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| Timestamp | Since previous | Game | Erkberg's comment | |
|---|---|---|---|---|
| Jan 9 18:08:07 | Boba | ♥ 2 | A very enjoyable idle game with well balanced progression and nice visuals! Really impressive work, especially for a compo entry. SPOILERS INCOMING: I pretty much expected it from a game by you, but was still pleasantly surprised when the "Daniel-Mullins-ness" hit. It really drove the narrative home and I love how you depicted what humankind is doing. Especially the "we have no idea what we're doing but we do it anyway" on other planets. Not sure if this is the intended message but I interpreted it like this... Oh wait, now that I think about it, weren't there alien portraits on the other planets? So maybe it's not just humankind... Anyway, food for thought and the end made me chuckle quite a bit :) PS: I only recently tried Boba for the first time and wow, it really is good stuff :D | |
| Jan 12 18:15:52 | 72h 07m | Sow'n'Reap | ♥ 2 | What a lovely, relaxing experience! I really like the presentation, the music probably even more than the visuals, it's just so wonderfully peaceful <3 The gameplay itself is also nice and put me in a flow-like state once my mind grasped the hotkeys. I pretty much never used the overlays anymore from level 3 on, as they kinda distracted from that flow, but they are certainly nice to have! The final level was a bit off-putting in that regard as I couldn't keep up with all the plants, but it was a nice nod to our beloved jam nonetheless. Overall, an awesome, tranquil experience that I enjoyed a lot! Not sure if it lends itself too well for developing further though, as you're a bit between puzzle and casual relaxation here. I for one liked that second aspect more. PS: How great is it that you made an ingame video tutorial? Pretty great, if you ask me, but it's probably pretty obvious for you to do so :) sownreap.png |
| Jan 12 21:10:29 | 2h 54m | A Day in the Life of Death | ♥ 2 | The two of you always make such wonderful games! <3 I really like the multiple forms of gameplay you put in there, and especially how they contrast with each other. Audio and visuals are also fantastic as usual, but the story takes the cake here! Great writing, touching (yet humorously presented) subjects and a beautiful resolution, it really gave me all kinds of feelings. Thank you for this lovely experience :) PS: I have been following you for quite a few years and through many LDs (I think the first one I played was Ripple Runner way back when) and continue to be amazed by your creations. Have you ever thought about bundling some of them up and releasing them as a collection on Steam etc.? I think you could have a lot of success with something like that (and the marketing for games like yours could easily go viral on TikTok and the likes...). Would love to see (and replay) something like this and for you to get all the more widespread acclaim and success you deserve <3 |
| Jan 22 11:33:12 | 230h 22m | Final Harvest | ♥ 1 | The pixel art ist amazing! Some more visible effect of the oncoming storm would've been great though. As others have already stated, collisions are sometimes a bit suboptimal. The music is nice and adds to the atmosphere, but could've benefitted from a bit more variation / a longer loop. Would've loved to have a bit more to do in this game, but it was fun wandering around this world anyway. Good job overall! |
| Jan 22 12:22:56 | 49m 44s | Raise the Dead for Fun and Profit | ♥ 1 | Absolutely wonderful presentation, love the visuals and audio! Gameplay is interesting and fun, but "not quite there yet". It has a lot of potential though and I'm happy to hear that you have quite a few ideas where to go from here already :) The core mechanic of connecting tiles works pretty well, but could benefit from a bit more smoothness when selecting the next tile. Maybe you could try making the collision area of unselected tiles of the same type a bit bigger or something like that. Anyway, I really enjoyed this already and could very well imagine it being developed further into a full game for both desktop and especially mobile. Great job! |
| Jan 22 14:07:03 | 1h 44m | Tractor Tony's Pro Reaper | ♥ 1 | This is awesome! I love the very well realized retro-aesthetic in the visuals and audio and especially the many parallels to the Tony Hawk games. Would've been great for the goals to not just disappear but be striked through in the menu to have a better sense of achievement, as well as some more feedback for progress towards goals ingame. Also, I really wanted to do some tricks in the air and grind some rails, but that could just be because of expectations due to the similarities to THPS. And I would've liked a more forgiving time limit for a more chill and playful experience, 50% more would feel good I think. It's interesting to read that your comfort zone is the same as mine and that you also tried to leave it behind this jam. Congrats on being much more successful at this than myself! (I retreated into the zone on day two ^^) |
| Jan 22 17:33:23 | 3h 26m | The Cursed Vest of Soul Harvesting | ♥ 1 | Really interesting game with quite the steep difficulty curve. I managed to get to the boss level, but couldn't beat it. (but I must admit I'm a bit tired today ^^) It would've been awesome to have a mechanic to go back in time turn by turn to figure out where I went wrong. Also, the enemy moves took a bit long, especially the ones who where not moving, could speed this up a bit or have a UI element to switch to "fast mode". The audio and visuals are fun and fit the game well. Really enjoyed this one, great job overall! |
| Jan 22 17:47:45 | 14m 22s | Jack the Reaper | ♥ 0 | An interesting take on Pac-Man! Right now, it is super easy to win, as we can just continue to the next farm when getting into a tight situation. I kinda enjoyed this aspect though, it makes the game more relaxed than it has any right to be :D Some audio would've indeed gone a long way for this game, but it's fine the way it is. Did you know you can opt-out of categories for rating? Would've been advisable to do that for audio in your case. |
| Jan 23 20:34:03 | 26h 46m | Season of Harvest | ♥ 1 | Hey Wuppos, always a pleasure to play your creations! I love the visuals in this one and the concept is interesting and reminds me of Into the Breach quite a bit. It feels too much out of my control though, i.e. when a scarecrow spawns on an edge or gets pushed there you can't get it away again (might want to add a flower that pulls stuff!) and I was especially frustrated that I couldn't push the farmers around and ruin their plans, kinda expected to be able to do that. So, overall I still really enjoyed playing around and it has a lot of potential, just not yet fully realized. PS: Enjoyed the audio too, but the music doesn't loop and I think the one sound when it goes into the next phase is a bit annoying :D |
| Jan 23 20:56:54 | 22m 51s | Farmula Grain Prix | ♥ 1 | Super fun, great visuals and audio and the amount of juice is incredible, love it! I had a jolly good time doing my laps and upgrading until at some point the screen just went black. But by then I had already purchased almost everything, just wanted to do a few more nitro-fueled laps :) It felt like the audience was not really helpful in terms of money compared to harvesting and the amount of money made using harvest skyrocketed towards the end, but it was all in good fun :) PS: Great name for the game too! |
| Jan 23 21:12:47 | 15m 53s | Evergreen 2 | ♥ 2 | This looks and sounds absolutely fantastic and offers quite the big world to explore! Unfortunately, there's just not much to do in this world (yet), but I could very well imagine it being filled with mystery and secrets and more interactions, the wonderfully atmospheric foundation is certainly there! The change of season was a super nice touch, I tried walking on ice and was pleasantly surprised that you even implemented some sliding, super cool :) |
| Jan 23 21:25:16 | 12m 29s | Call of the Harvest | ♥ 2 | Interesting game all around with nice visuals, audio and gameplay! I liked that you had some cutscenes in there, really cool for a jam game! The combat mechanic was fun, but I wished that attacking would not be on E but rather Space, as using E together with WASD I always had to take one finger away which sometimes resulted in getting hit unnecessarily. |
| Jan 24 20:14:30 | 22h 49m | Watermelon Rush! | ♥ 1 | Solid TD already and a nice foundation to build upon! The game looks good and plays well, some audio would've been great. I would've liked to have the tower selection around the cursor instead of in the corner, it was a bit tedious to move there every time. |
| Jan 24 20:22:14 | 7m 44s | CCCPop & juice (Урожай Поп и сок) | ♥ 1 | The visuals are the standout of this game, they are really nice and quite unique! The gameplay is also interesting already in its unfinished state. The controls are maybe a bit to hard, but I think the mechanic of mixing colors in the context of a more action-oriented game could be worth exploring further. |
| Jan 24 20:37:23 | 15m 09s | Bee Happy Harvest | ♥ 0 | A simple and fun little game! I liked the idea of getting heavier more than actually playing like this, as being super slow didn't feel so great :D This mechanic made it just not really viable to go for flowers further away. Also, the flowers respawned very quickly. Sometimes this happened just beneath the player, which unwillingly increased the weight. And even though I said I didn't really like the heavy feeling too much, these moments were some of the best, because they come as a surprise and kinda mess up the players plans, which is great :) I think it could be more fun if you just increased the numbers a bit, let the player carry more and decelerate less quickly. PS: Really liked the happy music! |
| Jan 24 20:55:40 | 18m 17s | Harvest Survivors | ♥ 1 | Cute little horde survival game with lovely art! I felt really bad harvesting those adorable animals... But otherwise the game was fun! Played until I beat the (first?) boss and had a great time. |
| Jan 24 21:17:32 | 21m 52s | Farm Them All- TechNet | ♥ 3 | Pretty fun game but also kinda frustrating :D I feel like the vehicle falls over too quickly and that it would be more fun if we could go a bit faster and not worry so much about that. I never managed to get very far in the game, just a shield and missile was the most I got until I got killed again and again. Still though, I kept trying, the motivation spiral is certainly there and going strong! And the game is just a really nice whole and the enemy AI works well (too much so almost ^^) You managed to put quite a lot of stuff in there and create an enjoyable game, congrats! |
| Jan 26 20:23:09 | 47h 05m | Harvest Reaper | ♥ 0 | Very nice retro visuals and audio and especially the plot twist midway was great! You managed to put quite a few different and interesting enemy behaviours in there and even though I had wished for a tiny bit more range on the attacks, I really enjoyed this one. |