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burnedkirby

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TimestampSince previousGameburnedkirby's comment
Jan 26 13:53:20 Reap 'n' Roll ♥ 1 Wow, I really wanted to keep on playing this one for a long time. The card and dice system was really neat. Too bad that there were no variations to the enemies that appear, but I guess that's the nature of the short amount of time of the game jam. I think it would be neat to see this more fleshed out as a bigger game.
Jan 26 14:00:04 6m 44s Harvester ♥ 1 Wow, that last part was scary until I realized what I can do. Neat concept, could make for a really cool story if it was worked on more. Though it was mostly sliders, it was pretty neat.
Jan 26 14:08:16 8m 12s Crazy Wheat ♥ 1 Neat game. Are the wheat frequency based (as in, using Fast Fourier Transform or something)? I would yell into the microphone if it wasn't nighttime right now, but this was a very amusing game to play.
Jan 27 03:42:27 13h 34m Apple Harvester ♥ 1 Neat game, I like how well animated it is. I did not encounter any bugs (except squashing worms), but the audio was a bit too quiet. Nice work!
Jan 27 03:56:43 14m 16s Carrot Simulator ♥ 0 A bit difficult game, but the music is great. I managed to collect about 6 gold, but wasn't able to buy "make angry" from the shop for some reason. I think it would be nice if one could skip to the next day since waiting for the shop-keep to leave is a bit tedious. Very amusing game though, especially the game-over screen. Good work!
Jan 27 04:01:13 4m 30s Maize Runner ♥ 1 Short and sweet. Kind of funny to see the farmer's brother asleep at the wheel, that was a fun little detail. Somehow managed to make it home after some tries. Audio is great as well. Very amusing game. Good work!
Jan 27 05:07:24 1h 06m Harester ♥ 1 Cool use of theme to make a sneaking rabbit game. Hiding in the bushes makes for a great way to make up for getting sighted by the dogs and avoiding the farmer. Also cool how the difficulty naturally gets harder as the carrots you need to collect are further and further away. Good work!
Jan 27 05:17:27 10m 03s Harvester Madness ♥ 1 The progression of the game is well thought out. It is very satisfying to upgrade aspects of the tractor/field. Though I think it sort of tapers off eventually. Too bad there is no audio, but the game is fun due to the progression. Good work!
Jan 27 05:26:31 9m 04s Drillydown ♥ 1 Thanks for providing a Linux version of the game. Neat puzzler that got more and more interesting as the levels progressed. 👍 for protecting snails. Good work!
Jan 27 05:31:32 5m 01s Shaded Flowers ♥ 0 Cool particle effects. It would be neat if there were plants of different structure types. Also cool that you made it in Rust, but that does have the issue where it's hard to quickly prototype something in, but good effort nonetheless. Good work!
Jan 27 05:34:32 3m 00s the farmer ♥ 0 Wasn't expecting to play a horror-game-like game, but here we are. Somehow managed to survive after a few tries. I think if it had suspenseful reactive music it would be more immersive and scary. No big issues when playing the game. Having to save the carrots from the farmer was an interesting concept. Good work!
Jan 27 05:36:48 2m 16s Pollen Angel ♥ 1 Pretty cool that you made the game for arcade hardware with assembly. The game was hard to play because the bee was really "floaty" and hard to control. However, the graphics was neat and sfx as well. Good work!
Jan 27 12:05:14 6h 28m PROTECT THE HARVEST ♥ 1 Interesting FPS. No crosshairs made it difficult to aim, and it was kind of nerve wracking as the beasts grew in number and eventually brought a game-over. Thanks for providing a Linux version of the game. Hard but interesting game, good work!
Jan 27 12:09:57 4m 43s Harvest Mole ♥ 0 Thanks for providing a Linux version. The game is as expected, its whack-a-mole. But it was a bit nervewracking since the moles were divided by carrots that would cause you to lose points if you wacked them. Though this could be used as like one of those mouse/aiming/accuracy practice things I think. Good work!
Jan 27 12:35:58 26m 01s Hortirata ♥ 1 Kind of figured it out, but I lost my composure when the randomized level happened. Also, I'm too hasty for this kind of game. Good job on making an algorithm for it that tells you how many "harvests" are needed to solve the puzzle. Good work!
Jan 27 12:44:38 8m 40s Harvest Inn ♥ 1 At first I was worried that there might be some kind of time limit, but I later realized this is one of those relaxing as you farm kind of game. Calming music and farming at one's own pace. It is pretty nice. Good work!
Jan 27 12:52:24 7m 46s Dang Crows! ♥ 0 Interesting game. It was a little bit frustrating when I realized the scarecrow/player had to pogo their way anywhere at a slow pace. However, the upgrade system made up for it. The progression of the game was nice, and the difficulty ramped up at a reasonable pace. Good work!