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jeremyfa

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TimestampSince previousGamejeremyfa's comment
Jan 10 22:51:53 Harvest all Humans! ♥ 2 I was like "oh no my alien got killed it will be game over again!", but to my surprise I could then control another alien "created" before. That's a good idea! Solid entry overall, good job!
Jan 10 23:06:59 15m 06s Flee the Farmland ♥ 4 The music and the sounds perfectly match the mood of the game, and the graphics are good too! The fact that each animal behaves differently is also nice, although it can be quite difficult to understand at first how to control them. Maybe an improved version of the game could be composed of series of multiple levels per animal so that you can start simple and learn the mechanics first, and then move to more difficult levels with the same animal? Great game overall!
Jan 10 23:40:27 33m 28s Yamsylvania ♥ 0 Nice entry! The spooky mood is there with the graphics and the music! Easy to understand gameplay loop and as other said forcing the player to move around to reload "ammo" was smart :)
Jan 11 23:49:25 24h 08m Poiéin ♥ 2 It's nice to finally try the game after following its development during the WE :) ! I enjoyed the mood, the audio and the graphics! I didn't really know what was the goal of the game though, but overall it gave me good vibes of slow-paced games where the world starts to work autonomously on its own! This was already mentioned but I agree that the grab tool should act exactly at the location where we click. Curious to see how this could evolve into a full-featured post-jam game, good job!
Jan 12 16:18:12 16h 28m abundance ♥ 1 The game looks superb, unfortunately the Z and C keys don't seem to do anything. Is it because I'm using a mac keyboard? I wish I could actually play it 🥺
Jan 18 11:31:54 139h 13m Bewitched Boomerang ♥ 0 The game doesn't seem to start, it even froze my Chrome app for a while 😢
Jan 18 11:40:05 8m 11s Fenasi ♥ 1 The mini-tutorial about controls was nicely done! That said the fact that the character is using the weapon automatically can be a bit confusing. Maybe some visual feedback when losing health would help the clarity of the game too? The vegetables graphics are fun :D Overall, nice work for such little time!
Jan 18 11:48:55 8m 50s Green Thumb Chronicles ♥ 1 I really enjoyed the mood and the graphics! Unfortunately I was a bit overwhelmed by the mechanics and didn't really understand what to do :( I guess this issue could definitely be addressed in a more polished version you can work on later though: unlock the mechanics one by one and kind of guide more the player at the beginning? Anyway good job 👏
Jan 18 11:53:13 4m 18s Nightmare Containment ♥ 2 Nicely done, although as other said, the map is pretty big and we get lost easily :'(
Jan 18 17:23:06 5h 29m Harvey D. Bones ♥ 1 Cool and funny game! I agree with some other that there should be some feedback when you finish a level. Right now we don't know if we won or lost because the game doesn't tell. Nice entry anyway!
Jan 18 17:38:32 15m 26s ORGAN GRINDER ♥ 3 Damn it looks great, it sounds great too! This is quite impressive. The tile screen rocks too! I really enjoyed the style of the game. Pretty hard though, but as you said you didn't do much balancing. Well done!
Jan 18 17:51:06 12m 34s Vegetables Hunter ♥ 1 Nice entry! The graphics are pretty good, although we would have wished to see the character actually walks and be seen from different sides when it moves around 😢, and the visuals would benefit from more consistency (the character resolution and the moving veggies have a different resolution than the rest of the elements). Anyway the digging and then catching running veggies is pretty cool, as well as the audio, good job!
Jan 18 18:08:20 17m 14s Robotnik ♥ 2 The game is seriously beautiful, and the mechanics are also very well executed. That's a solid entry and I love it! My only feedback would be that the game would be easier to understand if it was split into several levels, starting very minimal and simple, with only a single button that you can switch between 2 states, then getting on a second level with an additional challenge (new elements to harvest or not to harvest, a second button that does something new on the machine etc...). But obviously that would require a lot more work that probably wouldn't fit in a JAM time frame. For a post-jam version however? That would be cool!! Outstanding work, well done!
Jan 18 18:24:38 16m 18s Harvest x Harvest ♥ 0 Wow, farming has become even tougher, you can get killed by crows now 😂! Anyway that's a nice entry and the game loop works well, good job!
Jan 18 21:41:12 3h 16m Doki Doki Ninjin ♥ 2 I really enjoyed that game. It's very generous in content for a 2-person JAM entry, and most importantly fun to play, amazing work!
Jan 18 22:08:34 27m 22s Zarguuf's Big Berry Heist ♥ 2 Very complete game for a jam entry! I enjoyed playing it and I can see how it could be more "speedrun" oriented indeed. The controls are a bit uneasy though, especially the fact that you need to stop moving to activate a spell (because the 123 keys are just above WASD and need the same hand). But overall that's an amazing entry for such short time!
Jan 19 16:42:32 18h 33m Cosmic Sweep ♥ 2 The game mechanics are a bit hard to grasp but it was fun to move the ship around. The graphics and the audio are great to, good job!