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poboy

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TimestampSince previousGamepoboy's comment
Jan 9 22:52:17 Chicken Story ♥ 2 Lmfao Diffy the artist and the "statue garden". Very funny game! I suck too much at slide puzzles unfortunately. Graphics are really nice, I like what you did with the trees. They feel very voluminous.
Jan 10 01:40:13 2h 47m 🥕 Grow a Carrot! 🥕 ♥ 1 image.png Best 90 days of my life :)
Jan 10 01:56:59 16m 46s Harveeps ♥ 4 Fantastic sound design and graphics and a super innovative puzzle game! I like this a lot. I, too, settled into the 3x3 meta that @titos2k mentioned. I'm thinking of game mechanics that would incentivize going for rows/columns -- maybe a bomb angreep that lasts for 5 turns and instantly kills you if allowed to live that long? I think there's a lot of room to expand this concept, possibly even into a full game. Great work and good luck on the jam!
Jan 10 02:09:04 12m 05s No Harvest ♥ 2 Day 28! What a cool concept. Those anti-red-blue ones are really killer. I kept looking for an opportunity to use the meteor but never found one. Maybe that shape is too unforgiving? Although I like the concept of an inflexible shape with lots of raw crop-destroying power. Great work!
Jan 10 02:28:20 19m 16s Our Hill of Stars ♥ 4 Great level design! I got to the level after the big basket made with arrows. Love the concept with the apple trees and I could see myself losing a few hours to this if I didn't stop myself. Agree with other commenters that the arrow rotation is a bit slow and perhaps some QoL changes, e.g. a fast mode where the tractor moves at 4x speed and allowing you to WASD while hovering over a tile to put down the arrow you want. Fun game, good luck!
Jan 10 02:44:43 16m 23s Space Harvest Wreckage - Extreme 2001 ♥ 4 I enjoy really adventurous control schemes like this, I get the impression that with some practice someone could get really good. I want to see a speedrun of this. My meta was to set myself into a spin and then tap W and S as needed. But man I suck at this game. I wish I could see more of it. Very interesting!
Jan 10 02:57:25 12m 42s Agricultural Ascension ♥ 4 Got through all of the Easys and up to 9/10 of the hardest difficulty. Super fun puzzle that I had to pull myself away from :) Really cool and rich concept and seems like you could easily release this as a full game!
Jan 11 04:08:35 25h 11m Reap Its Future ♥ 1 I teared up at the end. I started out being sort of frustrated at the slowness of the dialogue, but by the end of it I was really relishing the time it took for the dialogue to come on screen. I chose the first option for the first half of the game, and then went with mostly the second option. I am a non-parent but this game feels like it captures some really essential part of parenting and I totally understand the impulse to over-protect. Music was really nice too. Great game!
Jan 11 04:44:26 35m 51s Endless Harvest ♥ 3 I love card-based roguelike games like this so instantly I was interested in this. Very cool idea, but I think there should be some sort of penalty for hitting End Turn, cause I ended up just mashing it repeatedly to get infinite cards. Definitely needs balancing but I can see a lot went into the engine work and a really cool proof-of-concept!
Jan 11 05:10:11 25m 45s Big Aussie Harvest ♥ 3 I played this game and now I am an expert in Australia
Jan 11 05:19:53 9m 42s Soul Trapper ♥ 1 LOL that was great. Super fun. I had to connect a controller because I ran into the Left Shift issue but I'm glad I did cause the controller experience is really nice. Ending sequence brought me joy.
Jan 11 06:12:37 52m 44s Orchard Alchemy ♥ 1 I am a huge sucker for Factorio-likes and spent way too long in this. Super innovative automation game and an amazing level of polish/design for a compo game! I think you'll do really well, could easily see this being expanded slightly and released as a full game. I would've liked being able to put stuff back in my inventory, and also some way to demarcate the boundaries between my different systems. Great game, I think you'll do well!
Jan 11 06:29:38 17m 01s Click On Fish ♥ 1 93! This was super fun. Love the music and general whimsy.
Jan 12 03:28:18 20h 58m Meat Harvester ♥ 1 Very interesting concept! Would be nice to have some sort of timer to know how far you got. I got maybe 7 minutes in. If you're developing this further, a common mechanic for these sorts of games is multiplicative/exponential scaling to give the player a "win more" feel. This one kind of gets to that (you can be greedy by making branches or safe by making chompers) but it's never enough to make you feel totally indestructible. For a jam game though this is very well-scoped and an interesting experiment that I hadn't seen before. Nice work!
Jan 13 07:59:31 28h 31m Night of the Werevester ♥ 2 Omg the music. And the ravers and the stage. Holy hell. I'm dying, this is amazing. Great game!
Jan 13 08:17:14 17m 43s Art Of Harvest ♥ 1 image.png Clocked in at a solid 10:38 score :) That was an experience. Loved the voice and played it with @breadstick and it was super fun. The controls were weird as hell but I kind of enjoy them?? I wonder if the left/right swap was intentional since we noticed it was the rear wheels that turned instead of the front. Great game!
Jan 13 08:26:42 9m 28s Starvesters ♥ 2 The shaders are super gorgeous! A really cinematic experience.
Jan 13 08:51:55 25m 13s Egg Egg Chicken ♥ 1 Ow my finger. Great game! I wish there were a way to scale in power indefinitely, a lot of these games start feeling super fun when you feel you've "broken" them. Nevertheless I maxed out at 20/20 and had a good time.
Jan 13 09:01:58 10m 03s Disassembly Line ♥ 3 I liked the music! Game concept is a nice base and can probably be adapted upon, but definitely asking for some sort of difficulty progression + mechanics that help you deal with that. For example maybe the organs start coming in faster, and instead of making your way to the chute you can throw the organs from across the room into the chute (saving you time if you can pull it off). Quick tip for Unity; when you're doing pixel graphics, you'll likely want to draw it in the native resolution of the screen (so that there isn't scaling), and if you need scaling then in your image settings set Compression to None. That way you don't get that blurring. Nice work!
Jan 13 09:13:58 12m 00s Slime Crime ♥ 2 WOW this game is juicy as all hell. Those shaders are fantastic and the progression system is super fun. Also the music / SFX are fantastic. Made it to the end. One of the most polished and fun entries I've played. Suuper great work!
Jan 13 10:01:11 47m 13s Organ-ized Crime ♥ 1 Off I go to New Zealand! Some genuinely funny dialogue and Level 6 was brilliant. I'm not sure I totally understood the eyesight thing. Top marks for innovation. I loved the general mood of it, just a bunch of guys with very poor self-preservation skills scattered around some purgatory city, looking up at the stars until they get their organs harvested. Felt very Cruelty-Squad-esque which I liked too. Really nice game!
Jan 13 10:13:44 12m 33s Carrot Simulator ♥ 1 Fun music and concept! A bit slow in the beginning. I also couldn't get the shop to work. Also I learned that carrot + parsnip anti-synergy only recently, didn't think I'd see it feature in a LD game :)
Jan 13 10:21:53 8m 09s Wurmi ♥ 1 Super conceptually-rich puzzle game with a surprising amount of depth! Art style and general vibe reminds me a lot of Baba Is You. The audio is great and brings me joy. Nice jam game!
Jan 13 11:03:28 41m 35s Cattle Juice ♥ 1 Really fun game! I love the overworld system, reminds me of Atom Zombie Smasher. My first run I ran into a softlock, if you enter a region without any army supply you can't start the harvest timer. Second run I managed to win. Mines/bombs are super OP. I may come back for the No Bombs Challenge later. There's a few abusable strategies, like it seems you're much better off starting and ending harvests quickly to collect the free rewards as opposed to buying things from the shop (where money should be spent on upgrades/taxes). I had a lot of fun theory-crafting this and the alien narrators are great. Super innovative and interesting game!
Jan 14 09:42:58 22h 39m Dice Farm ♥ 1 Top marks for innovation from me, this is a super interesting strategy game. I got to Year 3 Season 4 before the tax man ate me. Some bugs, I noticed the price of the farmers doesn't reset after a loss (have to close the game) and some other general weirdness. Also I wasn't sure how the water/fertilizer/care values translated to harvest, and it seems very RNG-dependent right now. That being said it's super difficult to balance a game during a jam and I applaud the ambition with all the different mechanics here. All in all pretty fun and a really nice jam game! Also for a first jam this is incredible, my first jam game sucked so bad.
Jan 14 19:44:16 10h 01m This is my Dream Job ♥ 2 One of the most memorable games I've played this jam! A true work of art. Not really related to the theme but I don't really mind.
Jan 16 03:33:05 31h 48m Shred-A-Bunch! ♥ 1 Love the slow-mo and the controls of the tractor! Esp. the first one, super innovative and interesting. Also interested in how you did the anime speedlines!
Jan 26 08:56:34 245h 23m Farming For FUn ♥ 0 I WON I love the wall sprites I have made 4-hour games before and they were terrible, kudos to you for making something complete
Jan 26 09:26:45 30m 11s Watermelon Rush! ♥ 1 Interesting tower defense with a lot more depth than I had anticipated. I'd created this super long snaking path that spanned most of the maze, wish I took a screenshot. You're probably aware that you can cheese the AI pretty hard, e.g. you can build a tower that blocks the path, and the tower will disappear (with the "you can't block the exit" message) but for a brief 0.5 seconds the melons stop moving. So you can stall out indefinitely this way if you are fast enough. Great game!
Jan 27 01:07:49 15h 41m The Cave Mushroom ♥ 1 Super fluid robot control, really beautiful graphics, and solid, simple puzzle mechanics make this a really zen experience. The sunshine recharge mechanic is interesting but I do wish it were utilized more, it didn't seem to change the gameplay much beyond slowing it down. Nevertheless this is really ambitious for a jam game and great work putting it together in such a short time!
Jan 27 01:30:06 22m 17s Harvest Hewn ♥ 1 Pretty interesting roguelike! I love that the prices of the crops fluctuate and the bounciness of the graphics. I got the thing that lets you kill groups and started going ham but I got too greedy and died anyway. Early game is a little slow but luckily only a few levels feel that way. Great game!