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megalukes's games and stats for all events →
| Timestamp | Since previous | Game | megalukes's comment | |
|---|---|---|---|---|
| Jan 10 01:04:13 | PROTECT THE HARVEST | ♥ 1 | Nice entry and congrats on making your first 3D game as well! Really fun and simple to play. My only complaint is that it's a bit hard to spot some enemies depending on where you are. Cool! | |
| Jan 10 01:09:10 | 4m 57s | Tune-uki: Human Harvest | ♥ 2 | Interesting idea. Congrats! I thought the original key bindings were a bit confusing, even when changing it. If it was horizontal like those guitar hero games, that'd be much better. Nice entry! |
| Jan 10 01:13:42 | 4m 32s | Space Farmers | ♥ 1 | It felt a bit hard at the beginning but I think I got the hang of it after a while. Controls were a bit sloppy and it was hard to get used to, but interesting idea overall. |
| Jan 10 01:20:57 | 7m 15s | Mushroom Miner | ♥ 1 | I struggled a bit to understand what I should be doing, but I understood it after a few tries. Second level felt really repetitive, but I liked the idea. Interesting entry and congrats! |
| Jan 10 01:30:41 | 9m 44s | Harvest Dune | ♥ 5 | Wow, that was such a nice entry. Loved the idea and how it was done. Movement and controls were really in sync with the concept and atmosphere. I played it multiple times. It's hard to find balanced games because of LD's time constraint but this one was really well done. Congrats! |
| Jan 10 01:35:07 | 4m 26s | Honey Harvest | ♥ 0 | Such a hard game! I didn't manage to finish it because it was really hard. Nectar count felt a bit confusing imo. Overall nice entry and good take on the theme! |
| Jan 10 01:46:25 | 11m 18s | Real Harvest or not??? | ♥ 1 | Interesting idea. Controls felt a bit dragging and hard to figure out. Different key bindings could improve it because using v to attack and wasd to move is a bit awkward together. Nice entry overall. Congrats! |
| Jan 10 01:57:02 | 10m 37s | Harvey Harvest | ♥ 1 | Hello from Brazil! Nice entry you got there. Congrats you finishing it on time. We all know it's hard to make something good in just 72 hours. My only complaint abou the game is that it's hard to plant and harvest things since the game seems to consider the sprite position and not the mouse's, so I had to be clicking all around to do it correctly. Overall, a very good idea! Congrats once again! |
| Jan 10 02:14:21 | 17m 19s | Drake's Fortune | ♥ 2 | I loved it! It felt like one of those classic Atari games. I'd like to say I enjoyed playing it a lot and giving updates to my dragon haha. Also, such a great effort to make multiple stages. Congrats, guys. You've done an awesome job. |
| Jan 10 02:31:21 | 17m 00s | The Eversoul | ♥ 3 | Loved the graphic style, very well done. It was hard at the start but I managed to to kill a lot of soldiers. Music and sfx were good too. Always great to see Godot entries in Ludum Dare. Congrats! |
| Jan 11 01:47:09 | 23h 15m | Celestial Wheatfields - (Roguelike Farming Game) | ♥ 5 | Impressive entry. Loved the music and graphic style. Everything was really well made. My only complaint is about damaging enemies. There should be some feedback when the enemy is hit otherwise it's a bit tough to see whether you hit it or not. I played it until the end and the upgrades were such a nice touch. Congrats! |
| Jan 11 23:04:33 | 21h 17m | The Harvest of the Corn Children | ♥ 1 | Interesting idea, even though I think the controllers were a bit hard to figure out, not really smooth, hard to control. I found interesting that your source code is just one single txt file. Big effort. Congrats! |
| Jan 11 23:09:05 | 4m 32s | Afterlife Assistance Agency | ♥ 2 | Fun and interesting idea. Nice graphics as well, very well made. Congrats on making it very polished! |
| Jan 11 23:16:45 | 7m 40s | Watermelon Rush! | ♥ 1 | Nice idea. I love TD games, always fun to play. The fast forward option was a nice touch because it was indeed a bit slow when I started playing. Congrats! |
| Jan 11 23:31:56 | 15m 11s | Hobo Harvest | ♥ 3 | Amazing graphics for a 72-hour jam. Now I want to use Unreal Engine someday. Nice mood, gameplay was nice! Congrats! |
| Jan 11 23:44:06 | 12m 10s | Feeding Time at the Church of the Cosmic Void | ♥ 1 | Awesome sprites and graphics overall. Also, very polished, which is impressive for a 72 hour jam. I love how the progression goes and how you teach the player in each new step. Really enjoyed the puzzles. Congrats! |