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burnedkirby

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TimestampSince previousGameburnedkirby's comment
Oct 6 11:51:54 Get To The Roof ♥ 2 Took a while to reach the end on this one. Wasn't sure how the buttons were supposed to progress the game, but I eventually reached a point where things changed and was able to make it to the end. So I don't really understand how to actually solve the first puzzle with the buttons. Though the ending was nice. Good work! EDIT: BTW, This works in Linux in Wine
Oct 6 11:58:23 6m 29s Slime Wrangler ♥ 1 Pretty hard sometimes, since often times I would make a loop and it would make that sound, but the slime wouldn't disappear, so I had to do it multiple times. Couldn't make it to the end, but the gameplay is good. Good work! BTW, this game works in Linux with Wine.
Oct 6 12:20:39 22m 16s Super Box Bot's Package Push ♥ 2 Neat way of using the theme, a robot that loops its instructions is a nice concept for the puzzle game. Solid work!
Oct 7 04:11:23 15h 50m Featherfall ♥ 1 Neat collectable collecting game. Cool to explore and realize how the world works, which fits the theme. Good work!
Oct 7 04:22:28 11m 05s ok ♥ 2 Running `java -jar loop_shooter.jar` works for me in Linux (using OpenJDK 14.0.2). Game is neat, but a bit hard. If an enemy block appears at a certain point, it can be significantly harder to destroy before it reaches the blue. Makes sense to have limited ammo as spamming shots would be too OP. Good work!
Oct 7 04:35:42 13m 14s Stuck in the system ♥ 0 BTW, works on Linux with Wine. The game is.. kind of buggy? When the vehicle moves, you can still click on the tile it's on to rotate it, making it possible to cheese the puzzle into winning. Sometimes, the vehicle doesn't follow the road, or sometimes it kind of leaves the puzzle board and floats into space. Despite the bugs, interesting game. The music and sfx are good, and interacting with the puzzle is explained pretty well I think. Good work!
Oct 7 12:05:37 7h 29m LittleIC ♥ 1 Neat game, though a bit repetitive (though I guess it can't be helped due to the nature of the theme). Visuals are great, but audio feels repetitive. Good work!
Oct 7 12:15:56 10m 19s I'm stuck in a pool ♥ 1 Kind of works in Linux with Wine, but no text was rendered (I assume there was text) so it may not really be compatible with Wine. The keys are a bit hard to find because you can only see not very far in front of yourself in the pool. Seems getting close to the key is enough to collect it, and touching the red door in the ceiling with enough keys lets you out apparently. The music is eerie, and makes it scarier as the turtles and crabs chase you. Good work!
Oct 7 12:24:18 8m 22s What Goes In Must Come Out ♥ 1 Nice simple game, easy to understand, challenging to get a high score. Good work!
Oct 13 04:11:17 135h 46m Ghosts in Limbo ♥ 0 Neat game. The puzzles did get progressively harder, but not too hard to make it impossible to beat all levels. The idea is well executed as I did not encounter any bugs. Good work!
Oct 13 04:19:29 8m 12s A Timed Loop ♥ 1 Nice game. I thought at first the looping 5 levels was part of the game until I realized after the 3rd clear of that set of 5 that there are no more levels. The idea of a time limit that forces an immediate reset feels like a speedrun-platformer type of game, which is fun and forces you to find and take the optimal route to the exit. Good work!
Oct 13 05:23:18 1h 03m Stuck In A Loop ♥ 1 Wow, the creepy music sure sets the vibe of the game. The green crawling bugs, the weird spiky red creature, and the player ghost also sets the stage for something eerie. Kind of sad thinking about how one with OCD would be like the ghost trying to constantly set everything "right". Good work!
Oct 13 05:39:49 16m 31s Stuck in a Round ♥ 1 What an experience. Game is weird and has that carnival game feel. Not sure if there's an end-game as collecting enough notes to fill the gauge resets it. Music/Sfx was a bit too loud. Good work! (Also, this game can be compiled and run on Linux.)
Oct 13 05:53:25 13m 36s The Daily Grind ♥ 1 Neat little game. Though it does get repetitive after a while, but that's part of the theme. Maybe some tasks changing each time would spice it up a bit? I respect that you don't get thousands of points at a time. Good work!
Oct 13 06:05:08 11m 43s The Myth of Sisyphos ♥ 1 Interesting take on the theme, but it got too frustrating for me to finish the 6th objective (I stopped when the dropped boulder bounced off the rock and hit me in the face). Music sets the stage of the struggle. Good work! (Works in Linux with Wine)
Oct 13 11:24:09 5h 19m Imminent Danger ♥ 0 Really great game that fits the theme, just one game-breaking issue that others have mentioned: The passcode for the engineer's terminal is obscured by the gui, so it isn't possible to access it to (I assume) redirect power so that you can activate the navigation system. Other than that, I think you have created a very neat game. Good work!
Oct 13 11:29:03 4m 54s Loop Dream ♥ 1 Challenging in that its hard to keep up with the ball and make a path before it runs out of path, since the tiles you get appear to be random and it is often the case that the next tile is not the one you need. Seems to work pretty well regardless. Good work!
Oct 13 11:38:43 9m 40s Bugs Must Die ♥ 1 Pretty hard defense game, but neat. Had an issue where when a wave ended, I accidentally placed a trap because I was clicking on a bug. Other than that, pretty good. Good work!
Oct 13 11:52:33 13m 50s Sleep Cycles ♥ 1 I really like how this game tells a story pieces at a time. Really dark mood going on, and the music really enforces this. Good work!
Oct 15 05:07:59 41h 15m Rampage Derby ♥ 0 Cool game with local multiplayer support. Too bad you didn't have enough time to add more features because with a little more work it looks like it could be pretty fun to play. Good work!
Oct 15 05:24:41 16m 42s Solar Edge ♥ 1 Neat but hard game. Everything seems to work well despite the mentioned bugs (though I wasn't able to reach the endgame). Good work!
Oct 15 05:40:03 15m 22s Weighing of the Heart ♥ 1 Interesting and thought-provoking game. I wasn't able to figure out the eye-hint for the fourth person unfortunately. The ending I saw was logical but morally conflicted in my opinion. Good work on creating this thought-provoking game.
Oct 15 05:44:33 4m 30s Secret Agent Thumb in Stuck in a loop ♥ 0 Difficult platformer, but pretty well made for having been made in only a day. The animations are smooth, and seeing a thumb in a boot was something I did not expect. Good work!
Oct 15 05:55:04 10m 31s That Time I Was Held Hostage By Some Loop, So I Followed The Road And I Was Fine ♥ 1 Well that was something else. I was expecting some kind of reward for breaking out of the loop, but instead I got program-closes-to-end-suffering. Voice acting was strange at first but it sort of grows on you as you go on. Quite an interesting take on the theme. Good work! (EDIT: By the way, if you have two physical monitors, the game will fit the entire two monitors for some reason.)
Oct 15 06:02:52 7m 48s Gunguin ♥ 1 That was cute, all that artwork. Even stepping on spikes results in the penguin holding its foot in the picture. Kind of wished there was more after reaching the goal, but what was made was pretty darn good already. Good work!
Oct 27 06:44:36 288h 41m It's a Circle ♥ 0 Cool game to chill out to. It all runs pretty smoothly and the premise of the game is easy to understand. Good work!
Oct 27 06:50:28 5m 52s Jonny D. Jobs! ♥ 1 The music and presentation give off this chill relaxing vibe, making these normally mundane tasks feel soothing. Great work!
Oct 27 07:02:46 12m 18s bloTT ♥ 0 Playing through to the end, some parts confused me. There was a part where gravity reversed, and I wasn't sure why or what caused it (maybe the other checkpoint/spawn point had something to do with it?). Things seemed to change offscreen as when I "returned" to a previous place, it was different in a few ways. Despite the confusingness I managed to reach the end. Good work!
Oct 27 07:10:47 8m 01s Loading... ♥ 0 That was funny. Interesting choice of using the loading screen as the antagonist that causes the player to be stuck-in-a-loop. The only part I had issue with was the keep-the-mouse-in-the-circle part, but I managed. Good work!
Oct 27 07:57:20 46m 33s Swop ♥ 1 Tricky but simple puzzler. Music is nice too. Good Work!
Oct 27 08:15:10 17m 50s Are We There Yet? ♥ 0 That was really funny. Hard to stay mad and be frustrated when the music is schmoovin. Accidentally closed the game at one point because I wanted to pause it so I hit Esc. Turns out that completely closes the game. There was a point where the level glitched out the speedometer, but it returned to normal at the next level. At one point I increased the repair fee by 200 pounds because a cutscene restored my previous fast speed right after it ended with no warning, and got a fender bender. Other than some of these issues, very enjoyable game. Good work!
Oct 27 08:25:19 10m 09s Endless Void ♥ 0 Neat little endless game where you aim for a high-score. The only problem I have with this is that the difficulty does not go up at a rate that would make this interesting. In fact, it seems to ramp up too slowly and makes it feel tedious after a point. Other than that, good work!
Oct 27 10:40:00 2h 14m The Deja Brew ♥ 0 This is a really solid entry. The puzzle isn't too difficult to figure out, and it is interesting interacting with the characters to see how things go. It is satisfying getting the right sequence of events to play out, and the ending was not what I expected. Very well made for 48 hours, good work!
Oct 27 10:44:39 4m 39s Loop Shoot ♥ 1 Simple looping-shooter shooter, but gets complex in terms of difficulty as the player has to deal with multiple obstacles of usually a different color. Interesting game idea, good work!