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Harvey Harvest
Harvey Harvest
By teebaron and drsomma
View on ldjam.com
| Category | Rank | Score | Count |
|
|---|
| Overall | 519 | 3.32 | 22 | |
| Fun | 492 | 3.22 | 22 | |
| Innovation | 695 | 2.75 | 22 | |
| Theme | 188 | 4.05 | 22 | |
| Audio | 326 | 3.28 | 21 | |
| Humor | 511 | 2.62 | 18 | |
| Mood | 392 | 3.47 | 22 | |
Comments
Hello from Brazil! Nice entry you got there. Congrats you finishing it on time. We all know it's hard to make something good in just 72 hours. My only complaint abou the game is that it's hard to plant and harvest things since the game seems to consider the sprite position and not the mouse's, so I had to be clicking all around to do it correctly. Overall, a very good idea! Congrats once again!
bufalloo
2023-01-10 07:54
love the pixel art and animations! you really established a wonderful mood
Here I am, playing your game! The graphics and concept are great. I had trouble giving carrots to the customers even though I was left-clicking... not sure why it wasn't working for me!? Would be great to see more progress on this game for sure.
maimai
2023-01-24 22:21
Nice entry! I found the game more stressful than I expected, having to plant, harvest, and deliver everything in time, but that's more about my preference than a comment on the game, I suppose. Despite the simple premise, it's surprisingly polished and complete for a jam game, so well done!
tomssuli
2023-01-24 23:03
Nice game, played it past the sunflowers but it crashed now twice.
I got this far
harvey.png
and then
harveyerror.png
Anyways, good graphics, musics and mood. I liked the gameplay but it was little bit hectic. Good game idea and quite polished game overall :slight_smile:
Edit: Omg i am stoopid. I kept trashing the carrots and didn't know it. LMAO I better pay more attention next time! :D
poshdan
2023-01-25 05:06
This was surprisingly stressful to play, but fairly fun! I too, found some difficulty in harvesting based on the player's location as opposed to the mouse cursor, but once I figured out how it worked it felt better. At first I was a bit confused about the "+" unlock i kept getting, thought I'd unlocked new seeds already, but turns out it's additional farm land.
I didn't get past the first day of sunflowers, I would've preferred having some other tasks to fill time with (like collecting eggs). I was frequently caught out with the limited harvesting space, if you've guessed the demands wrong ahead of time and you have no room left, your day is shot.
Pretty good effort overall!
Music is so calming despite the game is very fast paced and stressful :D Art is great music is very cool. Gameplay is fun but it is a bit hard at the start. It would be good if we foresee what people will ask for because it is very hard to fulfill orders at the end of the day since it takes some time to crops to grow. If we can see what they will ask for beforehand, we can plant them ASAP. Other than that, very solid entry, good job! If you would like to shred some zombies with your tractor, be sure to check out my entry :)
tomssuli
2023-01-25 07:56
I opened the game once again because I was in hurry yesterday and forgot to give constructive criticism at all. Well, here comes...
In the later levels randomness of the buyers' requests makes it sometimes very hard or impossible to make it before the time limit vs sometimes there are lots of easy bargains. The overall difficulty could also be cranked down a little bit, or alternatively make an easier difficulty mode as the current mode is pretty hardcore.
I found the planting under the player instead of the cursor a little misleading, same thing with the bargains, I ended up filling part of wrong bargain when I tried to complete smaller bargain.
Game becoming so hectic in the later levels, I'd love to be able to hold the button when planting/harvesting as the clicking is exhausting in all the hurry (we made that decision in our game very early on). Also I'd like to change the seed with mouse scroll, but I'm not sure if it's possible to make in a HTML5 game.
I don't know if it's intended but it's nice that you can use the crops from the last day/failed day. That way you can make it a little easier on yourself when you fail. However there is a bug where crops from the failed day become invisible and being so hectic in the first place, invisible crops make it even harder to keep it together.
The egg mechanic was fun, I would have liked to do something with the eggs. I don't know if it would have been a thing later, but I didn't get to "later" because of the crashes. Furthest I could do today was day 10.
Anyways, this is still one of the best entries I've played. I wish you luck and hope you get enough reviews in the couple of days to get scored!
Cute little game. Love the art style and the gameplay. Well done!
matt-rix
2023-01-26 00:58
This was surprisingly compelling once I got the hang of it, though I started to encounter a bug around day 7 where I couldn't plant in some of my fields anymore. It would just make the beep sound as if my storage was full (even though it wasn't). I could still plant in the other fields fine.
My first playthrough I felt like I was doing everything wrong, I even trashed my first carrot lol. The game loop is pretty cool and reminds me of a restaurant sim where customers are requesting meals and you're running around making it for them. Overall this was a nice entry.
glaikunt
2023-01-26 10:30
awesome little game! Pretty hard. The art & sound is amazing! Think just need some bugs squashed & some arrows for stage 1 to show the player what to do. Enjoyed my play through great job!
jonqs
2023-01-26 10:33
Game loop is nice ! Simple farm management system. i feel the control a bit tiedious, the way you harvest could feel like a fast past rythm game IMO. Overall design feels cosy. Congrats !