul Harvester | ♥ 1 | pretty fun platformer with some charming text, If you plan on making a post-jam version, you should totally make puzzles that require you to drop then catch the bag fella or even use them as a platform to reach slightly higher ledges! |
| Jan 24 05:36:14 | 97h 09m | Robotnik | ♥ 2 | really nice art wise and the inverse kinematics on the vacuum was cool. A tutorial or boiled down explanation where each aspect is introduced one at a time would be a great addition for a post-jam version though, I found myself lost even with the manual. |
| Jan 24 19:02:57 | 13h 26m | Rhythm Reaper | ♥ 1 | really fun gameplay wise, I think the formula of on and off beats could work well if you all decided to make a post jam version! For the tutorial it would've been perfect if there was a looping temp at 60bpm or something to ease the player into combat, I found myself spamming the attack to the beat but it did feel like I wasn't doing much. Maybe include a sound effect akin to Patapon that emphasizes your key press, subtle feedback like that would be appreciated. I do like the menus and UI, only issue is that I couldn't select stuff from the main menu with my keyboard, a little arrow or highlighted text would have been nice. Overall I dig the music, art, and overall gameplay and I really hope you fellas make a post jam version! |
| Jan 25 22:23:28 | 27h 20m | Damn Rats - LD52 | ♥ 1 | Peak Ludum Dare |
| May 7 20:27:25 | 2446h 03m | Data Baron | ♥ 1 | 8262GB, I'm bummed out that i missed this game during this jam! really unique gameplay that utilizes the keyboard in such a cool way! |