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bentglasstube

Feedback comments for LD52

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TimestampSince previousGamebentglasstube's comment
Jan 11 02:51:00 Social MediƦty ♥ 1 This game was fun and the concept was quite entertaining. Overall the pacing dragged a little bit and the news flashes were pretty disruptive, but I enjoyed playing.
Jan 11 03:02:53 11m 53s Harvestris ♥ 1 This was a fun little puzzle game. As others have said, it's a little overwhelming to start. There is a lot of information on the screen at once and it's hard to take it all in. When the harvest comes, it would be nice to see some kind of visual indication of your score to help explain what you did well. The music and sound effects were well done and fitting. Overall a great concept that is just missing a bit of polish.
Jan 11 03:05:55 3m 02s Island Survivor ♥ 1 I have been playing a lot of Vampire Survivors lately so this was a fun take on the idea. I did have a bit of trouble moving left and right (web version, firefox) which perhaps made things more difficult than you intended, but I still had fun with it. The "ouch" sound was hilarious. As you mentioned, some kind of confirmation that you are replacing your weapon would be nice.
Jan 11 03:30:11 24m 16s Fallowtide ♥ 1 The amount of polish in this is impressive. The art, especially the little animations on the crops, were really great. The gameplay was fun, if a little too easy/simple, but the interesting story distracted from that to keep me engaged until the end. Great job all around.
Jan 11 06:07:41 2h 37m Astro ♥ 1 An interesting take on Asteroid for sure. I like the collecting resources and upgrade mechanic. The controls on the ship are a bit clunky to start out and as others have said the one hit death makes it pretty undesirable to start over.
Jan 11 06:17:27 9m 46s Herogatchi ♥ 3 The two different modes were a cool aspect which I enjoyed. It's been too long since I had an actual tamagotchi, so I don't remember much about them. Whenever I did training, there was no feedback from the hero if that had been a useful thing to do. The graphics and sounds were excellent. The spear weapon felt pretty slow to attack and took away from the explore mode a little for me, but maybe another weapon would have been more suited for me.
Jan 11 06:43:07 25m 40s Fairy Feeder ♥ 3 I enjoyed this game until the 50 fairy stage, where my hand started to hurt from all the clicking. I really don't have any complaints aside from that. Maybe some way to automate the fairy dust would help with needing to click less. The music and sounds fit the mood perfectly, and the art was great, especially after the harvest.
Jan 11 06:53:41 10m 34s Pachinko Farm ♥ 1 Very fun take on pachinko and really well done with the physics and controls. Some more polish is really all this one needs. More levels, more variety in the vegetables, some music and background graphics, etc. Obviously all that is hard to get in for the Compo, but I think some extra work could make this one shine.
Jan 11 06:57:56 4m 15s Harvest "Harvest Simulator" Simulator ♥ 2 Really strange controls but they were fun once I got used to them. The music and sounds were great. The grim reaper face bouncing around in the background was awesome as well. Nice work.
Jan 12 20:19:46 37h 21m Eon Reaper ♥ 1 I really enjoyed the visuals and music in this one. The wall jump controls felt a little erratic but otherwise the platforming was solid. It took me a while to understand the mechanics, but not so long that I got annoyed. The puzzles were interesting and the little story to explain the ending was nice.
Jan 12 20:58:38 38m 52s Defend The Apple Harvest ♥ 1 Excellent work on the audio and visuals in this one. The thieves were adorable. The main mechanic was fun if a little simple. As some others had said, it was sometimes hard to find all the boxes to avoid them being stolen, and it was hard to know where the thieves were going with them. These are pretty small complaints overall though, nice work.
Jan 12 21:29:27 30m 49s Harvest From Your Success ♥ 1 I really enjoyed the voice lines, especially how the echoes slowly changed. The night level was a bit tedious with having to just wander until you found the invisible triggers. It might have been better to have a subtle visual clue to their positions. Really great mood with the tone of voice and music changes. I had to play twice to see if there was a different ending.
Jan 12 21:47:50 18m 23s Ratalie's Escape ♥ 0 I enjoyed the mechanic of keeping a safe distance from the harvester while still getting kernels. The slow fall makes saving your friends a little annoying, so having the option for telepathy was nice too. Well done.
Jan 13 00:04:02 2h 16m Cave Flowers ♥ 1 This is a solid platformer with a unique momentum implementation for the double jumps. As others said it took a bit to understand how to jump high, but it was fun after I figured it out. Nice work.
Jan 13 00:16:53 12m 51s Farming Rush ♥ 1 I enjoyed this one. The pacing was excellent as well as the upgrade system. Having to click on things instead of pressing a key was mildly annoying but I still played for a good while and enjyoed it. Nice work.
Jan 13 00:22:31 5m 38s Sizzling Harvest ♥ 0 I tried to play but unfortunately it wasn't working well on my 32:9 display. The text box was always just empty so I didn't understand what was going on. I did click on some falling apples but without knowing what was going on, I don't think I can give it a fair rating. I did enjoy the NES-style art though.
Jan 18 06:45:46 126h 23m FleshShot Plus ♥ 0 Interesting take on a tower defense sort of game. I really liked the character, what a strange little guy. The mechanics were kinda simple but still engaging. As others said, it's a bit too difficult (as in it feels a little unfair) when they attack multiple zones, since you don't have much of a way to engage them.
Jan 18 06:57:17 11m 31s Agent 007253859 ♥ 1 There was a lot going on in here. I like the unconventional aesthetic. The gameplay was a bit chaotic, but still fun once I kinda figured out what things were. Obviously, the description is a bit challenging to read so I just jumped in. Well done, and thanks for sharing.
Jan 18 07:08:42 11m 25s Maize - Harvest Edition LD52 ♥ 1 The speed mechanic was an interesting addition to what otherwise would have been a really simple game. I didn't really understand how I was supposed to harvest maize in the dead ends without losing all my speed, but I still had fun. In the browser version, I couldn't really see the left and right sides so sometimes maize was hiding out there. It also reminds me a bit of Lawnmower for the NES (a homebrew game).
Jan 21 00:29:20 65h 20m Out of Time ♥ 0 I like the concept and the artwork is great. As others have said, there is not enough feedback on what is happening with the plant plots so it's hard to understand how to play. Still, it's a good start to a game. Well done.
Jan 24 17:23:22 88h 54m Night of the Zombie Chickens ♥ 1 This was a fun one. The graphics were great, and it was very satisfying to attack the zombie chickens. I especially enjoyed the night/day atmosphere you created. The upgrade system was interesting although it seemed pretty easy to get overpowered. Having something to do during the day would help fill out the gameplay. The chicken noises got a little annoying after a while, maybe adding some variety in that noise would help. The game wouldn't run in Firefox, but I was able to play in Chrome.
Jan 24 17:28:22 5m 00s Samhain ♥ 0 You did a great job with the visuals and sounds on this one. The controls also felt incredibly fluid and throwing the chains had a good feel to it. Really well done.
Jan 24 17:35:35 7m 13s Vegetable fighters! ♥ 0 A well made if basic wave/tower defense game. The mechanics seemed interesting but a little underdeveloped, as there was no real strategy to what ground to till. Having keyboard keys for the seeds would be really nice, as I found it difficult to click accurately. Also showing the boss health would be helpful to know if you are going to get them down in time. The boss sprites were entertaining.
Jan 24 17:51:28 15m 53s Eternal Harvest ♥ 1 Great puzzle game with excellent level design. The characters were well drawn and the music was nice. The controls were a little tricky, as others have mentioned. The eclectic mix of characters gave me a chuckle.
Jan 24 17:57:49 6m 21s Desert Harvest ♥ 1 I really enjoyed the visuals in this game, the style was nice. As others have mentioned, my main complaint is not feeling useful to the tankers who seemed to get into their own rhythm after the first round. Adding A/D for left/right would also have been nice. Great job getting something interesting in the short timeframe.
Jan 24 18:09:42 11m 53s Olive Harvest ♥ 0 This game was deeper than I expected at first. Trying to balance the tasks to get oil was fun and the graphics were great. I love the idea of a kiwi olive farmer. It wasn't clear what I was supposed to do about the slugs, so I wound up just doing my best to avoid them. Great work.
Jan 24 18:22:01 12m 19s Last Harvest ♥ 1 The visuals and lighting of the wheat souls/memories were really cool, and the atmosphere definitely felt like I was lost in an endless wheat field. The controls and aiming took some getting used to, but it was a fun challenge to try to learn them to get the golden wheat in time. Obviously, some more depth would add to the game, but it was still an engaging concept.
Jan 24 18:36:35 14m 34s Mineralia ♥ 1 I really liked the visuals and the sounds in this game, very well done. The strategy part was engaging, although the 10 crystals per day bonus you could choose near the end kind of made it too easy to get to the 100 you need. I found a natural crystals but I couldn't figure out how to mine it, so I wound up just building tons of crystal farms near the end. Maybe I missed reading something, though. The other difficulty I had was in knowing the boundary of the map, but that was a small issue. Very nice job overall.
Jan 24 18:41:12 4m 37s Harvexo ♥ 1 Very well polished and interesting game. The shortness of the game is a bit disappointing, but you can just play more rounds so it's still fun. The watering can mechanic is interesting, but doesn't seem to change the game much. The sound effects and animations were excellent and improved the feeling of playing a card game. Very nice job making a video game version of a card game.
Jan 24 18:45:14 4m 02s Flower Dash ♥ 0 I really loved this game. My biggest complaint was that it was so short. The graphics are adorable. The music and sound effects are solid. The gameplay was simple but engaging. Especially the very fast second dash made it fun to try to beat the levels as quickly as possible. Great work.
Jan 24 19:06:00 20m 46s Hortirata ♥ 1 I really like puzzle games and this was no exception. It's definitely challenging and takes some time to get used to the rules to understand how to solve the levels, but it was fun once I got the hang of it. Randomly clicking until you get to 1 harvest isn't very fun, but if you try to take a reasoned approach it's more interesting. The art is great and the game feels relatively polished. Thanks for sharing.
Jan 24 19:16:00 10m 00s It's Corn! ♥ 1 Really well done on this one. The gameplay is super fun. Having the option to scare or shoot the birds makes for more depth than expected, and the difficulty ramp is solid. One thing that I missed was the ability to pause the game. Also, since there isn't much reason to not shoot, some way to auto shoot would be nicer than holding down space or the mouse button. As others said, the pacing is a little bit slow, but it keeps things relaxed. The graphics were excellent and the controls intuitive. Great job.