ra-sio 2023-01-10 12:07
Cute UI, peaceful audio, nice game
Foon → Ludum Dare Explorer → LD52 → Dice Farm
By scarpex and Killian0213
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 25 | |||
| Fun | 25 | |||
| Innovation | 25 | |||
| Theme | 25 | |||
| Graphics | 25 | |||
| Audio | 25 | |||
| Mood | 25 |
Cute UI, peaceful audio, nice game
Loved it ! Every aspect of this game is really well made ! It's a shame that some bugs appear and spoil the experience :( And nice work on the tutorial part, helped a lot !
Hi there! Summary of feedback: - Relaxing ambiance (sound, UI, overall feel) - Took me a couple of playthrough to find the right strategy. I may have missed it, but getting food was tough ^^' - The idea and the management aspect is fine - The bugs made me restart the game a couple of times - Overall, fantastic game! Kudos to the team
As challenging as it is charming! It's satisfying to last a couple of years but I couldn't manage any longer than that.
I found the duration of the season change animations quite long. They were useful in telling me where my food was coming from and going, but it prevented me from playing through the game when I wanted to quickly test out different strategies. I'd really like the option to speed it up/skip it if I'm already familiar with the game.
I'm sure there's a winning strategy in there somewhere, but it's just out of reach for me! Nice game :)
Really loved it!
The game has a cool vibe, nice art and relaxing music & sound. The game is definitly not easy, especially if you are unlucky like me with your dice rolls! Would love to see a complete farming game with this core concept with more content and choices to make.
Really neat game! It took me some time to get used to the mechanics, but eventually I was able to survive multiple years. The graphics are cute, and the music is very fitting. :smile: The only thing is that the mechanics are not that easy to pick up. Because of this, I almost closed the game, but I saw a lot of potential in it, so I kept playing to understand it better. Good job!
Love the UI and all the little juice effects you add on. I was starving many times at the beginning and try hard to get the gameplay. The game is a bit repetitive as you go forward in the game and make more and more food. I think it's too late to change your extra to jam unfortunately, you can change that before the end of the jam, not after that.
I tried for quite a while and kept referring back to the tutorial but I still couldn't totally get the hang of the game. I want to try again when I understand a bit more about it so maybe you could explain to me.
1 How the heck does the reclaim system work? What does it do? Sometimes it seems to buy more land, sometimes it does nothing and I have just wasted a bunch of dice.
2 How does extra land help? If you spend dice to buy more land, you can't afford workers to use the land.
3 What does the collect section mean? x(2~6) / x(1~3) / x(0~0) - what does it mean?? :D
4 Does using dice in season 3 do anything? If you use the dice to grow wheat in season 3 a dice number is rolled but the total doesn't go up at all - is this a glitch?
5 Same as last point but for reclaim
6 I rolled a 5 on care, and it gave me 1. I had no negative seasonal effects. Was this supposed to happen.
7 The cost of new farmers goes up to 30 and stays there even in new games - I think this is a glitch.
Overall this looks like a game I would really enjoy, and I was really determined to figure it out because I liked the look of it so much. But I can't figure it out for the life of me, I think you should explain every mechanic in the tutorial. I played about 20 times and couldn't get past year 2. I could never afford more workers, their extra food needs would just kill me every time.
Let me know, would love to come back and play this once I understand it a bit better!!
Really love the UI and music btw :)
Nice game. I love the concept and art but the game is confusing and glitchy
I love the idea and the style of this game.
I will say that it is too hard at the start of the game and it makes it hard to figure out a strategy that works.
Also 1 d6 has a little too much variation especially when you can have a dead run because you rolled a 1 too many times. A possible solution would be doubling the costs to grow and reclaim and making each farmer roll 2d6.
Really nice game and visually really cute it was a fun experience and not really my type of game but i was impressed and rated highly well done
I think there is a very cool game here, but playing with the different outcomes are not extremely obvious and clearly it is too easy to make bad decisions. I think your game could benefit from some better hints or not as punishing when making a sub-optimal play.
Top marks for innovation from me, this is a super interesting strategy game. I got to Year 3 Season 4 before the tax man ate me.
Some bugs, I noticed the price of the farmers doesn't reset after a loss (have to close the game) and some other general weirdness. Also I wasn't sure how the water/fertilizer/care values translated to harvest, and it seems very RNG-dependent right now. That being said it's super difficult to balance a game during a jam and I applaud the ambition with all the different mechanics here.
All in all pretty fun and a really nice jam game! Also for a first jam this is incredible, my first jam game sucked so bad.
The bug that the weather next season affects this season cause I can't even survive the 2nd year.(
Requires some balance, but nice game overall.
Wow, this game was very cute and polished! Amazing amount of smooth animations and feedback to the player... There's just a few things that takes away from most of the fun... The difficulty and the rng (There's both dice rolls, and weather, which takes into effect at the beginning of the season? I think weather should determine the decision the player has to make, and not another random factor)... However, I think that just by lowering the feeding and tax prices, this game could go off to the moon! The gameplay was very unique, and for a first jam game? This was completely and utterly impressive! Kudos to your team for making such an awesome game! would love to see if this game could get that little bit of balance needed (and a browser version) then I would definitely visit this again. The audio and music were also nice and chill. Great work, good job!