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Green Thumb Chronicles
Green Thumb Chronicles
By magus77 and Falien
View on ldjam.com
| Category | Rank | Score | Count |
|
|---|
| Overall | 576 | 3.23 | 21 | |
| Fun | 635 | 2.92 | 21 | |
| Innovation | 376 | 3.34 | 21 | |
| Theme | 496 | 3.55 | 21 | |
| Graphics | 340 | 3.78 | 23 | |
| Audio | 257 | 3.47 | 21 | |
| Humor | 387 | 2.93 | 17 | |
| Mood | 178 | 3.82 | 22 | |
Comments
ekaktusz
2023-01-10 10:46
Great atmosphere and nice graphics. I love the idea, and really enjoyed the general mechanics (I'm really into these kind of "crafting" games). I think that following the instructions on the right can get tedious after some time, maybe some hints in the shop could help on what to buy for the next recipe or the instructions could show just one at a time, make it harder to get lost in them. Overall very nice job! :)
accatosh
2023-01-11 16:57
I really like the mood in this game. The orders are also nice. However, I wish that it was more clear on what different things are. It would also be better if the tutorial only showed one step at a time. Anyhow, I enjoyed the game. Good job!
pcmaster
2023-01-18 11:20
Wow, this is a pretty complex game. Great that you did put the instructions on the screen, even with them, it took me quite some time to figure out what to do. I like the atmosphere and the sounds. I think you over-scoped this a bit :D But it's pretty (pretty dark, that is? :)) and it's even running extremely smoothly in WebGL. Congratz, not bad!
jeremyfa
2023-01-18 11:48
I really enjoyed the mood and the graphics! Unfortunately I was a bit overwhelmed by the mechanics and didn't really understand what to do :( I guess this issue could definitely be addressed in a more polished version you can work on later though: unlock the mechanics one by one and kind of guide more the player at the beginning? Anyway good job 👏
3ggplant
2023-01-18 12:17
Really impressive graphics and atmosphere but there's definitely way too much information presented at once to learn. Having a full wall of text to look at makes it easy to skip over some steps which led to me running out of a plant, and I don't think most players will enjoy having every action be dictated to such an extent. I think the basic systems could be communicated first, and then the steps could be condensed down to just the order in which the plants should go into the pot. Something like "Buy seeds from the shop, plant them, and wait for the next day to harvest them by going into the door at the back. ", and then "Put the ingredients into the pot in this order: ...". It's also pretty confusing to open the recipe shop and not have the first recipe be the first job's potion. Another problem is not being able to put down things onto a table or some other kind of storage, so I ended up having to discard a plant I picked out of order. There's also not enough feedback with regards to what's being held, or when the held item is used, which would probably be a problem for more complex potions.
There's a lot in here for the amount of time you had so nice job with this :)
Great game!
Impressive for a Jam game; the graphics were great, set the mood nicely.
Gameplay-wise, initially I was a bit overwhelmed by the task list. As other people have said it would have been been better to have that as a sort of tutorial where the steps description when needed.
Not sure if it was a bug or a design oversight, but when I completed the first potion and got something like 33 gold, I didn't have enough money to buy any more recipes. Then went to the door and waited for next day and received another 33 gold, and could repeat this.
njmac
2023-01-19 00:42
Amazing graphics! I liked the 3D sound design with that fireplace. I couldn't figure out how to start cooking the confidence recipe, but it was fun exploring the environment. Also, hilarious recipe titles and descriptions. I want that Fang Elixir!
The mood is great and the graphics are fabulous, a little bit of tutorial would have gone a long way in helping the player figure out what to do.
Oo fancy graphics, and love the mood the game gives off. Good job on a solid entry I really enjoyed it.