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Feedback comments for LD52
Phlip45's games and stats for all events →
| Timestamp | Since previous | Game | Phlip45's comment | |
|---|---|---|---|---|
| Jan 8 22:23:11 | Dice Settlers | ♥ 1 | As a fan of boardgames I really liked this one a lot. The 1-bit graphics make it feel classic and everything is very clean. My only complaint is probably that it is a little long for the rating portion, which means people probably won't play to the end. (unless they get hooked like me haha). I didn't notice if there was some way to lose, but I saw on the leaderboard (super cool) that there were some people who didn't finish. Does it just track if someone leaves early and puts down what turn they left on? | |
| Jan 9 04:20:58 | 5h 57m | Tough Luck Mr. Harvard | ♥ 2 | Played until day 40ish when I made it to ~$1000. Really liked it. The music was nice and the graphics gave a really retro vibe. |
| Jan 10 01:59:55 | 21h 38m | Harvest Doom | ♥ 1 | I really liked this one. The growing mechanic made sense, though placing the pistol so close to the shotgun in the tutorial level means I missed the message the first one gave cause I ran over both really quickly. Being Compo you really got a lot done. I could see there being objectives you have to do that would pull you away from a farm spot, or maybe a particular farming square needs to be fallow for a certain amount time otherwise it becomes ruined. Lot of ways I could see this going and what you already made was very enjoyable! |
| Jan 10 02:13:14 | 13m 19s | Organ Trail | ♥ 1 | Really enjoyed this one. Very funny and nicely paced. I loved the name of the main character. Really dig the aesthetics! |
| Jan 10 02:19:46 | 6m 32s | No Farm, No Fowl | ♥ 1 | Art style was super crisp and gorgeous. The powerups are fun and the difficulty curve felt right for the first playthrough to get used to the mechanics. |
| Jan 10 02:25:25 | 5m 39s | Octo Garden | ♥ 2 | Being able to combo things is pretty cool. Losing my squid to the edge of the screen when I panic space bar is a bit frustrating though. |
| Jan 10 02:40:09 | 14m 44s | Revengetables | ♥ 1 | One of the issues with sound (specifically the music not playing when you start the game) could be because of a thing the browser does where if the user doesn't interact with a page before the game tries to make a sound the browser blocks it. 2023-01-09 18_36_44-Revengetables - Game Jolt.png You can fix it by not trying to play music until someone clicks the start button, or one of the music up and down buttons. Came up with my game as well. Otherwise great entry! The puns were amazing and the voice acting was solid. The music was a jam. I don't think I could field any complaints. |
| Jan 10 02:48:14 | 8m 05s | Petra Rabbit's Carrot Chase | ♥ 2 | ♫♪ Doooo-doo-da-doo-doo-doot-doo-doo ♪♫ The way the controls change as the camera rotates is super cool. I'm wondering if that is part of a common controller script or if you had to specially code that just for this jam. Otherwise I really had fun with this one. You can definitely see the treasure tracker roots in it. |
| Jan 10 03:07:16 | 19m 02s | Homunculus | ♥ 2 | The most polished game I've seen so far. I'm not a connoisseur of adventure games so it might just be me, but I had a bit of trouble clicking on the different objects. Something that might be nice is doing a little highlight around a clickable item when the cursor hovers over it. Anyways Graphics, Sfx, music are all top notch. Loved it. |
| Jan 10 03:23:50 | 16m 34s | Swfarming infestation | ♥ 1 | A solid entry! The only thing I was a bit frustrated with was trying to exit a menu and pressing escape which then took me out of fullscreen mode, but that is just webGL not your fault. The music in particular was great. |
| Jan 10 04:55:08 | 1h 31m | Paper Druids | ♥ 1 | This game reminds me how bad I am at tactics game. I played through like 3 times and got to a late turn, but it was by just doing nothing but wrath and ended with a score of 2, haha. Art style is simple but extremely pleasant to look at. Music and SFX are very fitting to the mood. |
| Jan 12 02:09:45 | 45h 14m | Corn Clicker | ♥ 1 | Loves me some clicker games. Wish it had some chill music in the background, especially with the rain. Not sure how experienced you are with jams (I only see one game listed for Ludum Dare), but you can try this tool: https://beepbox.co . Lets you make simple music loops quickly for jams. Overall I really enjoyed it! |
| Jan 15 08:22:58 | 78h 13m | Space Harvest | ♥ 1 | As a fan of clicker games, this one was really cool. Having real time sliders to adjust was very neat. I liked once I first got the sliders learning a little bit of a rhythm to get farm the fastest (as best I could find anyways) which was Carrot, Carrot, Carrot, Mine, repeat. I also like how this sort of gameplay could be expanded and used in a proper mobile style game. During active sessions of playing the game you would be mixing around on these different sliders like some sort of cosmic carrot DJ. Then when you go to idle mode you would want to find the right balance of sliders to optimize whatever resource you happen to be going for. Definitely cool the possibilities presented. |
| Jan 16 01:25:12 | 17h 02m | Reap 'n' Roll | ♥ 1 | For a compo game this is super well done. Shame there is no music, but the core gameplay is fun and has some great tension when using the spells. I love the simple pixel graphics. |
| Jan 19 01:42:09 | 72h 16m | Harvest Hop | ♥ 1 | My best score after 3 attempts was 14, and then I broke the game. 2023-01-18 17_38_00-Harvest Hop by Marcelo _Holy_ Moreira.png Seems like the Next button you have to click doesn't actually go away, only the graphic does? Simple oversight aside the game is pretty fun. |
| Jan 24 06:16:04 | 124h 33m | Gogo Rabbit's Trap | ♥ 1 | Really love this style of game. Big fan of both stacklands and cultist simulator. It was compelling enough to go through it all 4 times to get all the endings. |
| Jan 24 06:27:33 | 11m 29s | Harvest | ♥ 0 | really neat to see someone else using canvas and javascript, also funny that we both have metal detecting in our games haha. I think some simple sound effects would have really made it a lot more engaging. Especially the classic metal detector beeping. |